Files
SMIMS_2026_2/SMIMS-Game/TemporaryGround.java
T

72 lines
1.7 KiB
Java

import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class TemporaryGround here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class TemporaryGround extends Plattform
{
private int Lebensdauer;
boolean warningHasHappend=false;
boolean deWarningHasHappend=true;
public TemporaryGround(int pLebensdauer)
{
Lebensdauer=pLebensdauer;
}
/**
* Act - do whatever the TemporaryGround wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
this.Buffer();
Lebensdauer--;
if(Lebensdauer==0)
{
this.loescheMich();
}
if(Lebensdauer<60*3 && warningHasHappend==false) //3 Sekunden
{
this.warning();
}
if(Lebensdauer>=60*3 && deWarningHasHappend==false)
{
this.noMoreWarning();
}
}
public void warning()
{
this.setImage("BreakingGround.png");
warningHasHappend=true;
deWarningHasHappend=false;
}
public void noMoreWarning()
{
this.setImage("Ground.png");
warningHasHappend=false;
deWarningHasHappend=true;
}
public void RefreshLifeToDuration(int pDuration)
{
Lebensdauer=pDuration;
}
public void Buffer()
{
{
Player player= this.getWorld().getObjects(Player.class).get(0);
if(this.intersects(player))
{
player.setLocation(player.getX(), this.getY()-this.getImage().getHeight());
}
}
}
}