Merge remote-tracking branch 'origin/main'

# Conflicts:
#	SMIMS-Game/MyWorld.class
#	SMIMS-Game/MyWorld.java
#	SMIMS-Game/Player.class
#	SMIMS-Game/Player.ctxt
#	SMIMS-Game/project.greenfoot
This commit is contained in:
2026-09-15 12:22:37 +02:00
28 changed files with 226 additions and 38 deletions
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+7 -5
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@@ -1,9 +1,11 @@
#BlueJ class context
comment0.target=BreakingPlattform
comment0.text=\r\n\ Write\ a\ description\ of\ class\ BreakingPlattform\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment1.text=\r\n\ Act\ -\ do\ whatever\ the\ BreakingPlattform\ wants\ to\ do.\ This\ method\ is\ called\ whenever\r\n\ the\ 'Act'\ or\ 'Run'\ button\ gets\ pressed\ in\ the\ environment.\r\n
comment1.params=pBreakingCountdown
comment1.target=BreakingPlattform(int)
comment2.params=
comment2.target=void\ breakPlattform()
numComments=3
comment2.target=void\ act()
comment2.text=\r\n\ Act\ -\ do\ whatever\ the\ BreakingPlattform\ wants\ to\ do.\ This\ method\ is\ called\ whenever\r\n\ the\ 'Act'\ or\ 'Run'\ button\ gets\ pressed\ in\ the\ environment.\r\n
comment3.params=
comment3.target=void\ breakPlattform()
numComments=4
+21 -6
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@@ -9,24 +9,39 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class BreakingPlattform extends Plattform
{
boolean IsBreaking= false;
int BreakingCountdown;
public BreakingPlattform(int pBreakingCountdown)
{
BreakingCountdown=pBreakingCountdown;
}
/**
* Act - do whatever the BreakingPlattform wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
super.act();
if(this.PlayerOnPlattform() && IsBreaking==false)
{
IsBreaking= true;
IsBreaking= true;
//Greenfoot.playSound("...")
this.setImage("BreakingPlattform2.png"); //untested
}
if(IsBreaking)
{
BreakingCountdown--;
if(BreakingCountdown==0)
{
this.breakPlattform();
}
}
super.act();
}
public void breakPlattform()
{
if(this.PlayerOnPlattform())
{
}
//Animation
geloescht=true;
}
}
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@@ -0,0 +1,8 @@
#BlueJ class context
comment0.target=JumpBoostItem
comment0.text=\r\n\ Write\ a\ description\ of\ class\ JumpBoostItem\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment2.params=
comment2.target=void\ collect()
numComments=3
+21
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@@ -0,0 +1,21 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class JumpBoostItem here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class JumpBoostItem extends PowerUps
{
int duration = 60*5;
public void act()
{
touchedByPlayer();
}
@Override void collect(){
Player player = getIntersectingObjects(Player.class).get(0);
player.reveivePowerUp(duration, "JumpBoost");
}
}
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@@ -22,17 +22,17 @@ public class MovingPlattform extends Plattform
public void act()
{
// Add your action code here.
