Compare commits
4 Commits
988c8196f6
...
main
| Author | SHA1 | Date | |
|---|---|---|---|
| 8a02a796a8 | |||
| 9fa05786d2 | |||
| 40867c7800 | |||
| 0c0e0f39da |
@@ -25,7 +25,7 @@ public class MenuWorld extends World
|
|||||||
{
|
{
|
||||||
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
|
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
|
||||||
super(600, 400, 1);
|
super(600, 400, 1);
|
||||||
showText("Anime Fighters" , 300, 50);
|
showText("Anime Fighter" , 300, 50);
|
||||||
showText("select", 300, 103);
|
showText("select", 300, 103);
|
||||||
//showText("press enter to start", 300, 340);
|
//showText("press enter to start", 300, 340);
|
||||||
showText("player 1 :", 130,100);
|
showText("player 1 :", 130,100);
|
||||||
|
|||||||
@@ -4,6 +4,18 @@ comment0.text=\r\n\ Write\ a\ description\ of\ class\ MyWorld\ here.\r\n\ \r\n\
|
|||||||
comment1.params=pCharakterP1\ pCharakterP2
|
comment1.params=pCharakterP1\ pCharakterP2
|
||||||
comment1.target=MyWorld(int,\ int)
|
comment1.target=MyWorld(int,\ int)
|
||||||
comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ MyWorld.\r\n\ \r\n
|
comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ MyWorld.\r\n\ \r\n
|
||||||
|
comment10.params=
|
||||||
|
comment10.target=void\ ultiP1()
|
||||||
|
comment11.params=
|
||||||
|
comment11.target=void\ ultiP2()
|
||||||
|
comment12.params=
|
||||||
|
comment12.target=void\ ultiAnimationP1()
|
||||||
|
comment13.params=
|
||||||
|
comment13.target=void\ ultiAnimationP2()
|
||||||
|
comment14.params=
|
||||||
|
comment14.target=void\ charakterP1()
|
||||||
|
comment15.params=
|
||||||
|
comment15.target=void\ charakterP2()
|
||||||
comment2.params=
|
comment2.params=
|
||||||
comment2.target=void\ prepare()
|
comment2.target=void\ prepare()
|
||||||
comment2.text=\r\n\ Prepare\ the\ world\ for\ the\ start\ of\ the\ program.\r\n\ That\ is\:\ create\ the\ initial\ objects\ and\ add\ them\ to\ the\ world.\r\n
|
comment2.text=\r\n\ Prepare\ the\ world\ for\ the\ start\ of\ the\ program.\r\n\ That\ is\:\ create\ the\ initial\ objects\ and\ add\ them\ to\ the\ world.\r\n
|
||||||
@@ -14,5 +26,11 @@ comment4.target=void\ gameEnd()
|
|||||||
comment5.params=
|
comment5.params=
|
||||||
comment5.target=void\ lebensAnzeige()
|
comment5.target=void\ lebensAnzeige()
|
||||||
comment6.params=
|
comment6.params=
|
||||||
comment6.target=void\ charakterP1()
|
comment6.target=void\ shakra()
|
||||||
numComments=7
|
comment7.params=
|
||||||
|
comment7.target=void\ updateTimersP1()
|
||||||
|
comment8.params=
|
||||||
|
comment8.target=void\ shootP1()
|
||||||
|
comment9.params=
|
||||||
|
comment9.target=void\ shootP2()
|
||||||
|
numComments=16
|
||||||
|
|||||||
@@ -20,7 +20,26 @@ public class MyWorld extends World
|
|||||||
int attack2Distance;
|
int attack2Distance;
|
||||||
int attack1Strength;
|
int attack1Strength;
|
||||||
int attack2Strength;
|
int attack2Strength;
|
||||||
|
int attack1DistanceP2;
|
||||||
|
int attack2DistanceP2;
|
||||||
|
int attack1StrengthP2;
|
||||||
|
int attack2StrengthP2;
|
||||||
int var;
|
int var;
|
||||||
|
Picture s1;
|
||||||
|
Picture s2;
|
||||||
|
String shootAnimation;
|
||||||
|
String shootAnimationP2;
|
||||||
|
String ultiAnimation;
|
||||||
|
String ultiAnimationP2;
|
||||||
|
String ultiAnimation2;
|
||||||
|
String ultiAnimation2P2;
|
||||||
|
Projectile projectile1;
|
||||||
|
Projectile2 projectile2;
|
||||||
|
boolean shot = false;
|
||||||
|
boolean shot2 = false;
|
||||||
|
boolean ulti = false;
|
||||||
|
boolean ulti2 = false;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructor for objects of class MyWorld.
|
* Constructor for objects of class MyWorld.
|
||||||
*
|
*
|
||||||
@@ -53,32 +72,165 @@ public class MyWorld extends World
|
|||||||
addObject(p1,150,50);
|
addObject(p1,150,50);
|
||||||
p2 = new Picture(2);
|
p2 = new Picture(2);
|
||||||
addObject(p2,450,50);
|
addObject(p2,450,50);
|
||||||
|
s1 = new Picture(5);
|
||||||
|
addObject(s1,150,50);
|
||||||
|
s2 = new Picture(5);
|
||||||
|
addObject(s2,150,50);
|
||||||
charakterP1();
|
charakterP1();
|
||||||
|
charakterP2();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void act(){
|
public void act(){
|
||||||
if(player1.attacke()){
|
if(player1.attacke() &! player2.isBlocking){
|
||||||
if(player1.getX() - player2.getX() < attack1Distance && player1.getX() - player2.getX() > -attack1Distance && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
|
if(player1.getX() - player2.getX() < attack1Distance && player1.getX() - player2.getX() > -attack1Distance && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
|
||||||
player2.leben = player2.leben -attack1Strength;
|
player2.leben = player2.leben -attack1Strength;
|
||||||
|
player1.shakra = player1.shakra +5;
|
||||||
|
if(player1.shakra > player1.maxShakra){
|
||||||
|
player1.shakra = player1.maxShakra;
|
||||||
|
}
|
||||||
setPaintOrder(Player1.class,Player2.class);
|
setPaintOrder(Player1.class,Player2.class);
|
||||||
|
if(player2.schautNachRechts){
|
||||||
|
player2.setImage(player2.hitAnimation);
|
||||||
|
GreenfootImage image = player2.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player2.setImage(image);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
player2.setImage(player2.hitAnimation);
|
||||||
|
GreenfootImage image = player2.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player2.setImage(image);
|
||||||
|
player2.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
player2.hitTimer = System.currentTimeMillis() + 250;
|
||||||
|
player2.gotHit = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(player2.attacke()){
|
if(player2.attacke() &! player1.isBlocking){
|
||||||
if(player1.getX() - player2.getX() < attack1Distance && player1.getX() - player2.getX() > -attack1Distance && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
|
if(player1.getX() - player2.getX() < attack1DistanceP2 && player1.getX() - player2.getX() > -attack1DistanceP2 && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
|
||||||
player1.leben = player1.leben -attack1Strength;
|
player1.leben = player1.leben -attack1StrengthP2;
|
||||||
|
player2.shakra = player2.shakra +5;
|
||||||
|
if(player2.shakra > player2.maxShakra){
|
||||||
|
player2.shakra = player2.maxShakra;
|
||||||
|
}
|
||||||
setPaintOrder(Player2.class,Player1.class);
|
setPaintOrder(Player2.class,Player1.class);
|
||||||
|
if(player1.schautNachRechts){
|
||||||
|
player1.setImage(player1.hitAnimation);
|
||||||
|
GreenfootImage image = player1.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player1.setImage(image);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
player1.setImage(player1.hitAnimation);
|
||||||
|
GreenfootImage image = player1.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player1.setImage(image);
|
||||||
|
player1.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
player1.hitTimer = System.currentTimeMillis() + 250;
|
||||||
|
player1.gotHit = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(player1.attacke2()){
|
if(player1.attacke2() &! player2.isBlocking){
|
||||||
if(player1.getX() - player2.getX() < attack2Distance && player1.getX() - player2.getX() > -attack2Distance && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
|
if(player1.getX() - player2.getX() < attack2Distance && player1.getX() - player2.getX() > -attack2Distance && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
|
||||||
player2.leben = player2.leben -attack2Strength;
|
player2.leben = player2.leben -attack2Strength;
|
||||||
|
player1.shakra = player1.shakra +5;
|
||||||
