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7 Commits
testbranch
...
6b842a7b75
| Author | SHA1 | Date | |
|---|---|---|---|
| 6b842a7b75 | |||
| 67db7a5e48 | |||
| 6e7ff8d2eb | |||
| c4505df6ed | |||
| a53a0a22c6 | |||
| 48b3ce212f | |||
| 6301a9b0a6 |
@@ -0,0 +1,11 @@
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|||||||
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="JAVA_MODULE" version="4">
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<component name="NewModuleRootManager" inherit-compiler-output="true">
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<exclude-output />
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<content url="file://$MODULE_DIR$">
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<sourceFolder url="file://$MODULE_DIR$/fighter" isTestSource="false" />
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</content>
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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@@ -0,0 +1,12 @@
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#BlueJ class context
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comment0.target=MyWorld
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comment0.text=\r\n\ Write\ a\ description\ of\ class\ MyWorld\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
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comment1.params=
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comment1.target=MyWorld()
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comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ MyWorld.\r\n\ \r\n
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comment2.params=
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comment2.target=void\ prepare()
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comment2.text=\r\n\ Prepare\ the\ world\ for\ the\ start\ of\ the\ program.\r\n\ That\ is\:\ create\ the\ initial\ objects\ and\ add\ them\ to\ the\ world.\r\n
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comment3.params=
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||||||
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comment3.target=void\ act()
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numComments=4
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@@ -0,0 +1,49 @@
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Write a description of class MyWorld here.
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||||||
|
*
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||||||
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* @author (your name)
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||||||
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* @version (a version number or a date)
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*/
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public class MyWorld extends World
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{
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Player1 player1;
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Player2 player2;
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/**
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* Constructor for objects of class MyWorld.
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*
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||||||
|
*/
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public MyWorld()
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{
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// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
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super(600, 400, 1);
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prepare();
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}
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|
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/**
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* Prepare the world for the start of the program.
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* That is: create the initial objects and add them to the world.
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*/
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private void prepare()
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{
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player1 = new Player1();
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addObject(player1,125,153);
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player2 = new Player2();
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addObject(player2,429,152);
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}
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public void act(){
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if(player1.attacke()){
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if(player1.getX() - player2.getX() < 50 && player1.getX() - player2.getX() > -50 && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
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player2.leben = player2.leben -10;
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}
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}
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if(player2.attacke()){
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if(player1.getX() - player2.getX() < 50 && player1.getX() - player2.getX() > -50 && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
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player1.leben = player1.leben -10;
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}
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}
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showText(String.valueOf(player2.leben),300,300);
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}
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}
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@@ -0,0 +1,9 @@
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#BlueJ class context
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|
comment0.target=Pfeil
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comment0.text=\r\n\ Write\ a\ description\ of\ class\ Pfeil\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
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comment1.params=
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comment1.target=void\ act()
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comment1.text=\r\n\ Act\ -\ do\ whatever\ the\ Pfeil\ wants\ to\ do.\ This\ method\ is\ called\ whenever\r\n\ the\ 'Act'\ or\ 'Run'\ button\ gets\ pressed\ in\ the\ environment.\r\n
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comment2.params=
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||||||
|
comment2.target=void\ Pfeil()
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numComments=3
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@@ -0,0 +1,22 @@
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|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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|
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||||||
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/**
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|
* Write a description of class Pfeil here.
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||||||
|
*
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||||||
|
* @author (your name)
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||||||
|
* @version (a version number or a date)
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||||||
|
*/
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public class Pfeil extends Actor
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|
{
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|
/**
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|
* Act - do whatever the Pfeil wants to do. This method is called whenever
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|
* the 'Act' or 'Run' button gets pressed in the environment.
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|
*/
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|
public void act()
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|
{
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|
// Add your action code here.
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|
}
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public void Pfeil(){
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|
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||||||
|
}
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||||||
|
}
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@@ -0,0 +1,12 @@
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|
------------------------------------------------------------------------
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|
This is the project README file. Here, you should describe your project.
