Files
SMIMS_2026_1/fighter/MyWorld.java
T
2026-09-17 20:00:38 +02:00

622 lines
22 KiB
Java

import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class MyWorld here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class MyWorld extends World
{
Player1 player1;
Player2 player2;
int charakterP1;
int charakterP2;
Lebensanzeige l1;
Lebensanzeige l2;
Picture p1;
Picture p2;
int attack1Distance;
int attack2Distance;
int attack1Strength;
int attack2Strength;
int attack1DistanceP2;
int attack2DistanceP2;
int attack1StrengthP2;
int attack2StrengthP2;
int var;
Picture s1;
Picture s2;
String shootAnimation;
String shootAnimationP2;
String ultiAnimation;
String ultiAnimationP2;
String ultiAnimation2;
String ultiAnimation2P2;
Projectile projectile1;
Projectile2 projectile2;
boolean shot = false;
boolean shot2 = false;
boolean ulti = false;
boolean ulti2 = false;
/**
* Constructor for objects of class MyWorld.
*
*/
public MyWorld(int pCharakterP1, int pCharakterP2)
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(600, 400, 1);
charakterP1 = pCharakterP1;
charakterP2 = pCharakterP2;
prepare();
}
/**
* Prepare the world for the start of the program.
* That is: create the initial objects and add them to the world.
*/
private void prepare()
{
player1 = new Player1(charakterP1);
addObject(player1,125,153);
player2 = new Player2(charakterP2);
addObject(player2,429,152);
l1 = new Lebensanzeige();
addObject(l1,150,40);
l2 = new Lebensanzeige();
addObject(l2,450,40);
p1 = new Picture(1);
addObject(p1,150,50);
p2 = new Picture(2);
addObject(p2,450,50);
s1 = new Picture(5);
addObject(s1,150,50);
s2 = new Picture(5);
addObject(s2,150,50);
charakterP1();
charakterP2();
}
public void act(){
if(player1.attacke() &! player2.isBlocking){
if(player1.getX() - player2.getX() < attack1Distance && player1.getX() - player2.getX() > -attack1Distance && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
player2.leben = player2.leben -attack1Strength;
player1.shakra = player1.shakra +5;
if(player1.shakra > player1.maxShakra){
player1.shakra = player1.maxShakra;
}
setPaintOrder(Player1.class,Player2.class);
if(player2.schautNachRechts){
player2.setImage(player2.hitAnimation);
GreenfootImage image = player2.getImage();
image.scale(250, 250);
player2.setImage(image);
}
else{
player2.setImage(player2.hitAnimation);
GreenfootImage image = player2.getImage();
image.scale(250, 250);
player2.setImage(image);
player2.getImage().mirrorHorizontally();
}
player2.hitTimer = System.currentTimeMillis() + 250;
player2.gotHit = true;
}
}
if(player2.attacke() &! player1.isBlocking){
if(player1.getX() - player2.getX() < attack1DistanceP2 && player1.getX() - player2.getX() > -attack1DistanceP2 && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
player1.leben = player1.leben -attack1StrengthP2;
player2.shakra = player2.shakra +5;
if(player2.shakra > player2.maxShakra){
player2.shakra = player2.maxShakra;
}
setPaintOrder(Player2.class,Player1.class);
if(player1.schautNachRechts){
player1.setImage(player1.hitAnimation);
GreenfootImage image = player1.getImage();
image.scale(250, 250);
player1.setImage(image);
}
else{
player1.setImage(player1.hitAnimation);
GreenfootImage image = player1.getImage();
image.scale(250, 250);
player1.setImage(image);
player1.getImage().mirrorHorizontally();
}
player1.hitTimer = System.currentTimeMillis() + 250;
player1.gotHit = true;
}
}
if(player1.attacke2() &! player2.isBlocking){
if(player1.getX() - player2.getX() < attack2Distance && player1.getX() - player2.getX() > -attack2Distance && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
player2.leben = player2.leben -attack2Strength;
player1.shakra = player1.shakra +5;
if(player1.shakra > player1.maxShakra){
player1.shakra = player1.maxShakra;
}
setPaintOrder(Player1.class,Player2.class);
if(player2.schautNachRechts){
player2.setImage(player2.hitAnimation);
GreenfootImage image = player2.getImage();
image.scale(250, 250);
player2.setImage(image);
}