|
if(player1.shakra > player1.maxShakra){
|
||||||
|
player1.shakra = player1.maxShakra;
|
||||||
|
}
|
||||||
setPaintOrder(Player1.class,Player2.class);
|
setPaintOrder(Player1.class,Player2.class);
|
||||||
|
if(player2.schautNachRechts){
|
||||||
|
player2.setImage(player2.hitAnimation);
|
||||||
|
GreenfootImage image = player2.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player2.setImage(image);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
player2.setImage(player2.hitAnimation);
|
||||||
|
GreenfootImage image = player2.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player2.setImage(image);
|
||||||
|
player2.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
player2.hitTimer = System.currentTimeMillis() + 250;
|
||||||
|
player2.gotHit = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(player2.attacke2()){
|
if(player2.attacke2() &! player1.isBlocking){
|
||||||
if(player1.getX() - player2.getX() < attack2Distance && player1.getX() - player2.getX() > -attack2Distance && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
|
if(player1.getX() - player2.getX() < attack2DistanceP2 && player1.getX() - player2.getX() > -attack2DistanceP2 && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
|
||||||
player1.leben = player1.leben -attack2Strength;
|
player1.leben = player1.leben -attack2StrengthP2;
|
||||||
|
player2.shakra = player2.shakra +5;
|
||||||
|
if(player2.shakra > player2.maxShakra){
|
||||||
|
player2.shakra = player2.maxShakra;
|
||||||
|
}
|
||||||
setPaintOrder(Player2.class,Player1.class);
|
setPaintOrder(Player2.class,Player1.class);
|
||||||
|
if(player1.schautNachRechts){
|
||||||
|
player1.setImage(player1.hitAnimation);
|
||||||
|
GreenfootImage image = player1.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player1.setImage(image);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
player1.setImage(player1.hitAnimation);
|
||||||
|
GreenfootImage image = player1.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player1.setImage(image);
|
||||||
|
player1.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
player1.hitTimer = System.currentTimeMillis() + 250;
|
||||||
|
player1.gotHit = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(player1.dashAttack()){
|
||||||
|
if(player1.getX() - player2.getX() < attack2Distance && player1.getX() - player2.getX() > -attack2Distance && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
|
||||||
|
player2.isBlocking = false;
|
||||||
|
player2.leben = player2.leben -attack2Strength;
|
||||||
|
player1.shakra = player1.shakra +5;
|
||||||
|
if(player1.shakra > player1.maxShakra){
|
||||||
|
player1.shakra = player1.maxShakra;
|
||||||
|
}
|
||||||
|
setPaintOrder(Player1.class,Player2.class);
|
||||||
|
if(player2.schautNachRechts){
|
||||||
|
player2.setImage(player2.hitAnimation);
|
||||||
|
GreenfootImage image = player2.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player2.setImage(image);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
player2.setImage(player2.hitAnimation);
|
||||||
|
GreenfootImage image = player2.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player2.setImage(image);
|
||||||
|
player2.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
player2.hitTimer = System.currentTimeMillis() + 250;
|
||||||
|
player2.gotHit = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(player2.dashAttack()){
|
||||||
|
if(player1.getX() - player2.getX() < attack2DistanceP2 && player1.getX() - player2.getX() > -attack2DistanceP2 && player1.getY() - player2.getY() < 30 && player1.getY() - player2.getY() > -30){
|
||||||
|
player1.isBlocking = false;
|
||||||
|
player1.leben = player1.leben -attack2StrengthP2;
|
||||||
|
player2.shakra = player2.shakra +5;
|
||||||
|
if(player2.shakra > player2.maxShakra){
|
||||||
|
player2.shakra = player2.maxShakra;
|
||||||
|
}
|
||||||
|
setPaintOrder(Player2.class,Player1.class);
|
||||||
|
if(player1.schautNachRechts){
|
||||||
|
player1.setImage(player1.hitAnimation);
|
||||||
|
GreenfootImage image = player1.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player1.setImage(image);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
player1.setImage(player1.hitAnimation);
|
||||||
|
GreenfootImage image = player1.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player1.setImage(image);
|
||||||
|
player1.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
player1.hitTimer = System.currentTimeMillis() + 250;
|
||||||
|
player1.gotHit = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
showText(String.valueOf(player2.leben),450,40);
|
showText(String.valueOf(player2.leben),450,40);
|
||||||
@@ -87,8 +239,140 @@ public class MyWorld extends World
|
|||||||
l2.leben(player2.leben, player2.maxLeben);
|
l2.leben(player2.leben, player2.maxLeben);
|
||||||
l1.setLocation(150 - (int)(100 - ((double)player1.leben/(double)player1.maxLeben)*100), 40);
|
l1.setLocation(150 - (int)(100 - ((double)player1.leben/(double)player1.maxLeben)*100), 40);
|
||||||
l2.setLocation(450 + (int)(100 - ((double)player2.leben/(double)player2.maxLeben)*100), 40);
|
l2.setLocation(450 + (int)(100 - ((double)player2.leben/(double)player2.maxLeben)*100), 40);
|
||||||
|
s1.setLocation(125 - (int)(60 - ((double)player1.shakra/(double)player1.maxShakra)*60),67);
|
||||||
|
s2.setLocation(475 + (int)(60 - ((double)player2.shakra/(double)player2.maxShakra)*60),67);
|
||||||
|
shakra();
|
||||||
gameEnd();
|
gameEnd();
|
||||||
lebensAnzeige();
|
lebensAnzeige();
|
||||||
|
updateTimersP1();
|
||||||
|
if(player1.shootTimer == 30){
|
||||||
|
shootP1();
|
||||||
|
}
|
||||||
|
if(Greenfoot.isKeyDown("t")){
|
||||||
|
player1.isShooting = true;
|
||||||
|
}
|
||||||
|
if(player2.shootTimer == 30){
|
||||||
|
shootP2();
|
||||||
|
}
|
||||||
|
if(Greenfoot.isKeyDown("z")){
|
||||||
|
player2.isShooting = true;
|
||||||
|
}
|
||||||
|
if(shot){
|
||||||
|
if(projectile1.hit){
|
||||||
|
player2.leben = player2.leben -20;
|
||||||
|
player1.shakra = player1.shakra +5;
|
||||||
|
if(player1.shakra > player1.maxShakra){
|
||||||
|
player1.shakra = player1.maxShakra;
|
||||||
|
}
|
||||||
|
if(player2.schautNachRechts){
|
||||||
|
player2.setImage(player2.hitAnimation);
|
||||||
|
GreenfootImage image = player2.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player2.setImage(image);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
player2.setImage(player2.hitAnimation);
|
||||||
|
GreenfootImage image = player2.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player2.setImage(image);
|
||||||
|
player2.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
player2.hitTimer = System.currentTimeMillis() + 250;
|
||||||
|
player2.gotHit = true;
|
||||||
|
shot = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(shot2){
|
||||||
|
if(projectile2.hit){
|
||||||
|
player1.leben = player1.leben -20;
|
||||||
|
player2.shakra = player2.shakra +5;
|
||||||
|
if(player2.shakra > player2.maxShakra){
|
||||||
|
player2.shakra = player2.maxShakra;
|
||||||
|
}
|
||||||
|
if(player1.schautNachRechts){
|
||||||
|
player1.setImage(player1.hitAnimation);
|
||||||
|
GreenfootImage image = player1.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player1.setImage(image);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
player1.setImage(player1.hitAnimation);
|
||||||
|
GreenfootImage image = player1.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player1.setImage(image);
|
||||||
|
player1.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
player1.hitTimer = System.currentTimeMillis() + 250;
|
