Files
SMIMS_2026_2/SMIMS-Game/Enemy.java
T

23 lines
617 B
Java

import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Enemy extends Actor
{
int shootTimer;
public void act()
{
shootAtPlayer();
}
public void shootAtPlayer(){
shootTimer++;
if (shootTimer >= 100){
Player player = getWorld().getObjects(Player.class).get(0);
EnemyProjectile enemyProjectile = new EnemyProjectile();
getWorld().addObject(enemyProjectile, getX(), getY());
enemyProjectile.turnTowards(player.getX(), player.getY());
shootTimer = 0;
}
}
}