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|
Tell the reader (someone who does not know anything about this project)
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|
all they need to know. The comments should usually include at least:
|
||||||
|
------------------------------------------------------------------------
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|
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||||||
|
PROJECT TITLE:
|
||||||
|
PURPOSE OF PROJECT:
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||||||
|
VERSION or DATE:
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||||||
|
HOW TO START THIS PROJECT:
|
||||||
|
AUTHORS:
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||||||
|
USER INSTRUCTIONS:
|
||||||
@@ -0,0 +1,24 @@
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|||||||
|
#BlueJ class context
|
||||||
|
comment0.target=StartWorld
|
||||||
|
comment0.text=\r\n\ Write\ a\ description\ of\ class\ StartWorld\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
|
||||||
|
comment1.params=
|
||||||
|
comment1.target=StartWorld()
|
||||||
|
comment10.params=
|
||||||
|
comment10.target=void\ act()
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||||||
|
comment2.params=
|
||||||
|
comment2.target=void\ pfeilA()
|
||||||
|
comment3.params=
|
||||||
|
comment3.target=void\ pfeilB()
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||||||
|
comment4.params=
|
||||||
|
comment4.target=void\ pfeilC()
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||||||
|
comment5.params=
|
||||||
|
comment5.target=void\ pfeil1()
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|
comment6.params=
|
||||||
|
comment6.target=void\ pfeil2()
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|
comment7.params=
|
||||||
|
comment7.target=void\ pfeil3()
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|
comment8.params=
|
||||||
|
comment8.target=void\ SpielerWahl1()
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||||||
|
comment9.params=
|
||||||
|
comment9.target=void\ SpielerWahl2()
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||||||
|
numComments=11
|
||||||
@@ -0,0 +1,108 @@
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|||||||
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
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|
|
||||||
|
/**
|
||||||
|
* Write a description of class StartWorld here.
|
||||||
|
*
|
||||||
|
* @author (your name)
|
||||||
|
* @version (a version number or a date)
|
||||||
|
*/
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||||||
|
public class StartWorld extends World
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||||||
|
{
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Constructor for objects of class StartWorld.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
public int aktuellerSpieler1;
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|
public int aktuellerSpieler2;
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|
public Pfeil cursor1;
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|
public Pfeil cursor2;
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|
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|
public StartWorld()
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|
{
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|
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
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|
super(600, 400, 1);
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|
showText("Spiel Name" , 300, 20);
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|
showText("select a character", 300, 70);
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|
showText("press enter to start", 300, 340);
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|
showText("player 1 :", 100,100);
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|
showText("player 2 :", 500,100);
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|
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|
showText("1 character 1", 500,150);
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||||||
|
showText("2 character 2", 500,200);
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||||||
|
showText("3 character 3", 500,250);
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||||||
|
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||||||
|
showText("a character 1", 100,150);
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||||||
|
showText("b character 2", 100,200);
|
||||||
|
showText("c character 3", 100,250);
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|
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||||||
|
cursor1 = new Pfeil();
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|
cursor1.setImage("cursor.png");
|
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|
addObject(cursor1, 50, 160);
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|