||||||
|
player1.gotHit = true;
|
||||||
|
shot2 = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(player1.ultiTimer == 30){
|
||||||
|
ultiP1();
|
||||||
|
}
|
||||||
|
if(Greenfoot.isKeyDown("g") && player1.shakra >= 30 && player1.isUlti == false){
|
||||||
|
player1.isUlti = true;
|
||||||
|
player1.shakra = player1.shakra-30;
|
||||||
|
}
|
||||||
|
if(player2.ultiTimer == 30){
|
||||||
|
ultiP2();
|
||||||
|
}
|
||||||
|
if(Greenfoot.isKeyDown("h") && player2.shakra >= 30 && player2.isUlti == false){
|
||||||
|
player2.isUlti = true;
|
||||||
|
player2.shakra = player2.shakra-30;
|
||||||
|
}
|
||||||
|
if(ulti){
|
||||||
|
if(projectile1.hit){
|
||||||
|
player2.leben = player2.leben -40;
|
||||||
|
player1.shakra = player1.shakra +5;
|
||||||
|
if(player1.shakra > player1.maxShakra){
|
||||||
|
player1.shakra = player1.maxShakra;
|
||||||
|
}
|
||||||
|
if(player2.schautNachRechts){
|
||||||
|
player2.setImage(player2.hitAnimation);
|
||||||
|
GreenfootImage image = player2.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player2.setImage(image);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
player2.setImage(player2.hitAnimation);
|
||||||
|
GreenfootImage image = player2.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player2.setImage(image);
|
||||||
|
player2.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
player2.hitTimer = System.currentTimeMillis() + 250;
|
||||||
|
player2.gotHit = true;
|
||||||
|
ulti = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(ulti2){
|
||||||
|
if(projectile2.hit){
|
||||||
|
player1.leben = player1.leben -40;
|
||||||
|
player2.shakra = player2.shakra +5;
|
||||||
|
if(player2.shakra > player2.maxShakra){
|
||||||
|
player2.shakra = player2.maxShakra;
|
||||||
|
}
|
||||||
|
if(player1.schautNachRechts){
|
||||||
|
player1.setImage(player1.hitAnimation);
|
||||||
|
GreenfootImage image = player1.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player1.setImage(image);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
player1.setImage(player1.hitAnimation);
|
||||||
|
GreenfootImage image = player1.getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
player1.setImage(image);
|
||||||
|
player1.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
player1.hitTimer = System.currentTimeMillis() + 250;
|
||||||
|
player1.gotHit = true;
|
||||||
|
ulti2 = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ultiAnimationP1();
|
||||||
|
ultiAnimationP2();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void gameEnd(){
|
public void gameEnd(){
|
||||||
@@ -104,24 +388,234 @@ public class MyWorld extends World
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void shakra(){
|
||||||
|
if(player1.shakra > 0){
|
||||||
|
s1.setImage("blue.png");
|
||||||
|
GreenfootImage imag = s1.getImage();
|
||||||
|
imag.scale((int)(120 * ((double)player1.shakra/(double)player1.maxShakra)),5);
|
||||||
|
s1.setImage(imag);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
s1.setImage("blue.png");
|
||||||
|
GreenfootImage imag = s1.getImage();
|
||||||
|
imag.scale(1,1);
|
||||||
|
s1.setImage(imag);
|
||||||
|
}
|
||||||
|
if(player2.shakra > 0){
|
||||||
|
s2.setImage("blue.png");
|
||||||
|
GreenfootImage imag2 = s2.getImage();
|
||||||
|
imag2.scale((int)(120 * ((double)player2.shakra/(double)player2.maxShakra)),5);
|
||||||
|
s2.setImage(imag2);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
s2.setImage("blue.png");
|
||||||
|
GreenfootImage imag = s2.getImage();
|
||||||
|
imag.scale(1,1);
|
||||||
|
s2.setImage(imag);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void updateTimersP1()
|
||||||
|
{
|
||||||
|
if (player1.shootCooldown > 0) {
|
||||||
|
player1.shootCooldown--;
|
||||||
|
}
|
||||||
|
if (player2.shootCooldown > 0) {
|
||||||
|
player2.shootCooldown--;
|
||||||
|
}
|
||||||
|
if (player1.ultiCooldown > 0) {
|
||||||
|
player1.ultiCooldown--;
|
||||||
|
}
|
||||||
|
if (player2.ultiCooldown > 0) {
|
||||||
|
player2.ultiCooldown--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void shootP1()
|
||||||
|
{
|
||||||
|
if (player1.shootCooldown > 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int direction = player1.schautNachRechts ? 1 : -1;
|
||||||
|
|
||||||
|
projectile1 = new Projectile(direction, player1, player2);
|
||||||
|
projectile1.setImage(shootAnimation);
|
||||||
|
GreenfootImage image = projectile1.getImage();
|
||||||
|
image.scale(100, 100);
|
||||||
|
projectile1.setImage(image);
|
||||||
|
|
||||||
|
int spawnX = player1.getX() + direction * 60;
|
||||||
|
int spawnY = player1.getY() - 10;
|
||||||
|
|
||||||
|
addObject(projectile1, spawnX, spawnY);
|
||||||
|
shot = true;
|
||||||
|
player1.shootCooldown = 40;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void shootP2()
|
||||||
|
{
|
||||||
|
if (player2.shootCooldown > 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int direction = player2.schautNachRechts ? 1 : -1;
|
||||||
|
|
||||||
|
projectile2 = new Projectile2(direction, player2, player1);
|
||||||
|
projectile2.setImage(shootAnimationP2);
|
||||||
|
GreenfootImage image = projectile2.getImage();
|
||||||
|
image.scale(100, 100);
|
||||||
|
projectile2.setImage(image);
|
||||||
|
|
||||||
|
int spawnX = player2.getX() + direction * 60;
|
||||||
|
int spawnY = player2.getY() - 10;
|
||||||
|
|
||||||
|
addObject(projectile2, spawnX, spawnY);
|
||||||
|
shot2 = true;
|
||||||
|
|
||||||
|
player2.shootCooldown = 40;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ultiP1()
|
||||||
|
{
|
||||||
|
if (player1.ultiCooldown > 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int direction = player1.schautNachRechts ? 1 : -1;
|
||||||
|
|
||||||
|
projectile1 = new Projectile(direction, player1, player2);
|
||||||
|
|
||||||
|
|
||||||
|
int spawnX = player1.getX() + direction * 60;
|
||||||
|
int spawnY = player1.getY() - 10;
|
||||||
|
|
||||||
|
addObject(projectile1, spawnX, spawnY);
|
||||||
|
ulti = true;
|
||||||
|
player1.ultiCooldown = 40;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ultiP2()
|
||||||
|
{
|
||||||
|
if (player2.ultiCooldown > 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int direction = player2.schautNachRechts ? 1 : -1;
|
||||||
|
|
||||||
|
projectile2 = new Projectile2(direction, player2, player1);
|
||||||
|
|
||||||
|
|
||||||
|
int spawnX = player2.getX() + direction * 60;
|
||||||
|
int spawnY = player2.getY() - 10;
|
||||||
|
|
||||||
|
addObject(projectile2, spawnX, spawnY);
|
||||||
|
ulti2 = true;
|
||||||
|
player2.ultiCooldown = 40;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ultiAnimationP1(){
|
||||||
|
if(player1.ultiCooldown > 35){
|
||||||
|
projectile1.setImage(ultiAnimation);
|
||||||
|
GreenfootImage image = projectile1.getImage();
|
||||||
|
image.scale(400, 400);
|
||||||
|
projectile1.setImage(image);
|
||||||
|
if(!player1.schautNachRechts){
|
||||||
|
projectile1.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(player1.ultiCooldown > 0 && player1.ultiCooldown < 35){
|
||||||
|
projectile1.setImage(ultiAnimation2);
|
||||||
|
GreenfootImage image = projectile1.getImage();
|
||||||
|
image.scale(400, 400);
|
||||||
|
projectile1.setImage(image);
|
||||||
|
if(!player1.schautNachRechts){
|
||||||
|
projectile1.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ultiAnimationP2(){
|
||||||
|
if(player2.ultiCooldown > 35){
|
||||||
|
projectile2.setImage(ultiAnimationP2);
|
||||||
|
GreenfootImage image = projectile2.getImage();
|
||||||
|
image.scale(400, 400);
|
||||||
|
projectile2.setImage(image);
|
||||||
|
