Merge remote-tracking branch 'origin/main'

# Conflicts:
#	SMIMS-Game/MyWorld.class
#	SMIMS-Game/MyWorld.java
#	SMIMS-Game/project.greenfoot
This commit is contained in:
2026-09-15 11:55:52 +02:00
24 changed files with 232 additions and 93 deletions
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+7
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#BlueJ class context
comment0.target=GameOverWorld
comment0.text=\r\n\ Write\ a\ description\ of\ class\ GameOverWorld\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=GameOverWorld()
comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ GameOverWorld.\r\n\ \r\n
numComments=2
+21
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@@ -0,0 +1,21 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class GameOverWorld here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class GameOverWorld extends World
{
/**
* Constructor for objects of class GameOverWorld.
*
*/
public GameOverWorld()
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(400, 600, 1);
}
}
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#BlueJ class context
comment0.target=JumpBoostItem
comment0.text=\r\n\ Write\ a\ description\ of\ class\ JumpBoostItem\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment2.params=
comment2.target=void\ collect()
numComments=3
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@@ -0,0 +1,21 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class JumpBoostItem here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class JumpBoostItem extends PowerUps
{
int duration = 60*5;
public void act()
{
touchedByPlayer();
}
@Override void collect(){
Player player = getIntersectingObjects(Player.class).get(0);
player.reveivePowerUp(duration, "JumpBoost");
}
}
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+1 -28
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@@ -8,7 +8,7 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/
public class MyWorld extends World
{
int PlattformCountdown=20;
/**
* Constructor for objects of class MyWorld.
*
@@ -19,7 +19,6 @@ public class MyWorld extends World
super(400, 600, 1);
prepare();
}
/**
* Prepare the world for the start of the program.
* That is: create the initial objects and add them to the world.
@@ -29,30 +28,4 @@ public class MyWorld extends World
Player player = new Player();
addObject(player,302,320);
}
public void act()
{
if(PlattformCountdown==0) //Damit in regelmäßigen Abständen auf jeden Fall eine Plattform auftaucht
{
addObject(new Plattform(), Greenfoot.getRandomNumber(400), 5);
PlattformCountdown=100;
}
PlattformCountdown--;
if(Greenfoot.getRandomNumber(100000)>=99800)
{
addObject(new Plattform(), Greenfoot.getRandomNumber(400), 5);
}
if(Greenfoot.getRandomNumber(100000)>=99900)
{
addObject(new MovingPlattform(2), Greenfoot.getRandomNumber(400), 6); //Nach Rechts bewegende Plattform
}
if(Greenfoot.getRandomNumber(100000)>=99900)
{
addObject(new MovingPlattform(-2), Greenfoot.getRandomNumber(400), 6); //Nach Links bewegende Plattform
}
if(Greenfoot.getRandomNumber(100000)>=99750)
{
addObject(new BreakingPlattform(50), Greenfoot.getRandomNumber(400), 6); //Nach Links bewegende Plattform
}
}
}
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@@ -1,5 +1,6 @@
#BlueJ class context
comment0.target=Player
comment0.text=\r\n\ Write\ a\ description\ of\ class\ Player\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment2.params=
@@ -8,4 +9,10 @@ comment3.params=
comment3.target=void\ jump()
comment4.params=
comment4.target=void\ fall()
numComments=5
comment5.params=
comment5.target=boolean\ collision()
comment6.params=
comment6.target=void\ handlePowerUps()
comment7.params=duration\ type
comment7.target=void\ reveivePowerUp(int,\ java.lang.String)
numComments=8
+69 -14
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@@ -1,19 +1,32 @@
import greenfoot.*;
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Player here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Player extends Actor
{
private int speed = 4;
private int jumpStrength = 12;
private int gravity = 1;
int jumpBoostDuration = -1;
int jumpBoostStrength = 5;
private int speed = 6;
private int currentJumpStrength;
private int defaultJumpStrength = 15;
private int gravity = 1;
private int verticalSpeed = 0;
private boolean onGround = false;
public void act()
{
collision();
moveLeftAndRight();
jump();
fall();
handlePowerUps();
}
// Bewegung nach links und rechts
@@ -35,32 +48,43 @@ public class Player extends Actor
{
if (Greenfoot.isKeyDown("space") && onGround)
{
verticalSpeed = -jumpStrength;
verticalSpeed = -currentJumpStrength;
onGround = false;
}
}
// Schwerkraft und Boden-Kollision
// Schwerkraft
private void fall()
{
int oldY = getY();
verticalSpeed += gravity;
int newY = getY() + verticalSpeed;
// Prüfen, ob wir auf Ground landen
setLocation(getX(), newY);
Actor ground = getOneIntersectingObject(Ground.class);
if (ground != null)
if (ground != null && verticalSpeed >= 0)
{
// Wenn wir fallen, stehen wir auf dem Ground
if (verticalSpeed >= 0)
{
int groundTop = ground.getY() - ground.getImage().getHeight() / 2;
int characterHalfHeight = getImage().getHeight() / 2;
int groundTop = ground.getY()
- ground.getImage().getHeight() / 2;
setLocation(getX(), groundTop - characterHalfHeight);
int characterBottom = getY()
+ getImage().getHeight() / 2;
// Nur landen, wenn der Spieler vorher über dem Boden war
int oldCharacterBottom = oldY
+ getImage().getHeight() / 2;
if (oldCharacterBottom <= groundTop &&
characterBottom >= groundTop)
{
setLocation(
getX(),
groundTop - getImage().getHeight() / 2
);
verticalSpeed = 0;
onGround = true;
@@ -71,4 +95,35 @@ public class Player extends Actor
onGround = false;
}
}
public boolean collision(){
if (getIntersectingObjects(Projectile.class).size()>0)
{
Greenfoot.setWorld(new GameOverWorld());
return true;
}
else
{
return false;
}
}
public void handlePowerUps(){
if (jumpBoostDuration >= 0){
jumpBoostDuration -= 1;
} else if (jumpBoostDuration <= -1){
currentJumpStrength = defaultJumpStrength;
}
}
public void reveivePowerUp(int duration, String type){
switch(type){
case "dummy":
break;
case "JumpBoost":
currentJumpStrength = defaultJumpStrength;
currentJumpStrength += jumpBoostStrength;
jumpBoostDuration = duration;
}
}
}
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@@ -19,6 +19,7 @@ public class PlayerTestWorld extends World
super(600, 400, 1);
prepare();
}
/**
* Prepare the world for the start of the program.