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||||||
|
cursor2 = new Pfeil();
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|
cursor2.setImage("cursor.png");
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||||||
|
addObject(cursor2 , 450, 160);
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||||||
|
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||||||
|
}
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||||||
|
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||||||
|
public void pfeilA(){
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||||||
|
if(Greenfoot.isKeyDown("a")){
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||||||
|
aktuellerSpieler1 = 1;
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||||||
|
cursor1.setLocation(50,160);
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||||||
|
}
|
||||||
|
}
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||||||
|
public void pfeilB(){
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||||||
|
if(Greenfoot.isKeyDown("b")){
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||||||
|
aktuellerSpieler1 = 2;
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||||||
|
cursor1.setLocation(50,210);
|
||||||
|
}
|
||||||
|
}
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||||||
|
public void pfeilC(){
|
||||||
|
if(Greenfoot.isKeyDown("c")){
|
||||||
|
aktuellerSpieler1 = 3;
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||||||
|
cursor1.setLocation(50,260);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void pfeil1(){
|
||||||
|
if(Greenfoot.isKeyDown("1")){
|
||||||
|
aktuellerSpieler2 = 1;
|
||||||
|
cursor2.setLocation(450,160);
|
||||||
|
}
|
||||||
|
}
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||||||
|
public void pfeil2(){
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||||||
|
if(Greenfoot.isKeyDown("2")){
|
||||||
|
aktuellerSpieler2 = 2;
|
||||||
|
cursor2.setLocation(450,210);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void pfeil3(){
|
||||||
|
if(Greenfoot.isKeyDown("3")){
|
||||||
|
aktuellerSpieler2 = 3;
|
||||||
|
cursor2.setLocation(450,260);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SpielerWahl1(){
|
||||||
|
pfeilA();
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||||||
|
pfeilB();
|
||||||
|
pfeilC();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SpielerWahl2(){
|
||||||
|
pfeil1();
|
||||||
|
pfeil2();
|
||||||
|
pfeil3();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void act(){
|
||||||
|
SpielerWahl1();
|
||||||
|
SpielerWahl2();
|
||||||
|
if (Greenfoot.isKeyDown("enter")){
|
||||||
|
if(aktuellerSpieler1 > 0 && aktuellerSpieler2 > 0){
|
||||||
|
Greenfoot.setWorld(new MyWorld());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
After Width: | Height: | Size: 100 KiB |
|
After Width: | Height: | Size: 119 KiB |
|
After Width: | Height: | Size: 101 KiB |
|
After Width: | Height: | Size: 121 KiB |
|
After Width: | Height: | Size: 112 KiB |
|
After Width: | Height: | Size: 103 KiB |
|
After Width: | Height: | Size: 110 KiB |
|
After Width: | Height: | Size: 124 KiB |
|
After Width: | Height: | Size: 97 KiB |
|
After Width: | Height: | Size: 112 KiB |
|
After Width: | Height: | Size: 4.4 KiB |
|
After Width: | Height: | Size: 2.7 KiB |
|
After Width: | Height: | Size: 24 KiB |
|
After Width: | Height: | Size: 585 B |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 13 KiB |
@@ -0,0 +1,22 @@
|
|||||||
|
#BlueJ class context
|
||||||
|
comment0.target=Player1
|
||||||
|
comment0.text=\r\n\ Write\ a\ description\ of\ class\ player\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
|
||||||
|
comment1.params=
|
||||||
|
comment1.target=Player1()
|
||||||
|
comment2.params=
|
||||||
|
comment2.target=void\ act()
|
||||||
|
comment3.params=
|
||||||
|
comment3.target=void\ bewegung()
|
||||||
|
comment4.params=
|
||||||
|
comment4.target=void\ springen()
|
||||||
|
comment5.params=
|
||||||
|
comment5.target=boolean\ attacke()
|
||||||
|
comment6.params=
|
||||||
|
comment6.target=void\ animation1()
|
||||||
|
comment7.params=
|
||||||
|
comment7.target=void\ anitmationLaufen()
|
||||||
|
comment8.params=
|
||||||
|
comment8.target=void\ gravitation()
|
||||||
|
comment9.params=
|
||||||
|
comment9.target=void\ charakter()
|
||||||
|
numComments=10
|
||||||
@@ -0,0 +1,175 @@
|
|||||||
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Write a description of class player here.
|
||||||
|
*
|
||||||
|
* @author (your name)
|
||||||
|
* @version (a version number or a date)
|
||||||
|
*/
|
||||||
|
public class Player1 extends Actor
|
||||||
|
{
|
||||||
|
/**
|
||||||
|
* Act - do whatever the player wants to do. This method is called whenever
|
||||||
|
* the 'Act' or 'Run' button gets pressed in the environment.
|
||||||
|
*/
|
||||||
|
|
||||||
|
public int leben;
|
||||||
|
long c;
|
||||||
|
boolean schautNachRechts;
|
||||||
|
long attackTimer = 0;
|
||||||
|
int attackPhase = 0;
|
||||||
|
boolean attacking = false;