if(!player2.schautNachRechts){
|
||||||
|
projectile2.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(player2.ultiCooldown > 0 && player2.ultiCooldown < 35){
|
||||||
|
projectile2.setImage(ultiAnimation2P2);
|
||||||
|
GreenfootImage image = projectile2.getImage();
|
||||||
|
image.scale(400, 400);
|
||||||
|
projectile2.setImage(image);
|
||||||
|
if(!player2.schautNachRechts){
|
||||||
|
projectile2.getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void charakterP1(){
|
public void charakterP1(){
|
||||||
if(charakterP1 == 1){
|
if(charakterP1 == 1){
|
||||||
attack1Distance = 95;
|
attack1Distance = 95;
|
||||||
attack2Distance = 120;
|
attack2Distance = 120;
|
||||||
attack1Strength = 10;
|
attack1Strength = 10;
|
||||||
attack2Strength = 20;
|
attack2Strength = 20;
|
||||||
|
shootAnimation = "RenProjectile.png";
|
||||||
|
ultiAnimation = "RenUltiProjectile1.png";
|
||||||
|
ultiAnimation2 = "RenUltiProjectile2.png";
|
||||||
}
|
}
|
||||||
else if(charakterP1 == 2){
|
else if(charakterP1 == 2){
|
||||||
attack1Distance = 95;
|
attack1Distance = 95;
|
||||||
attack2Distance = 145;
|
attack2Distance = 145;
|
||||||
attack1Strength = 15;
|
attack1Strength = 15;
|
||||||
attack2Strength = 30;
|
attack2Strength = 30;
|
||||||
|
shootAnimation = "TetsuProjectile.png";
|
||||||
|
ultiAnimation = "TetsuUltiProjectile1.png";
|
||||||
|
ultiAnimation2 = "TetsuUltiProjectile2.png";
|
||||||
}
|
}
|
||||||
else if(charakterP1 == 3){
|
else if(charakterP1 == 3){
|
||||||
attack1Distance = 95;
|
attack1Distance = 95;
|
||||||
attack2Distance = 110;
|
attack2Distance = 110;
|
||||||
attack1Strength = 8;
|
attack1Strength = 8;
|
||||||
attack2Strength = 15;
|
attack2Strength = 15;
|
||||||
|
shootAnimation = "HinataProjectile.png";
|
||||||
|
ultiAnimation = "HinataUltiProjectile1.png";
|
||||||
|
ultiAnimation2 = "HinataUltiProjectile2.png";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void charakterP2(){
|
||||||
|
if(charakterP2 == 1){
|
||||||
|
attack1DistanceP2 = 95;
|
||||||
|
attack2DistanceP2 = 120;
|
||||||
|
attack1StrengthP2 = 10;
|
||||||
|
attack2StrengthP2 = 20;
|
||||||
|
shootAnimationP2 = "RenProjectile.png";
|
||||||
|
ultiAnimationP2 = "RenUltiProjectile1.png";
|
||||||
|
ultiAnimation2P2 = "RenUltiProjectile2.png";
|
||||||
|
}
|
||||||
|
else if(charakterP2 == 2){
|
||||||
|
attack1DistanceP2 = 95;
|
||||||
|
attack2DistanceP2 = 145;
|
||||||
|
attack1StrengthP2 = 15;
|
||||||
|
attack2StrengthP2 = 30;
|
||||||
|
shootAnimationP2 = "TetsuProjectile.png";
|
||||||
|
ultiAnimationP2 = "TetsuUltiProjectile1.png";
|
||||||
|
ultiAnimation2P2 = "TetsuUltiProjectile2.png";
|
||||||
|
}
|
||||||
|
else if(charakterP2 == 3){
|
||||||
|
attack1DistanceP2 = 95;
|
||||||
|
attack2DistanceP2 = 110;
|
||||||
|
attack1StrengthP2 = 8;
|
||||||
|
attack2StrengthP2 = 15;
|
||||||
|
shootAnimationP2 = "HinataProjectile.png";
|
||||||
|
ultiAnimationP2 = "HinataUltiProjectile1.png";
|
||||||
|
ultiAnimation2P2 = "HinataUltiProjectile2.png";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -43,5 +43,8 @@ public class Picture extends Actor
|
|||||||
image.scale(200,67);
|
image.scale(200,67);
|
||||||
setImage(image);
|
setImage(image);
|
||||||
}
|
}
|
||||||
|
if(pictureNumber == 5){
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,13 @@
|
|||||||
|
#BlueJ class context
|
||||||
|
comment0.target=Projectile
|
||||||
|
comment1.params=direction\ pOwner\ pEnemy
|
||||||
|
comment1.target=Projectile(int,\ Player1,\ Player2)
|
||||||
|
comment2.params=
|
||||||
|
comment2.target=void\ act()
|
||||||
|
comment3.params=
|
||||||
|
comment3.target=void\ moveProjectile()
|
||||||
|
comment4.params=
|
||||||
|
comment4.target=void\ checkHit()
|
||||||
|
comment5.params=
|
||||||
|
comment5.target=void\ removeProjectile()
|
||||||
|
numComments=6
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
import greenfoot.*;
|
||||||
|
|
||||||
|
public class Projectile extends Actor
|
||||||
|
{
|
||||||
|
Player1 owner;
|
||||||
|
Player2 enemy;
|
||||||
|
int direction;
|
||||||
|
|
||||||
|
int speed = 8;
|
||||||
|
int damage = 10;
|
||||||
|
|
||||||
|
int lifetime = 100;
|
||||||
|
|
||||||
|
|
||||||
|
int currentFrame = 0;
|
||||||
|
int animationTimer = 0;
|
||||||
|
boolean isInWorld = true;
|
||||||
|
boolean hit = false;
|
||||||
|
public Projectile(int direction, Player1 pOwner, Player2 pEnemy)
|
||||||
|
{
|
||||||
|
this.direction = direction;
|
||||||
|
this.owner = pOwner;
|
||||||
|
enemy = pEnemy;
|
||||||
|
|
||||||
|
//Bilder für Schüsse nach links spiegeln
|
||||||
|
if (direction == -1) {
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void act()
|
||||||
|
{
|
||||||
|
moveProjectile();
|
||||||
|
//animate();
|
||||||
|
checkHit();
|
||||||
|
|
||||||
|
lifetime--;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void moveProjectile()
|
||||||
|
{
|
||||||
|
setLocation(getX() + speed * direction, getY());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkHit()
|
||||||
|
{
|
||||||
|
if (getX() - enemy.getX() < 70 && getX() - enemy.getX() > -70 && getY() - enemy.getY() < 30 && getY() - enemy.getY() > -30 && isInWorld){
|
||||||
|
hit = true;
|
||||||
|
removeProjectile();
|
||||||
|
}
|
||||||
|
else if(lifetime <= 0 || isAtEdge()){
|
||||||
|
removeProjectile();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void removeProjectile()
|
||||||
|
{
|
||||||
|
if (getWorld() != null) {
|
||||||
|
isInWorld = false;
|
||||||
|
getWorld().removeObject(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
#BlueJ class context
|
||||||
|
comment0.target=Projectile2
|
||||||
|
comment1.params=direction\ pOwner\ pEnemy
|
||||||
|
comment1.target=Projectile2(int,\ Player2,\ Player1)
|
||||||
|
comment2.params=
|
||||||
|
comment2.target=void\ act()
|
||||||
|
comment3.params=
|
||||||
|
comment3.target=void\ moveProjectile()
|
||||||
|
comment4.params=
|
||||||
|
comment4.target=void\ checkHit()
|
||||||
|
comment5.params=
|
||||||
|
comment5.target=void\ removeProjectile()
|
||||||
|
numComments=6
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
import greenfoot.*;
|
||||||
|
|
||||||
|
public class Projectile2 extends Actor
|
||||||
|
{
|
||||||
|
Player2 owner;
|
||||||
|
Player1 enemy;
|
||||||
|
int direction;
|
||||||
|
|
||||||
|
int speed = 8;
|
||||||
|
int damage = 10;
|
||||||
|
|
||||||
|
int lifetime = 100;
|
||||||
|
|
||||||
|
|
||||||
|
int currentFrame = 0;
|
||||||
|
int animationTimer = 0;
|
||||||
|
boolean isInWorld = true;
|
||||||
|
boolean hit = false;
|
||||||
|
public Projectile2(int direction, Player2 pOwner, Player1 pEnemy)
|
||||||
|
{
|
||||||
|
this.direction = direction;
|
||||||
|
this.owner = pOwner;
|
||||||
|
enemy = pEnemy;
|
||||||
|
|
||||||
|
//Bilder für Schüsse nach links spiegeln
|
||||||
|
if (direction == -1) {
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void act()
|
||||||
|
{
|
||||||
|
moveProjectile();
|
||||||
|
//animate();
|
||||||
|
checkHit();
|
||||||
|
|
||||||
|
lifetime--;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void moveProjectile()
|
||||||
|
{
|
||||||
|
setLocation(getX() + speed * direction, getY());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkHit()
|
||||||
|
{
|
||||||
|
if (getX() - enemy.getX() < 70 && getX() - enemy.getX() > -70 && getY() - enemy.getY() < 30 && getY() - enemy.getY() > -30 && isInWorld){
|
||||||
|
hit = true;
|
||||||
|
removeProjectile();
|
||||||
|
}
|
||||||
|
else if(lifetime <= 0 || isAtEdge()){
|
||||||
|
removeProjectile();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void removeProjectile()