else{
player2.setImage(player2.hitAnimation);
GreenfootImage image = player2.getImage();
image.scale(250, 250);
player2.setImage(image);
player2.getImage().mirrorHorizontally();
}
player2.hitTimer = System.currentTimeMillis() + 250;
player2.gotHit = true;
}
}
if(player2.attacke2() &! player1.isBlocking){
if(player1.getX() - player2.getX() < attack2DistanceP2 && player1.getX() - player2.getX() > -attack2DistanceP2 && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
player1.leben = player1.leben -attack2StrengthP2;
player2.shakra = player2.shakra +5;
if(player2.shakra > player2.maxShakra){
player2.shakra = player2.maxShakra;
}
setPaintOrder(Player2.class,Player1.class);
if(player1.schautNachRechts){
player1.setImage(player1.hitAnimation);
GreenfootImage image = player1.getImage();
image.scale(250, 250);
player1.setImage(image);
}
else{
player1.setImage(player1.hitAnimation);
GreenfootImage image = player1.getImage();
image.scale(250, 250);
player1.setImage(image);
player1.getImage().mirrorHorizontally();
}
player1.hitTimer = System.currentTimeMillis() + 250;
player1.gotHit = true;
}
}
if(player1.dashAttack()){
if(player1.getX() - player2.getX() < attack2Distance && player1.getX() - player2.getX() > -attack2Distance && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
player2.isBlocking = false;
player2.leben = player2.leben -attack2Strength;
player1.shakra = player1.shakra +5;
if(player1.shakra > player1.maxShakra){
player1.shakra = player1.maxShakra;
}
setPaintOrder(Player1.class,Player2.class);
if(player2.schautNachRechts){
player2.setImage(player2.hitAnimation);
GreenfootImage image = player2.getImage();
image.scale(250, 250);
player2.setImage(image);
}
else{
player2.setImage(player2.hitAnimation);
GreenfootImage image = player2.getImage();
image.scale(250, 250);
player2.setImage(image);
player2.getImage().mirrorHorizontally();
}
player2.hitTimer = System.currentTimeMillis() + 250;
player2.gotHit = true;
}
}
if(player2.dashAttack()){
if(player1.getX() - player2.getX() < attack2DistanceP2 && player1.getX() - player2.getX() > -attack2DistanceP2 && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
player1.isBlocking = false;
player1.leben = player1.leben -attack2StrengthP2;
player2.shakra = player2.shakra +5;
if(player2.shakra > player2.maxShakra){
player2.shakra = player2.maxShakra;
}
setPaintOrder(Player2.class,Player1.class);
if(player1.schautNachRechts){
player1.setImage(player1.hitAnimation);
GreenfootImage image = player1.getImage();
image.scale(250, 250);
player1.setImage(image);
}
else{
player1.setImage(player1.hitAnimation);
GreenfootImage image = player1.getImage();
image.scale(250, 250);
player1.setImage(image);
player1.getImage().mirrorHorizontally();
}
player1.hitTimer = System.currentTimeMillis() + 250;
player1.gotHit = true;
}
}
showText(String.valueOf(player2.leben),450,40);
showText(String.valueOf(player1.leben),150,40);
l1.leben(player1.leben, player1.maxLeben);
l2.leben(player2.leben, player2.maxLeben);
l1.setLocation(150 - (int)(100 - ((double)player1.leben/(double)player1.maxLeben)*100), 40);
l2.setLocation(450 + (int)(100 - ((double)player2.leben/(double)player2.maxLeben)*100), 40);
s1.setLocation(125 - (int)(60 - ((double)player1.shakra/(double)player1.maxShakra)*60),67);
s2.setLocation(475 + (int)(60 - ((double)player2.shakra/(double)player2.maxShakra)*60),67);
shakra();
gameEnd();
lebensAnzeige();
updateTimersP1();
if(player1.shootTimer == 30){
shootP1();
}
if(Greenfoot.isKeyDown("t")){
player1.isShooting = true;
}
if(player2.shootTimer == 30){
shootP2();
}
if(Greenfoot.isKeyDown("z")){
player2.isShooting = true;
}
if(shot){
if(projectile1.hit){
player2.leben = player2.leben -20;
player1.shakra = player1.shakra +5;
if(player1.shakra > player1.maxShakra){
player1.shakra = player1.maxShakra;
}
if(player2.schautNachRechts){
player2.setImage(player2.hitAnimation);
GreenfootImage image = player2.getImage();
image.scale(250, 250);
player2.setImage(image);
}
else{