super.act();
this.bewege();
super.act();
}
public void bewege()
{
MyWorld theWorld= (MyWorld) this.getWorld();
move(speed);
if(this.getX()<5 || this.getX()<=theWorld.getWidth())
this.setLocation(this.getX()+speed, this.getY());
if(this.getX()<5 || this.getX()>=theWorld.getWidth()-5)
{
this.loescheMich();
speed=speed*(-1);
}
}
}
+24 -4
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@@ -8,6 +8,7 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/
public class MyWorld extends World
{
int PlattformCountdown;
int timer = 200; //Zeit, bevor das erste Projektil auftaucht
//kann später noch beliebig angepasst werden
@@ -30,16 +31,35 @@ public class MyWorld extends World
Player player = new Player();
addObject(player,302,320);
}
public void act(){
if(timer > 0){
timer = timer - 1;
public void act()
{
if(PlattformCountdown==0) //Damit in regelmäßigen Abständen auf jeden Fall eine Plattform auftaucht
{
addObject(new Plattform(), Greenfoot.getRandomNumber(400), 5);
PlattformCountdown=100;
}
PlattformCountdown--;
if(Greenfoot.getRandomNumber(100000)>=99800)
{
addObject(new Plattform(), Greenfoot.getRandomNumber(400), 5);
}
if(Greenfoot.getRandomNumber(100000)>=99900)
{
addObject(new MovingPlattform(2), Greenfoot.getRandomNumber(400), 6); //Nach Rechts bewegende Plattform
}
if(Greenfoot.getRandomNumber(100000)>=99900)
{
addObject(new MovingPlattform(-2), Greenfoot.getRandomNumber(400), 6); //Nach Links bewegende Plattform
}
else{
Projectile projectile = new Projectile();
addObject(projectile,Greenfoot.getRandomNumber(300)+50,0);
timer = 200; //zeitlicher Abstand
if(Greenfoot.getRandomNumber(100000)>=99750)
{
addObject(new BreakingPlattform(50), Greenfoot.getRandomNumber(400), 6); //Nach Links bewegende Plattform
}
//zwischen den x Werten 50 und 350 spawnen die Projektile (anpassbar)
}
}
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@@ -8,6 +8,7 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/
public class Plattform extends Actor
{
boolean geloescht= false;
/**
* Act - do whatever the Plattform wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
@@ -15,6 +16,10 @@ public class Plattform extends Actor
public void act()
{
this.scrollNachUnten();
if(geloescht)
{
this.loescheMich();
}
// Add your action code here.
}
@@ -24,7 +29,7 @@ public class Plattform extends Actor
setLocation(this.getX(),this.getY()+2); // Nach unten turnen
if(this.getY()>= welt.getHeight()-5 ||this.getY()<=0)
{
this.loescheMich();
geloescht= true;
}
}
@@ -35,10 +40,10 @@ public class Plattform extends Actor
public boolean PlayerOnPlattform()
{
Actor Spieler= getOneObjectAtOffset(0, 5, Player.class);
if(Spieler!= null)
Player Spieler= (Player) getOneIntersectingObject(Player.class);
if(this.isTouching(Player.class))
{
if(Spieler.equals(Player.class))
if(Spieler.getY()<this.getY()-20)
{
return true;
}
@@ -51,5 +56,6 @@ public class Plattform extends Actor
{
return false;
}
}
}
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@@ -11,4 +11,14 @@ comment4.params=
comment4.target=void\ fall()
comment5.params=
comment5.target=boolean\ collision()
comment6.params=
comment6.target=void\ handlePowerUps()
comment7.params=duration\ type
comment7.target=void\ reveivePowerUp(int,\ java.lang.String)
numComments=8
comment3.target=void\ jump()
comment4.params=
comment4.target=void\ fall()
comment5.params=
comment5.target=boolean\ collision()
numComments=6
+48 -12
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@@ -8,8 +8,13 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/
public class Player extends Actor
{
private int speed = 4;
private int jumpStrength = 12;
int jumpBoostDuration = -1;
int jumpBoostStrength = 5;
private int speed = 6;
private int currentJumpStrength;
private int defaultJumpStrength = 15;
private int gravity = 1;
private int verticalSpeed = 0;
@@ -21,6 +26,7 @@ public class Player extends Actor
moveLeftAndRight();
jump();
fall();
handlePowerUps();
}
// Bewegung nach links und rechts
@@ -42,32 +48,43 @@ public class Player extends Actor
{
if (Greenfoot.isKeyDown("space") && onGround)
{
verticalSpeed = -jumpStrength;
verticalSpeed = -currentJumpStrength;
onGround = false;
}
}
// Schwerkraft und Boden-Kollision
// Schwerkraft
private void fall()
{
int oldY = getY();