|
||||||
|
{
|
||||||
|
if (getWorld() != null) {
|
||||||
|
isInWorld = false;
|
||||||
|
getWorld().removeObject(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
After Width: | Height: | Size: 112 KiB |
|
After Width: | Height: | Size: 130 KiB |
|
After Width: | Height: | Size: 233 KiB |
|
After Width: | Height: | Size: 270 KiB |
|
After Width: | Height: | Size: 122 KiB |
|
After Width: | Height: | Size: 291 KiB |
|
After Width: | Height: | Size: 128 KiB |
|
After Width: | Height: | Size: 152 KiB |
|
After Width: | Height: | Size: 91 KiB |
|
After Width: | Height: | Size: 115 KiB |
|
After Width: | Height: | Size: 134 KiB |
|
After Width: | Height: | Size: 177 KiB |
|
After Width: | Height: | Size: 198 KiB |
|
After Width: | Height: | Size: 153 KiB |
|
After Width: | Height: | Size: 141 KiB |
|
After Width: | Height: | Size: 123 KiB |
|
After Width: | Height: | Size: 75 KiB |
|
After Width: | Height: | Size: 117 KiB |
|
After Width: | Height: | Size: 139 KiB |
|
After Width: | Height: | Size: 196 KiB |
|
After Width: | Height: | Size: 252 KiB |
|
Before Width: | Height: | Size: 102 KiB After Width: | Height: | Size: 102 KiB |
|
Before Width: | Height: | Size: 141 KiB After Width: | Height: | Size: 180 KiB |
|
After Width: | Height: | Size: 141 KiB |
|
After Width: | Height: | Size: 135 KiB |
|
After Width: | Height: | Size: 90 KiB |
|
After Width: | Height: | Size: 643 B |
@@ -4,7 +4,25 @@ comment0.text=\r\n\ Write\ a\ description\ of\ class\ player\ here.\r\n\ \r\n\ @
|
|||||||
comment1.params=pCharakter
|
comment1.params=pCharakter
|
||||||
comment1.target=Player1(int)
|
comment1.target=Player1(int)
|
||||||
comment10.params=
|
comment10.params=
|
||||||
comment10.target=void\ charakter()
|
comment10.target=boolean\ dashAttack()
|
||||||
|
comment11.params=
|
||||||
|
comment11.target=void\ dashAttackAnimation()
|
||||||
|
comment12.params=pRechts
|
||||||
|
comment12.target=void\ dashAnimation(int)
|
||||||
|
comment13.params=
|
||||||
|
comment13.target=void\ animation1()
|
||||||
|
comment14.params=
|
||||||
|
comment14.target=void\ animationShoot()
|
||||||
|
comment15.params=
|
||||||
|
comment15.target=void\ animationUlti()
|
||||||
|
comment16.params=
|
||||||
|
comment16.target=void\ animationLaufen()
|
||||||
|
comment17.params=
|
||||||
|
comment17.target=void\ gotHit()
|
||||||
|
comment18.params=
|
||||||
|
comment18.target=void\ block()
|
||||||
|
comment19.params=
|
||||||
|
comment19.target=void\ charakter()
|
||||||
comment2.params=
|
comment2.params=
|
||||||
comment2.target=void\ act()
|
comment2.target=void\ act()
|
||||||
comment3.params=
|
comment3.params=
|
||||||
@@ -12,13 +30,13 @@ comment3.target=void\ bewegung()
|
|||||||
comment4.params=
|
comment4.params=
|
||||||
comment4.target=void\ springen()
|
comment4.target=void\ springen()
|
||||||
comment5.params=
|
comment5.params=
|
||||||
comment5.target=boolean\ attacke()
|
comment5.target=void\ gravitation()
|
||||||
comment6.params=
|
comment6.params=
|
||||||
comment6.target=boolean\ attacke2()
|
comment6.target=void\ fall()
|
||||||
comment7.params=
|
comment7.params=
|
||||||
comment7.target=void\ animation1()
|
comment7.target=boolean\ attacke()
|
||||||
comment8.params=
|
comment8.params=
|
||||||
comment8.target=void\ animationLaufen()
|
comment8.target=boolean\ attacke2()
|
||||||
comment9.params=
|
comment9.params=
|
||||||
comment9.target=void\ gravitation()
|
comment9.target=void\ dash()
|
||||||
numComments=11
|
numComments=20
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ public class Player1 extends Actor
|
|||||||
long d = 0;
|
long d = 0;
|
||||||
long e = 0;
|
long e = 0;
|
||||||
boolean schautNachRechts;
|
boolean schautNachRechts;
|
||||||
|
int schautNachRechts2;
|
||||||
long attackTimer = 0;
|
long attackTimer = 0;
|
||||||
int attackPhase = 0;
|
int attackPhase = 0;
|
||||||
boolean attacking = false;
|
boolean attacking = false;
|
||||||
@@ -35,10 +36,43 @@ public class Player1 extends Actor
|
|||||||
String walk2;
|
String walk2;
|
||||||
String walk3;
|
String walk3;
|
||||||
String walk4;
|
String walk4;
|
||||||
|
String dashAnimation;
|
||||||
|
String hitAnimation;
|
||||||
|
String dashAttackAnimation;
|
||||||
|
String blockAnimation;
|
||||||
|
String shootAnimation1;
|
||||||
|
String shootAnimation2;
|
||||||
|
String shootAnimation3;
|
||||||
|
String shootAnimation4;
|
||||||
|
String ultiAnimation1;
|
||||||
|
String ultiAnimation2;
|
||||||
|
String ultiAnimation3;
|
||||||
|
String ultiAnimation4;
|
||||||
int attack2Duration;
|
int attack2Duration;
|
||||||
int speed;
|
int speed;
|
||||||
double speedFaktor;
|
double speedFaktor;
|
||||||
double speedFaktor2;
|
double speedFaktor2;
|
||||||
|
long dashTimer;
|
||||||
|
long jumpTimer = 0;
|
||||||
|
int vSpeed = 0;
|
||||||
|
int meereshoehe = 289;
|
||||||
|
int vDashSpeed = 0;
|
||||||
|
int vDashSpeedCharakter;
|
||||||
|
boolean gotHit = false;
|
||||||
|
long hitTimer = 0;
|
||||||
|
long dashAttackTimer = 0;
|
||||||
|
boolean isDash = false;
|
||||||
|
boolean isDashAttack = false;
|
||||||
|
long dashAttackTimer2 = 0;
|
||||||
|
boolean isBlocking = false;
|
||||||
|
int shakra;
|
||||||
|
int maxShakra;
|
||||||
|
int shootCooldown = 0;
|
||||||
|
int ultiCooldown = 0;
|
||||||
|
int shootTimer = 0;
|
||||||
|
boolean isShooting = false;
|
||||||
|
int ultiTimer = 0;
|
||||||
|
boolean isUlti = false;
|
||||||
|
|
||||||
Player1(int pCharakter){
|
Player1(int pCharakter){
|
||||||
charakter = pCharakter;
|
charakter = pCharakter;
|
||||||
@@ -52,10 +86,29 @@ public class Player1 extends Actor
|
|||||||
springen();
|
springen();
|
||||||
animation1();
|
animation1();
|
||||||
animationLaufen();
|
animationLaufen();
|
||||||
|
dash();
|
||||||
|
dashAnimation(schautNachRechts2);
|
||||||
|
dashAttackAnimation();
|
||||||
|
gotHit();
|
||||||
|
block();
|
||||||
|
animationShoot();
|
||||||
|
animationUlti();
|
||||||
|
if(isShooting){
|
||||||
|
shootTimer++;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
shootTimer = 0;
|
||||||
|
}
|
||||||
|
if(isUlti){
|
||||||
|
ultiTimer++;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
ultiTimer = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void bewegung(){
|
public void bewegung(){
|
||||||
if(Greenfoot.isKeyDown("d")){
|
if(Greenfoot.isKeyDown("e") &! isBlocking){
|
||||||
setRotation(0);
|
setRotation(0);
|
||||||
move(speed);
|
move(speed);
|
||||||
if(!schautNachRechts && attackPhase == 0){
|
if(!schautNachRechts && attackPhase == 0){
|
||||||
@@ -66,7 +119,7 @@ public class Player1 extends Actor
|
|||||||
attacke();
|
attacke();
|
||||||
attacke2();
|
attacke2();
|
||||||
}
|
}
|
||||||
if(Greenfoot.isKeyDown("a")){
|
if(Greenfoot.isKeyDown("q") &! isBlocking){
|
||||||
setRotation(0);
|
setRotation(0);
|
||||||
move(-speed);
|
move(-speed);
|
||||||
if(schautNachRechts && attackPhase == 0){
|
if(schautNachRechts && attackPhase == 0){
|
||||||
@@ -78,24 +131,35 @@ public class Player1 extends Actor
|
|||||||
attacke2();
|
attacke2();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public void springen() {
|
||||||
|
if (Greenfoot.isKeyDown("w") && getY() >= meereshoehe &! isBlocking) {
|
||||||
|
vSpeed = -15;
|
||||||
|
fall();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void springen(){
|
public void gravitation() {
|
||||||
if(Greenfoot.isKeyDown("space") && this.getY() > 289 ){
|
if (getY() < meereshoehe || vSpeed < 0) {
|
||||||
for(int i = 12; i > -12; i--){
|
fall();
|
||||||
setRotation(270);
|
} else {
|
||||||
move(i);
|
vSpeed = 0;
|
||||||
setRotation(0);
|
