Files
SMIMS_2026_2/SMIMS-Game/EnemyProjectile.java
T

35 lines
901 B
Java

import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class EnemyProjectile here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class EnemyProjectile extends Projectile
{
/**
* Act - do whatever the EnemyProjectile wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
move(10);
if (!isProjectileOnScreen()){
getWorld().removeObject(this);
}
}
public boolean isProjectileOnScreen(){
//Check Y-Value
if (getY() <= 0 || getY() >= getWorld().getHeight()-1){
return false;
}
//Check X-Value
if (getX() <= 0 || getX() >= getWorld().getHeight()-1){
return false;
}
return true;
}
}