|
||||||
|
int laufPhase = 0;
|
||||||
|
long laufTimer = 0;
|
||||||
|
boolean laeuft = false;
|
||||||
|
|
||||||
|
Player1(){
|
||||||
|
leben = 100;
|
||||||
|
schautNachRechts = true;
|
||||||
|
charakter();
|
||||||
|
}
|
||||||
|
public void act()
|
||||||
|
{
|
||||||
|
bewegung();
|
||||||
|
gravitation();
|
||||||
|
springen();
|
||||||
|
animation1();
|
||||||
|
anitmationLaufen();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void bewegung(){
|
||||||
|
if(Greenfoot.isKeyDown("d")){
|
||||||
|
setRotation(0);
|
||||||
|
move(5);
|
||||||
|
if(!schautNachRechts && attackPhase == 0){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
schautNachRechts = true;
|
||||||
|
}
|
||||||
|
laeuft = true;
|
||||||
|
}
|
||||||
|
if(Greenfoot.isKeyDown("a")){
|
||||||
|
setRotation(0);
|
||||||
|
move(-5);
|
||||||
|
if(schautNachRechts && attackPhase == 0){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
schautNachRechts = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void springen(){
|
||||||
|
if(Greenfoot.isKeyDown("space") && this.getY() > 363 ){
|
||||||
|
for(int i = 12; i > -12; i--){
|
||||||
|
setRotation(270);
|
||||||
|
move(i);
|
||||||
|
setRotation(0);
|
||||||
|
Greenfoot.delay(1);
|
||||||
|
bewegung();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean attacke(){
|
||||||
|
if(Greenfoot.isKeyDown("e")){
|
||||||
|
if(System.currentTimeMillis() >= c){
|
||||||
|
|
||||||
|
if (!attacking) {
|
||||||
|
attacking = true;
|
||||||
|
attackPhase = 1;
|
||||||
|
attackTimer = System.currentTimeMillis();
|
||||||
|
|
||||||
|
setImage("1Combo2.png");
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(80, 80);
|
||||||
|
setImage(image);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
c = System.currentTimeMillis() + 1000;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void animation1(){
|
||||||
|
if (attacking && attackPhase == 1 && System.currentTimeMillis() - attackTimer >= 300) {
|
||||||
|
attackPhase = 2;
|
||||||
|
setImage("2Combo1.png");
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(80, 80);
|
||||||
|
setImage(image);
|
||||||
|
}
|
||||||
|
if (attacking && attackPhase == 2 && System.currentTimeMillis() - attackTimer >= 600) {
|
||||||
|
attacking = false;
|
||||||
|
attackPhase = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void anitmationLaufen(){
|
||||||
|
if(laeuft){
|
||||||
|
if(laufPhase == 0){
|
||||||
|
setImage("RenRun1.png");
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(80, 80);
|
||||||
|
setImage(image);
|
||||||
|
laufPhase = 1;
|
||||||
|
laufTimer = System.currentTimeMillis();
|
||||||
|
}
|
||||||
|
if(laufPhase == 1 && System.currentTimeMillis() - laufTimer >= 50){
|
||||||
|
setImage("RenRun2.png");
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(80, 80);
|
||||||
|
setImage(image);
|
||||||
|
laufPhase = 2;
|
||||||
|
laufTimer = System.currentTimeMillis();
|
||||||
|
}
|
||||||
|
if(laufPhase == 2 && System.currentTimeMillis() - laufTimer >= 50){
|
||||||
|
setImage("RenRun3.png");
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(80, 80);
|
||||||
|
setImage(image);
|
||||||
|
laufPhase = 3;
|
||||||
|
laufTimer = System.currentTimeMillis();
|
||||||
|
}
|
||||||
|
if(laufPhase == 3 && System.currentTimeMillis() - laufTimer >= 50){
|
||||||
|
setImage("RenRun4.png");
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(80, 80);
|
||||||
|
setImage(image);
|
||||||
|
laufPhase = 4;
|
||||||
|
laufTimer = System.currentTimeMillis();
|
||||||
|
}
|
||||||
|
if(laufPhase == 4 && System.currentTimeMillis() - laufTimer >= 50){
|
||||||
|
setImage("2Combo1.png");
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(80, 80);
|
||||||
|
setImage(image);
|
||||||
|
laufPhase = 0;
|
||||||
|
laufTimer = System.currentTimeMillis();
|
||||||
|
laeuft = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void gravitation(){
|
||||||
|
if(this.getY() < 363){
|
||||||
|
setRotation(90);
|
||||||
|
move(4);
|
||||||
|
setRotation(0);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void charakter(){
|
||||||
|
setImage("2Combo1.png");
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(80,80);
|
||||||
|
setImage(image);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
#BlueJ class context
|
||||||
|
comment0.target=Player2
|
||||||
|
comment0.text=\r\n\ Write\ a\ description\ of\ class\ player\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
|
||||||
|
comment1.params=
|
||||||
|
comment1.target=Player2()
|
||||||
|
comment2.params=
|
||||||
|
comment2.target=void\ act()
|
||||||
|
comment3.params=
|
||||||
|
comment3.target=void\ bewegung()
|
||||||
|
comment4.params=
|
||||||
|
comment4.target=void\ springen()
|
||||||
|
comment5.params=
|
||||||
|
comment5.target=boolean\ attacke()
|
||||||
|
comment6.params=
|
||||||
|
comment6.target=void\ gravitation()
|
||||||
|
numComments=7
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Write a description of class player here.