* That is: create the initial objects and add them to the world.
@@ -29,5 +30,7 @@ public class PlayerTestWorld extends World
addObject(ground,260,375);
Player player = new Player();
addObject(player,264,237);
JumpBoostItem jumpBoostItem = new JumpBoostItem();
addObject(jumpBoostItem,206,200);
}
}
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#BlueJ class context
comment0.target=PowerUps
comment0.text=\r\n\ Write\ a\ description\ of\ class\ PowerUps\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment2.params=
comment2.target=void\ touchedByPlayer()
comment3.params=
comment3.target=void\ collect()
numComments=4
+28
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@@ -0,0 +1,28 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class PowerUps here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class PowerUps extends Actor
{
int duration;
public void act()
{
touchedByPlayer();
}
public void touchedByPlayer(){
if (getIntersectingObjects(Player.class).size() > 0){
collect();
getWorld().removeObject(this);
}
}
void collect(){
Player player = getIntersectingObjects(Player.class).get(0);
player.reveivePowerUp(duration, "dummy");
}
}
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#BlueJ class context
comment0.target=Projectile
comment0.text=\r\n\ Write\ a\ description\ of\ class\ Projectile\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment1.text=\r\n\ Act\ -\ do\ whatever\ the\ Projectile\ wants\ to\ do.\ This\ method\ is\ called\ whenever\r\n\ the\ 'Act'\ or\ 'Run'\ button\ gets\ pressed\ in\ the\ environment.\r\n
comment2.params=
comment2.target=void\ falling()
numComments=3
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@@ -0,0 +1,26 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Projectile here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Projectile extends Actor
{
/**
* Act - do whatever the Projectile wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
falling();
}
public void falling(){
setLocation(getX(), getY() + 5);
if(getY() > getWorld().getHeight() -5){
getWorld().removeObject(this);
}
}
}
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+21 -50
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@@ -1,40 +1,25 @@
#Greenfoot project file
class.BreakingPlattform.image=Unbenannt2.png
class.Ground.image=weave.jpg
class.MovingPlattform.image=Unbenannt.png
class.Plattform.image=Plattform.png
class.Player.image=ppl2.png
dependency1.from=MyWorld
dependency1.to=Player
dependency1.from=PlayerTestWorld
dependency1.to=Ground
dependency1.type=UsesDependency
dependency2.from=MyWorld
dependency2.to=Plattform
dependency2.from=PlayerTestWorld
dependency2.to=Player
dependency2.type=UsesDependency
dependency3.from=MyWorld
dependency3.to=MovingPlattform
dependency3.to=Player
dependency3.type=UsesDependency
dependency4.from=MyWorld
dependency4.to=BreakingPlattform
dependency4.from=Player
dependency4.to=Ground
dependency4.type=UsesDependency
dependency5.from=Player
dependency5.to=Ground
dependency5.type=UsesDependency
dependency6.from=Plattform
dependency6.to=MyWorld
dependency6.type=UsesDependency
dependency7.from=Plattform
dependency7.to=Player
dependency7.type=UsesDependency
dependency8.from=MovingPlattform
dependency8.to=MyWorld
dependency8.type=UsesDependency
editor.fx.0.height=811
editor.fx.0.width=816
editor.fx.0.x=1009
editor.fx.0.y=241
height=736
package.numDependencies=8
package.numTargets=6
editor.fx.0.height=737
editor.fx.0.width=814
editor.fx.0.x=360
editor.fx.0.y=26
height=830
package.numDependencies=4
package.numTargets=4
project.charset=UTF-8
publish.hasSource=false
publish.locked=true
@@ -57,42 +42,28 @@ target1.width=120
target1.x=0
target1.y=0
target2.height=70
target2.name=MovingPlattform
target2.name=Ground
target2.showInterface=false
target2.type=ClassTarget
target2.width=120
target2.x=0
target2.y=0
target3.height=70
target3.name=Ground
target3.name=PlayerTestWorld
target3.showInterface=false
target3.type=ClassTarget
target3.width=120
target3.x=0
target3.y=0
target4.height=70
target4.name=BreakingPlattform
target4.name=MyWorld
target4.showInterface=false
target4.type=ClassTarget
target4.width=120
target4.x=0
target4.y=0
target5.height=70
target5.name=Plattform
target5.showInterface=false
target5.type=ClassTarget
target5.width=120
target5.x=0
target5.y=0
target6.height=70
target6.name=MyWorld
target6.showInterface=false
target6.type=ClassTarget
target6.width=120
target6.x=0
target6.y=0
version=3.1.0
width=856
world.lastInstantiated=MyWorld
xPosition=652
yPosition=76
width=1550
world.lastInstantiated=PlayerTestWorld
xPosition=0
yPosition=0