player2.setImage(player2.hitAnimation);
GreenfootImage image = player2.getImage();
image.scale(250, 250);
player2.setImage(image);
player2.getImage().mirrorHorizontally();
}
player2.hitTimer = System.currentTimeMillis() + 250;
player2.gotHit = true;
shot = false;
}
}
if(shot2){
if(projectile2.hit){
player1.leben = player1.leben -20;
player2.shakra = player2.shakra +5;
if(player2.shakra > player2.maxShakra){
player2.shakra = player2.maxShakra;
}
if(player1.schautNachRechts){
player1.setImage(player1.hitAnimation);
GreenfootImage image = player1.getImage();
image.scale(250, 250);
player1.setImage(image);
}
else{
player1.setImage(player1.hitAnimation);
GreenfootImage image = player1.getImage();
image.scale(250, 250);
player1.setImage(image);
player1.getImage().mirrorHorizontally();
}
player1.hitTimer = System.currentTimeMillis() + 250;
player1.gotHit = true;
shot2 = false;
}
}
if(player1.ultiTimer == 30){
ultiP1();
}
if(Greenfoot.isKeyDown("g") && player1.shakra >= 30 && player1.isUlti == false){
player1.isUlti = true;
player1.shakra = player1.shakra-30;
}
if(player2.ultiTimer == 30){
ultiP2();
}
if(Greenfoot.isKeyDown("h") && player2.shakra >= 30 && player2.isUlti == false){
player2.isUlti = true;
player2.shakra = player2.shakra-30;
}
if(ulti){
if(projectile1.hit){
player2.leben = player2.leben -40;
player1.shakra = player1.shakra +5;
if(player1.shakra > player1.maxShakra){
player1.shakra = player1.maxShakra;
}
if(player2.schautNachRechts){
player2.setImage(player2.hitAnimation);
GreenfootImage image = player2.getImage();
image.scale(250, 250);
player2.setImage(image);
}
else{
player2.setImage(player2.hitAnimation);
GreenfootImage image = player2.getImage();
image.scale(250, 250);
player2.setImage(image);
player2.getImage().mirrorHorizontally();
}
player2.hitTimer = System.currentTimeMillis() + 250;
player2.gotHit = true;
ulti = false;
}
}
if(ulti2){
if(projectile2.hit){
player1.leben = player1.leben -40;
player2.shakra = player2.shakra +5;
if(player2.shakra > player2.maxShakra){
player2.shakra = player2.maxShakra;
}
if(player1.schautNachRechts){
player1.setImage(player1.hitAnimation);
GreenfootImage image = player1.getImage();
image.scale(250, 250);
player1.setImage(image);
}
else{
player1.setImage(player1.hitAnimation);
GreenfootImage image = player1.getImage();
image.scale(250, 250);
player1.setImage(image);
player1.getImage().mirrorHorizontally();
}
player1.hitTimer = System.currentTimeMillis() + 250;
player1.gotHit = true;
ulti2 = false;
}
}
ultiAnimationP1();
ultiAnimationP2();
}
public void gameEnd(){
if(player1.leben <= 0){
Greenfoot.setWorld(new EndWorld("Player Two"));
}
if(player2.leben <= 0){
Greenfoot.setWorld(new EndWorld("Player One"));
}
}
public void lebensAnzeige(){
}
public void shakra(){
if(player1.shakra > 0){
s1.setImage("blue.png");
GreenfootImage imag = s1.getImage();
imag.scale((int)(120 * ((double)player1.shakra/(double)player1.maxShakra)),5);
s1.setImage(imag);
}
else{
s1.setImage("blue.png");
GreenfootImage imag = s1.getImage();
imag.scale(1,1);
s1.setImage(imag);
}
if(player2.shakra > 0){
s2.setImage("blue.png");
GreenfootImage imag2 = s2.getImage();
imag2.scale((int)(120 * ((double)player2.shakra/(double)player2.maxShakra)),5);
s2.setImage(imag2);
}
else{
s2.setImage("blue.png");
GreenfootImage imag = s2.getImage();
imag.scale(1,1);
s2.setImage(imag);
}
}
protected void updateTimersP1()
{
if (player1.shootCooldown > 0) {
player1.shootCooldown--;
}
if (player2.shootCooldown > 0) {
player2.shootCooldown--;
}
if (player1.ultiCooldown > 0) {
player1.ultiCooldown--;
}
if (player2.ultiCooldown > 0) {
player2.ultiCooldown--;
}
}
public void shootP1()
{
if (player1.shootCooldown > 0) {
return;
}
int direction = player1.schautNachRechts ? 1 : -1;
projectile1 = new Projectile(direction, player1, player2);
projectile1.setImage(shootAnimation);
GreenfootImage image = projectile1.getImage();
image.scale(100, 100);
projectile1.setImage(image);
int spawnX = player1.getX() + direction * 60;