verticalSpeed += gravity;
int newY = getY() + verticalSpeed;
// Prüfen, ob wir auf Ground landen
setLocation(getX(), newY);
Actor ground = getOneIntersectingObject(Ground.class);
if (ground != null)
if (ground != null && verticalSpeed >= 0)
{
// Wenn wir fallen, stehen wir auf dem Ground
if (verticalSpeed >= 0)
{
int groundTop = ground.getY() - ground.getImage().getHeight() / 2;
int characterHalfHeight = getImage().getHeight() / 2;
int groundTop = ground.getY()
- ground.getImage().getHeight() / 2;
setLocation(getX(), groundTop - characterHalfHeight);
int characterBottom = getY()
+ getImage().getHeight() / 2;
// Nur landen, wenn der Spieler vorher über dem Boden war
int oldCharacterBottom = oldY
+ getImage().getHeight() / 2;
if (oldCharacterBottom <= groundTop &&
characterBottom >= groundTop)
{
setLocation(
getX(),
groundTop - getImage().getHeight() / 2
);
verticalSpeed = 0;
onGround = true;
@@ -90,4 +107,23 @@ public class Player extends Actor
return false;
}
}
public void handlePowerUps(){
if (jumpBoostDuration >= 0){
jumpBoostDuration -= 1;
} else if (jumpBoostDuration <= -1){
currentJumpStrength = defaultJumpStrength;
}
}
public void reveivePowerUp(int duration, String type){
switch(type){
case "dummy":
break;
case "JumpBoost":
currentJumpStrength = defaultJumpStrength;
currentJumpStrength += jumpBoostStrength;
jumpBoostDuration = duration;
}
}
}
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@@ -19,6 +19,7 @@ public class PlayerTestWorld extends World
super(600, 400, 1);
prepare();
}
/**
* Prepare the world for the start of the program.
* That is: create the initial objects and add them to the world.
@@ -29,5 +30,7 @@ public class PlayerTestWorld extends World
addObject(ground,260,375);
Player player = new Player();
addObject(player,264,237);
JumpBoostItem jumpBoostItem = new JumpBoostItem();
addObject(jumpBoostItem,206,200);
}
}
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@@ -0,0 +1,10 @@
#BlueJ class context
comment0.target=PowerUps
comment0.text=\r\n\ Write\ a\ description\ of\ class\ PowerUps\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment2.params=
comment2.target=void\ touchedByPlayer()
comment3.params=
comment3.target=void\ collect()
numComments=4
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@@ -0,0 +1,28 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class PowerUps here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class PowerUps extends Actor
{
int duration;
public void act()
{
touchedByPlayer();
}
public void touchedByPlayer(){
if (getIntersectingObjects(Player.class).size() > 0){
collect();
getWorld().removeObject(this);
}
}
void collect(){
Player player = getIntersectingObjects(Player.class).get(0);
player.reveivePowerUp(duration, "dummy");
}
}
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@@ -8,9 +8,13 @@ class.Projectile.image=Projectile1.png
class.StartWorld.image=StartBackground.png
dependency1.from=GameOverWorld
dependency1.to=Button
dependency1.from=PlayerTestWorld
dependency1.to=Ground
dependency1.type=UsesDependency
dependency2.from=StartWorld
dependency2.to=Button
dependency2.from=PlayerTestWorld
dependency2.to=Player
dependency2.type=UsesDependency
dependency3.from=MyWorld
dependency3.to=Player
@@ -37,6 +41,19 @@ editor.fx.0.y=65
height=736
package.numDependencies=8
package.numTargets=7
dependency3.from=MyWorld
dependency3.to=Player
dependency3.type=UsesDependency
dependency4.from=Player
dependency4.to=Ground
dependency4.type=UsesDependency
editor.fx.0.height=737
editor.fx.0.width=814
editor.fx.0.x=360
editor.fx.0.y=26
height=830
package.numDependencies=4
package.numTargets=4
project.charset=UTF-8
publish.hasSource=false
publish.locked=true
@@ -67,6 +84,7 @@ target2.x=0
target2.y=0
target3.height=70
target3.name=Button
target3.name=PlayerTestWorld
target3.showInterface=false
target3.type=ClassTarget
target3.width=120
@@ -100,8 +118,19 @@ target7.type=ClassTarget
target7.width=120
target7.x=0
target7.y=0
target4.height=70
target4.name=MyWorld
target4.showInterface=false
target4.type=ClassTarget
target4.width=120
target4.x=0
target4.y=0
version=3.1.0
width=856
world.lastInstantiated=StartWorld
xPosition=652
yPosition=76
width=1550
world.lastInstantiated=PlayerTestWorld
xPosition=0
yPosition=0