setLocation(getX(), meereshoehe);
|
||||||
Greenfoot.delay(1);
|
|
||||||
bewegung();
|
|
||||||
attacke();
|
|
||||||
attacke2();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void fall() {
|
||||||
|
setLocation(getX(), getY() + vSpeed);
|
||||||
|
vSpeed += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public boolean attacke(){
|
public boolean attacke(){
|
||||||
if(System.currentTimeMillis() >= c){
|
if(System.currentTimeMillis() >= c &! isBlocking){
|
||||||
if(Greenfoot.isKeyDown("e")){
|
GreenfootImage img = getImage();
|
||||||
|
setImage(dashAnimation);
|
||||||
|
GreenfootImage img2 = getImage();
|
||||||
|
setImage(img);
|
||||||
|
if(Greenfoot.isKeyDown("f") &! isDash){
|
||||||
if (!attacking && !attacking2) {
|
if (!attacking && !attacking2) {
|
||||||
attacking = true;
|
attacking = true;
|
||||||
attackPhase = 1;
|
attackPhase = 1;
|
||||||
@@ -131,8 +195,8 @@ public class Player1 extends Actor
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean attacke2(){
|
public boolean attacke2(){
|
||||||
if(System.currentTimeMillis() >= c){
|
if(System.currentTimeMillis() >= c &! isBlocking){
|
||||||
if(Greenfoot.isKeyDown("q")){
|
if(Greenfoot.isKeyDown("v")){
|
||||||
if (!attacking2 && !attacking) {
|
if (!attacking2 && !attacking) {
|
||||||
attacking2 = true;
|
attacking2 = true;
|
||||||
attackPhase = 1;
|
attackPhase = 1;
|
||||||
@@ -167,6 +231,97 @@ public class Player1 extends Actor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void dash(){
|
||||||
|
if(Greenfoot.isKeyDown("r") && System.currentTimeMillis() >= dashTimer &! isBlocking){
|
||||||
|
if(schautNachRechts){
|
||||||
|
vDashSpeed = vDashSpeedCharakter;
|
||||||
|
schautNachRechts2 = 1;
|
||||||
|
dashAnimation(schautNachRechts2);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
vDashSpeed = -vDashSpeedCharakter;
|
||||||
|
schautNachRechts2 = 0;
|
||||||
|
dashAnimation(schautNachRechts2);
|
||||||
|
}
|
||||||
|
isDash = true;
|
||||||
|
dashTimer = System.currentTimeMillis() + 1000;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean dashAttack(){
|
||||||
|
if(isDash && Greenfoot.isKeyDown("f") && System.currentTimeMillis() >= dashAttackTimer &! isBlocking){
|
||||||
|
dashAttackTimer = System.currentTimeMillis() + 300;
|
||||||
|
dashAttackTimer2 = System.currentTimeMillis() + 300;
|
||||||
|
isDashAttack = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void dashAttackAnimation(){
|
||||||
|
if(isDashAttack){
|
||||||
|
setImage(dashAttackAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(schautNachRechts2 == 0){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
if(System.currentTimeMillis() >= dashAttackTimer2){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(schautNachRechts2 == 0){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
isDashAttack = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void dashAnimation(int pRechts){
|
||||||
|
if(vDashSpeed != 0){
|
||||||
|
if(pRechts == 1){
|
||||||
|
setImage(dashAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
setLocation(getX() + vDashSpeed, getY());
|
||||||
|
vDashSpeed -= 1;
|
||||||
|
if(vDashSpeed == 0){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(pRechts == 0){
|
||||||
|
setImage(dashAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
setLocation(getX() + vDashSpeed, getY());
|
||||||
|
vDashSpeed += 1;
|
||||||
|
if(vDashSpeed == 0){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
isDash = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public void animation1(){
|
public void animation1(){
|
||||||
if (attacking && attackPhase == 1 && System.currentTimeMillis() - attackTimer >= (int)(200/speedFaktor)) {
|
if (attacking && attackPhase == 1 && System.currentTimeMillis() - attackTimer >= (int)(200/speedFaktor)) {
|
||||||
if(schautNachRechts){
|
if(schautNachRechts){
|
||||||
@@ -227,8 +382,106 @@ public class Player1 extends Actor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void animationShoot(){
|
||||||
|
if(shootTimer > 0){
|
||||||
|
setImage(shootAnimation1);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(shootTimer > 10){
|
||||||
|
setImage(shootAnimation2);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(shootTimer > 20){
|
||||||
|
setImage(shootAnimation3);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(shootTimer > 30){
|
||||||
|
setImage(shootAnimation4);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(shootTimer > 40){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
isShooting = false;
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void animationUlti(){
|
||||||
|
if(ultiTimer > 0){
|
||||||
|
setImage(ultiAnimation1);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(ultiTimer > 10){
|
||||||
|
setImage(ultiAnimation2);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(ultiTimer > 20){
|
||||||
|
setImage(ultiAnimation3);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(ultiTimer > 30){
|
||||||
|
setImage(ultiAnimation4);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(ultiTimer > 40){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
isUlti = false;
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void animationLaufen(){
|
public void animationLaufen(){
|
||||||
if(laeuft &! attacking &! attacking2){
|
if(laeuft &! attacking &! attacking2 &! isShooting &! isUlti){
|
||||||
if(schautNachRechts){
|
if(schautNachRechts){
|
||||||
if(laufPhase == 0){
|
if(laufPhase == 0){
|
||||||
setImage(walk1);
|
setImage(walk1);
|
||||||
@@ -323,14 +576,43 @@ public class Player1 extends Actor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void gravitation(){
|
public void gotHit(){
|
||||||
if(this.getY() < 290){
|
if(System.currentTimeMillis() >= hitTimer && gotHit){
|
||||||
setRotation(90);
|
setImage(defaultAnimation);
|
||||||
move(4);
|
GreenfootImage image = getImage();
|
||||||
setRotation(0);
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
gotHit = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void block(){
|
||||||
|
if(Greenfoot.isKeyDown("d")){
|
||||||
|
isBlocking = true;
|
||||||
|
setImage(blockAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if(isBlocking &! Greenfoot.isKeyDown("d")){
|
||||||
|
isBlocking = false;
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public void charakter(){
|
public void charakter(){
|
||||||
if(charakter == 1){
|
if(charakter == 1){
|
||||||
@@ -342,12 +624,27 @@ public class Player1 extends Actor
|
|||||||
walk2 = "RenRun2.png";
|
walk2 = "RenRun2.png";
|
||||||
walk3 = "RenRun3.png";
|
walk3 = "RenRun3.png";
|
||||||
walk4 = "RenRun4.png";
|
walk4 = "RenRun4.png";
|
||||||
|
dashAnimation = "RenDashForward.png";
|
||||||
|
hitAnimation = "RenHit.png";
|
||||||
|
dashAttackAnimation = "RenDashForwardAttack.png";
|
||||||
|
blockAnimation = "RenBlock.png";
|
||||||
|
shootAnimation1 = "RenShoot1.png";
|
||||||
|
shootAnimation2 = shootAnimation1;
|
||||||
|
shootAnimation3 = "RenShoot2.png";
|
||||||
|
shootAnimation4 = shootAnimation3;
|
||||||
|
ultiAnimation1 = "RenUlti1.png";
|
||||||
|
ultiAnimation2 = "RenUlti2.png";
|
||||||
|
ultiAnimation3 = "RenUlti3.png";
|
||||||
|
ultiAnimation4 = "RenUlti4.png";
|
||||||
attack2Duration = 1;
|
attack2Duration = 1;
|
||||||
speed = 6;
|
speed = 6;
|
||||||
maxLeben = 100;
|
maxLeben = 250;
|
||||||
leben = maxLeben;
|
leben = maxLeben;
|
||||||
speedFaktor = 1;
|
speedFaktor = 1;
|
||||||
speedFaktor2 = speedFaktor;
|
speedFaktor2 = speedFaktor;
|
||||||
|
vDashSpeedCharakter = 12;
|
||||||
|
maxShakra = 30;
|
||||||
|
shakra = maxShakra;
|
||||||