int spawnY = player1.getY() - 10;
addObject(projectile1, spawnX, spawnY);
shot = true;
player1.shootCooldown = 40;
}
public void shootP2()
{
if (player2.shootCooldown > 0) {
return;
}
int direction = player2.schautNachRechts ? 1 : -1;
projectile2 = new Projectile2(direction, player2, player1);
projectile2.setImage(shootAnimationP2);
GreenfootImage image = projectile2.getImage();
image.scale(100, 100);
projectile2.setImage(image);
int spawnX = player2.getX() + direction * 60;
int spawnY = player2.getY() - 10;
addObject(projectile2, spawnX, spawnY);
shot2 = true;
player2.shootCooldown = 40;
}
public void ultiP1()
{
if (player1.ultiCooldown > 0) {
return;
}
int direction = player1.schautNachRechts ? 1 : -1;
projectile1 = new Projectile(direction, player1, player2);
int spawnX = player1.getX() + direction * 60;
int spawnY = player1.getY() - 10;
addObject(projectile1, spawnX, spawnY);
ulti = true;
player1.ultiCooldown = 40;
}
public void ultiP2()
{
if (player2.ultiCooldown > 0) {
return;
}
int direction = player2.schautNachRechts ? 1 : -1;
projectile2 = new Projectile2(direction, player2, player1);
int spawnX = player2.getX() + direction * 60;
int spawnY = player2.getY() - 10;
addObject(projectile2, spawnX, spawnY);
ulti2 = true;
player2.ultiCooldown = 40;
}
public void ultiAnimationP1(){
if(player1.ultiCooldown > 35){
projectile1.setImage(ultiAnimation);
GreenfootImage image = projectile1.getImage();
image.scale(400, 400);
projectile1.setImage(image);
if(!player1.schautNachRechts){
projectile1.getImage().mirrorHorizontally();
}
}
if(player1.ultiCooldown > 0 && player1.ultiCooldown < 35){
projectile1.setImage(ultiAnimation2);
GreenfootImage image = projectile1.getImage();
image.scale(400, 400);
projectile1.setImage(image);
if(!player1.schautNachRechts){
projectile1.getImage().mirrorHorizontally();
}
}
}
public void ultiAnimationP2(){
if(player2.ultiCooldown > 35){
projectile2.setImage(ultiAnimationP2);
GreenfootImage image = projectile2.getImage();
image.scale(400, 400);
projectile2.setImage(image);
if(!player2.schautNachRechts){
projectile2.getImage().mirrorHorizontally();
}
}
if(player2.ultiCooldown > 0 && player2.ultiCooldown < 35){
projectile2.setImage(ultiAnimation2P2);
GreenfootImage image = projectile2.getImage();
image.scale(400, 400);
projectile2.setImage(image);
if(!player2.schautNachRechts){
projectile2.getImage().mirrorHorizontally();
}
}
}
public void charakterP1(){
if(charakterP1 == 1){
attack1Distance = 95;
attack2Distance = 120;
attack1Strength = 10;
attack2Strength = 20;
shootAnimation = "RenProjectile.png";
ultiAnimation = "RenUltiProjectile1.png";
ultiAnimation2 = "RenUltiProjectile2.png";
}
else if(charakterP1 == 2){
attack1Distance = 95;
attack2Distance = 145;
attack1Strength = 15;
attack2Strength = 30;
shootAnimation = "TetsuProjectile.png";
ultiAnimation = "TetsuUltiProjectile1.png";
ultiAnimation2 = "TetsuUltiProjectile2.png";
}
else if(charakterP1 == 3){
attack1Distance = 95;
attack2Distance = 110;
attack1Strength = 8;
attack2Strength = 15;
shootAnimation = "HinataProjectile.png";
ultiAnimation = "HinataUltiProjectile1.png";
ultiAnimation2 = "HinataUltiProjectile2.png";
}
}
public void charakterP2(){
if(charakterP2 == 1){
attack1DistanceP2 = 95;
attack2DistanceP2 = 120;
attack1StrengthP2 = 10;
attack2StrengthP2 = 20;
shootAnimationP2 = "RenProjectile.png";
ultiAnimationP2 = "RenUltiProjectile1.png";
ultiAnimation2P2 = "RenUltiProjectile2.png";
}
else if(charakterP2 == 2){
attack1DistanceP2 = 95;
attack2DistanceP2 = 145;
attack1StrengthP2 = 15;
attack2StrengthP2 = 30;
shootAnimationP2 = "TetsuProjectile.png";
ultiAnimationP2 = "TetsuUltiProjectile1.png";
ultiAnimation2P2 = "TetsuUltiProjectile2.png";
}
else if(charakterP2 == 3){
attack1DistanceP2 = 95;
attack2DistanceP2 = 110;
attack1StrengthP2 = 8;
attack2StrengthP2 = 15;
shootAnimationP2 = "HinataProjectile.png";
ultiAnimationP2 = "HinataUltiProjectile1.png";
ultiAnimation2P2 = "HinataUltiProjectile2.png";
}
}
}