|
||||||
|
*
|
||||||
|
* @author (your name)
|
||||||
|
* @version (a version number or a date)
|
||||||
|
*/
|
||||||
|
public class Player2 extends Actor
|
||||||
|
{
|
||||||
|
/**
|
||||||
|
* Act - do whatever the player wants to do. This method is called whenever
|
||||||
|
* the 'Act' or 'Run' button gets pressed in the environment.
|
||||||
|
*/
|
||||||
|
|
||||||
|
public int leben;
|
||||||
|
long c;
|
||||||
|
|
||||||
|
Player2(){
|
||||||
|
leben = 100;
|
||||||
|
}
|
||||||
|
public void act()
|
||||||
|
{
|
||||||
|
bewegung();
|
||||||
|
gravitation();
|
||||||
|
springen();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void bewegung(){
|
||||||
|
if(Greenfoot.isKeyDown("right")){
|
||||||
|
setRotation(0);
|
||||||
|
move(3);
|
||||||
|
}
|
||||||
|
if(Greenfoot.isKeyDown("left")){
|
||||||
|
setRotation(0);
|
||||||
|
move(-3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void springen(){
|
||||||
|
if(Greenfoot.isKeyDown("-") && this.getY() > 370 ){
|
||||||
|
for(int i = 12; i > -12; i--){
|
||||||
|
setRotation(270);
|
||||||
|
move(i);
|
||||||
|
setRotation(0);
|
||||||
|
Greenfoot.delay(1);
|
||||||
|
bewegung();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean attacke(){
|
||||||
|
if(Greenfoot.isKeyDown("e")){
|
||||||
|
if(System.currentTimeMillis() >= c){
|
||||||
|
c = System.currentTimeMillis() + 2000;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void gravitation(){
|
||||||
|
if(this.getY() < 370){
|
||||||
|
setRotation(90);
|
||||||
|
move(4);
|
||||||
|
setRotation(0);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
#Greenfoot project file
|
||||||
|
class.MyWorld.image=crumpled-paper.jpg
|
||||||
|
class.Player1.image=man01.png
|
||||||
|
class.Player2.image=man01.png
|
||||||
|
dependency1.from=MyWorld
|
||||||
|
dependency1.to=Player1
|
||||||
|
dependency1.type=UsesDependency
|
||||||
|
dependency2.from=MyWorld
|
||||||
|
dependency2.to=Player2
|
||||||
|
dependency2.type=UsesDependency
|
||||||
|
editor.fx.0.height=737
|
||||||
|
editor.fx.0.width=814
|
||||||
|
editor.fx.0.x=117
|
||||||
|
editor.fx.0.y=30
|
||||||
|
height=686
|
||||||
|
package.numDependencies=2
|
||||||
|
package.numTargets=3
|
||||||
|
project.charset=UTF-8
|
||||||
|
publish.hasSource=false
|
||||||
|
publish.locked=true
|
||||||
|
publish.longDesc=
|
||||||
|
publish.shortDesc=
|
||||||
|
publish.tags=
|
||||||
|
publish.title=
|
||||||
|
publish.url=
|
||||||
|
readme.height=60
|
||||||
|
readme.name=@README
|
||||||
|
readme.width=48
|
||||||
|
readme.x=10
|
||||||
|
readme.y=10
|
||||||
|
simulation.speed=48
|
||||||
|
target1.height=70
|
||||||
|
target1.name=Player2
|
||||||
|
target1.showInterface=false
|
||||||
|
target1.type=ClassTarget
|
||||||
|
target1.width=120
|
||||||
|
target1.x=0
|
||||||
|
target1.y=0
|
||||||
|
target2.height=70
|
||||||
|
target2.name=Player1
|
||||||
|
target2.showInterface=false
|
||||||
|
target2.type=ClassTarget
|
||||||
|
target2.width=120
|
||||||
|
target2.x=0
|
||||||
|
target2.y=0
|
||||||
|
target3.height=70
|
||||||
|
target3.name=MyWorld
|
||||||
|
target3.showInterface=false
|
||||||
|
target3.type=ClassTarget
|
||||||
|
target3.width=120
|
||||||
|
target3.x=0
|
||||||
|
target3.y=0
|
||||||
|
version=3.1.0
|
||||||
|
width=1294
|
||||||
|
world.lastInstantiated=MyWorld
|
||||||
|
xPosition=0
|
||||||
|
yPosition=0
|
||||||
@@ -1 +0,0 @@
|
|||||||
Hier kommt etwas hinein
|
|
||||||