}
|
}
|
||||||
if(charakter == 2){
|
if(charakter == 2){
|
||||||
defaultAnimation = "Tetsu1Combo1.png";
|
defaultAnimation = "Tetsu1Combo1.png";
|
||||||
@@ -358,12 +655,27 @@ public class Player1 extends Actor
|
|||||||
walk2 = "TetsuRun2.png";
|
walk2 = "TetsuRun2.png";
|
||||||
walk3 = "TetsuRun3.png";
|
walk3 = "TetsuRun3.png";
|
||||||
walk4 = "TetsuRun4.png";
|
walk4 = "TetsuRun4.png";
|
||||||
|
dashAnimation = "TetsuDashForward.png";
|
||||||
|
hitAnimation = "TetsuHit.png";
|
||||||
|
dashAttackAnimation = "TetsuDashForwardAttack.png";
|
||||||
|
blockAnimation = "TetsuBlock.png";
|
||||||
|
shootAnimation1 = "TetsuShoot1.png";
|
||||||
|
shootAnimation2 = "TetsuShoot2.png";
|
||||||
|
shootAnimation3 = "TetsuShoot3.png";
|
||||||
|
shootAnimation4 = "TetsuShoot4.png";
|
||||||
|
ultiAnimation1 = "TetsuUlti1.png";
|
||||||
|
ultiAnimation2 = "TetsuUlti2.png";
|
||||||
|
ultiAnimation3 = "TetsuUlti3.png";
|
||||||
|
ultiAnimation4 = "TetsuUlti4.png";
|
||||||
attack2Duration = 2;
|
attack2Duration = 2;
|
||||||
speed = 4;
|
speed = 4;
|
||||||
maxLeben = 130;
|
maxLeben = 300;
|
||||||
leben = maxLeben;
|
leben = maxLeben;
|
||||||
speedFaktor = 0.5;
|
speedFaktor = 0.5;
|
||||||
speedFaktor2 = 0.75;
|
speedFaktor2 = 0.75;
|
||||||
|
vDashSpeedCharakter = 10;
|
||||||
|
maxShakra = 30;
|
||||||
|
shakra = maxShakra;
|
||||||
}
|
}
|
||||||
if(charakter == 3){
|
if(charakter == 3){
|
||||||
defaultAnimation = "HinataShoot1.png";
|
defaultAnimation = "HinataShoot1.png";
|
||||||
@@ -374,16 +686,33 @@ public class Player1 extends Actor
|
|||||||
walk2 = "HinataRun2.png";
|
walk2 = "HinataRun2.png";
|
||||||
walk3 = "HinataRun3.png";
|
walk3 = "HinataRun3.png";
|
||||||
walk4 = "HinataRun4.png";
|
walk4 = "HinataRun4.png";
|
||||||
|
dashAnimation = "HinataDashForward.png";
|
||||||
|
hitAnimation = "HinataHit.png";
|
||||||
|
dashAttackAnimation = "HinataDashForwardAttack.png";
|
||||||
|
blockAnimation = "HinataBlock.png";
|
||||||
|
shootAnimation1 = "HinataShoot1.png";
|
||||||
|
shootAnimation2 = "HinataShoot2.png";
|
||||||
|
shootAnimation3 = "HinataShoot3.png";
|
||||||
|
shootAnimation4 = "HinataShoot4.png";
|
||||||
|
ultiAnimation1 = "HinataUlti1.png";
|
||||||
|
ultiAnimation2 = "HinataUlti2.png";
|
||||||
|
ultiAnimation3 = "HinataUlti3.png";
|
||||||
|
ultiAnimation4 = "HinataUlti4.png";
|
||||||
attack2Duration = 1;
|
attack2Duration = 1;
|
||||||
speed = 8;
|
speed = 8;
|
||||||
maxLeben = 80;
|
maxLeben = 200;
|
||||||
leben = maxLeben;
|
leben = maxLeben;
|
||||||
speedFaktor = 2;
|
speedFaktor = 2;
|
||||||
speedFaktor2 = 8;
|
speedFaktor2 = 8;
|
||||||
|
vDashSpeedCharakter = 14;
|
||||||
|
maxShakra = 30;
|
||||||
|
shakra = maxShakra;
|
||||||
}
|
}
|
||||||
setImage(defaultAnimation);
|
setImage(defaultAnimation);
|
||||||
GreenfootImage image = getImage();
|
GreenfootImage image = getImage();
|
||||||
image.scale(250,250);
|
image.scale(250,250);
|
||||||
setImage(image);
|
setImage(image);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,7 +4,25 @@ comment0.text=\r\n\ Write\ a\ description\ of\ class\ player\ here.\r\n\ \r\n\ @
|
|||||||
comment1.params=pCharakter
|
comment1.params=pCharakter
|
||||||
comment1.target=Player2(int)
|
comment1.target=Player2(int)
|
||||||
comment10.params=
|
comment10.params=
|
||||||
comment10.target=void\ charakter()
|
comment10.target=boolean\ dashAttack()
|
||||||
|
comment11.params=
|
||||||
|
comment11.target=void\ dashAttackAnimation()
|
||||||
|
comment12.params=pRechts
|
||||||
|
comment12.target=void\ dashAnimation(int)
|
||||||
|
comment13.params=
|
||||||
|
comment13.target=void\ animation1()
|
||||||
|
comment14.params=
|
||||||
|
comment14.target=void\ animationLaufen()
|
||||||
|
comment15.params=
|
||||||
|
comment15.target=void\ animationShoot()
|
||||||
|
comment16.params=
|
||||||
|
comment16.target=void\ animationUlti()
|
||||||
|
comment17.params=
|
||||||
|
comment17.target=void\ gotHit()
|
||||||
|
comment18.params=
|
||||||
|
comment18.target=void\ block()
|
||||||
|
comment19.params=
|
||||||
|
comment19.target=void\ charakter()
|
||||||
comment2.params=
|
comment2.params=
|
||||||
comment2.target=void\ act()
|
comment2.target=void\ act()
|
||||||
comment3.params=
|
comment3.params=
|
||||||
@@ -12,13 +30,13 @@ comment3.target=void\ bewegung()
|
|||||||
comment4.params=
|
comment4.params=
|
||||||
comment4.target=void\ springen()
|
comment4.target=void\ springen()
|
||||||
comment5.params=
|
comment5.params=
|
||||||
comment5.target=boolean\ attacke()
|
comment5.target=void\ gravitation()
|
||||||
comment6.params=
|
comment6.params=
|
||||||
comment6.target=boolean\ attacke2()
|
comment6.target=void\ fall()
|
||||||
comment7.params=
|
comment7.params=
|
||||||
comment7.target=void\ animation1()
|
comment7.target=boolean\ attacke()
|
||||||
comment8.params=
|
comment8.params=
|
||||||
comment8.target=void\ animationLaufen()
|
comment8.target=boolean\ attacke2()
|
||||||
comment9.params=
|
comment9.params=
|
||||||
comment9.target=void\ gravitation()
|
comment9.target=void\ dash()
|
||||||
numComments=11
|
numComments=20
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ public class Player2 extends Actor
|
|||||||
long d = 0;
|
long d = 0;
|
||||||
long e = 0;
|
long e = 0;
|
||||||
boolean schautNachRechts;
|
boolean schautNachRechts;
|
||||||
|
int schautNachRechts2;
|
||||||
long attackTimer = 0;
|
long attackTimer = 0;
|
||||||
int attackPhase = 0;
|
int attackPhase = 0;
|
||||||
boolean attacking = false;
|
boolean attacking = false;
|
||||||
@@ -35,10 +36,43 @@ public class Player2 extends Actor
|
|||||||
String walk2;
|
String walk2;
|
||||||
String walk3;
|
String walk3;
|
||||||
String walk4;
|
String walk4;
|
||||||
|
String shootAnimation1;
|
||||||
|
String shootAnimation2;
|
||||||
|
String shootAnimation3;
|
||||||
|
String shootAnimation4;
|
||||||
|
String ultiAnimation1;
|
||||||
|
String ultiAnimation2;
|
||||||
|
String ultiAnimation3;
|
||||||
|
String ultiAnimation4;
|
||||||
|
String dashAnimation;
|
||||||
|
String hitAnimation;
|
||||||
|
String dashAttackAnimation;
|
||||||
|
String blockAnimation;
|
||||||
int attack2Duration;
|
int attack2Duration;
|
||||||
int speed;
|
int speed;
|
||||||
double speedFaktor;
|
double speedFaktor;
|
||||||
double speedFaktor2;
|
double speedFaktor2;
|
||||||
|
long dashTimer;
|
||||||
|
long jumpTimer = 0;
|
||||||
|
int vSpeed = 0;
|
||||||
|
int meereshoehe = 289;
|
||||||
|
int vDashSpeed = 0;
|
||||||
|
int vDashSpeedCharakter;
|
||||||
|
boolean gotHit = false;
|
||||||
|
long hitTimer = 0;
|
||||||
|
long dashAttackTimer = 0;
|
||||||
|
boolean isDash = false;
|
||||||
|
boolean isDashAttack = false;
|
||||||
|
long dashAttackTimer2 = 0;
|
||||||
|
boolean isBlocking = false;
|
||||||
|
int shakra;
|
||||||
|
int maxShakra;
|
||||||
|
int shootCooldown = 0;
|
||||||
|
int ultiCooldown = 0;
|
||||||
|
int shootTimer = 0;
|
||||||
|
boolean isShooting = false;
|
||||||
|
int ultiTimer = 0;
|
||||||
|
boolean isUlti = false;
|
||||||
|
|
||||||
Player2(int pCharakter){
|
Player2(int pCharakter){
|
||||||
charakter = pCharakter;
|
charakter = pCharakter;
|
||||||
@@ -52,10 +86,29 @@ public class Player2 extends Actor
|
|||||||
springen();
|
springen();
|
||||||
animation1();
|
animation1();
|
||||||
animationLaufen();
|
animationLaufen();
|
||||||
|
dash();
|
||||||
|
dashAnimation(schautNachRechts2);
|
||||||
|
dashAttackAnimation();
|
||||||
|
gotHit();
|
||||||
|
block();
|
||||||
|
animationShoot();
|
||||||
|
animationUlti();
|
||||||
|
if(isShooting){
|
||||||
|
shootTimer++;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
shootTimer = 0;
|
||||||
|
}
|
||||||
|
if(isUlti){
|
||||||
|
ultiTimer++;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
ultiTimer = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void bewegung(){
|
public void bewegung(){
|
||||||
if(Greenfoot.isKeyDown("l")){
|
if(Greenfoot.isKeyDown("p") &! isBlocking){
|
||||||
setRotation(0);
|
setRotation(0);
|
||||||
move(speed);
|
move(speed);
|
||||||
if(!schautNachRechts && attackPhase == 0){
|
if(!schautNachRechts && attackPhase == 0){
|
||||||
@@ -66,7 +119,7 @@ public class Player2 extends Actor
|
|||||||
attacke();
|
attacke();
|
||||||
attacke2();
|
attacke2();
|
||||||
}
|
}
|
||||||
if(Greenfoot.isKeyDown("j")){
|
if(Greenfoot.isKeyDown("i") &! isBlocking){
|
||||||
setRotation(0);
|
setRotation(0);
|
||||||
move(-speed);
|
move(-speed);
|
||||||
if(schautNachRechts && attackPhase == 0){
|
if(schautNachRechts && attackPhase == 0){
|
||||||
@@ -78,24 +131,35 @@ public class Player2 extends Actor
|
|||||||
attacke2();
|
attacke2();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public void springen() {
|
||||||
|
if (Greenfoot.isKeyDown("o") && getY() >= meereshoehe &! isBlocking) {
|
||||||
|
vSpeed = -15;
|
||||||
|
fall();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void springen(){
|
public void gravitation() {
|
||||||
if(Greenfoot.isKeyDown("i") && this.getY() > 289 ){
|
if (getY() < meereshoehe || vSpeed < 0) {
|
||||||
for(int i = 12; i > -12; i--){
|
fall();
|
||||||
setRotation(270);
|
} else {
|
||||||
move(i);
|
vSpeed = 0;
|
||||||
setRotation(0);
|
setLocation(getX(), meereshoehe);
|
||||||
Greenfoot.delay(1);
|
|
||||||
bewegung();
|
|
||||||
attacke();
|
|
||||||
attacke2();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void fall() {
|
||||||
|
setLocation(getX(), getY() + vSpeed);
|
||||||
|
vSpeed += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public boolean attacke(){
|
public boolean attacke(){
|
||||||
if(System.currentTimeMillis() >= c){
|
if(System.currentTimeMillis() >= c &! isBlocking){
|
||||||
if(Greenfoot.isKeyDown("o")){
|
GreenfootImage img = getImage();
|
||||||
|
setImage(dashAnimation);
|
||||||
|
GreenfootImage img2 = getImage();
|
||||||
|
setImage(img);
|
||||||
|
if(Greenfoot.isKeyDown("j") &! isDash){
|
||||||
if (!attacking && !attacking2) {
|
if (!attacking && !attacking2) {
|
||||||
attacking = true;
|
attacking = true;
|
||||||
attackPhase = 1;
|
attackPhase = 1;
|
||||||
@@ -131,8 +195,8 @@ public class Player2 extends Actor
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean attacke2(){
|
public boolean attacke2(){
|
||||||
if(System.currentTimeMillis() >= c){
|
if(System.currentTimeMillis() >= c &! isBlocking){
|
||||||
if(Greenfoot.isKeyDown("u")){
|
if(Greenfoot.isKeyDown("n")){
|
||||||
if (!attacking2 && !attacking) {
|
if (!attacking2 && !attacking) {
|
||||||
attacking2 = true;
|
attacking2 = true;
|
||||||
attackPhase = 1;
|
attackPhase = 1;
|
||||||
@@ -167,6 +231,97 @@ public class Player2 extends Actor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void dash(){
|
||||||
|
if(Greenfoot.isKeyDown("u") && System.currentTimeMillis() >= dashTimer &! isBlocking){
|
||||||
|
if(schautNachRechts){
|
||||||
|
vDashSpeed = vDashSpeedCharakter;
|
||||||
|
schautNachRechts2 = 1;
|
||||||
|
dashAnimation(schautNachRechts2);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
vDashSpeed = -vDashSpeedCharakter;
|
||||||
|
schautNachRechts2 = 0;
|
||||||
|
dashAnimation(schautNachRechts2);
|
||||||
|
}
|
||||||
|
isDash = true;
|
||||||
|
dashTimer = System.currentTimeMillis() + 1000;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean dashAttack(){
|
||||||
|
if(isDash && Greenfoot.isKeyDown("j") && System.currentTimeMillis() >= dashAttackTimer &! isBlocking){
|
||||||
|
dashAttackTimer = System.currentTimeMillis() + 300;
|
||||||
|
dashAttackTimer2 = System.currentTimeMillis() + 300;
|
||||||
|
isDashAttack = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void dashAttackAnimation(){
|
||||||
|
if(isDashAttack){
|
||||||
|
setImage(dashAttackAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(schautNachRechts2 == 0){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
if(System.currentTimeMillis() >= dashAttackTimer2){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(schautNachRechts2 == 0){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
isDashAttack = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void dashAnimation(int pRechts){
|
||||||
|
if(vDashSpeed != 0){
|
||||||
|
if(pRechts == 1){
|
||||||
|
setImage(dashAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
setLocation(getX() + vDashSpeed, getY());
|
||||||
|
vDashSpeed -= 1;
|
||||||
|
if(vDashSpeed == 0){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(pRechts == 0){
|
||||||
|
setImage(dashAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
setLocation(getX() + vDashSpeed, getY());
|
||||||
|
vDashSpeed += 1;
|
||||||
|
if(vDashSpeed == 0){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
isDash = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public void animation1(){
|
public void animation1(){
|
||||||
if (attacking && attackPhase == 1 && System.currentTimeMillis() - attackTimer >= (int)(200/speedFaktor)) {
|
if (attacking && attackPhase == 1 && System.currentTimeMillis() - attackTimer >= (int)(200/speedFaktor)) {
|
||||||
if(schautNachRechts){
|
if(schautNachRechts){
|
||||||
@@ -228,7 +383,7 @@ public class Player2 extends Actor
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void animationLaufen(){
|
public void animationLaufen(){
|
||||||
if(laeuft &! attacking &! attacking2){
|
if(laeuft &! attacking &! attacking2 &! isShooting &! isUlti){
|
||||||
if(schautNachRechts){
|
if(schautNachRechts){
|
||||||
if(laufPhase == 0){
|
if(laufPhase == 0){
|
||||||
setImage(walk1);
|
setImage(walk1);
|
||||||
@@ -323,12 +478,137 @@ public class Player2 extends Actor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void gravitation(){
|
public void animationShoot(){
|
||||||
if(this.getY() < 290){
|
if(shootTimer > 0){
|
||||||
setRotation(90);
|
setImage(shootAnimation1);
|
||||||
move(4);
|
GreenfootImage image = getImage();
|
||||||
setRotation(0);
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(shootTimer > 10){
|
||||||
|
setImage(shootAnimation2);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(shootTimer > 20){
|
||||||
|
setImage(shootAnimation3);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(shootTimer > 30){
|
||||||
|
setImage(shootAnimation4);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(shootTimer > 40){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
isShooting = false;
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void animationUlti(){
|
||||||
|
if(ultiTimer > 0){
|
||||||
|
setImage(ultiAnimation1);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(ultiTimer > 10){
|
||||||
|
setImage(ultiAnimation2);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(ultiTimer > 20){
|
||||||
|
setImage(ultiAnimation3);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(ultiTimer > 30){
|
||||||
|
setImage(ultiAnimation4);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(ultiTimer > 40){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
isUlti = false;
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void gotHit(){
|
||||||
|
if(System.currentTimeMillis() >= hitTimer && gotHit){
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
gotHit = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void block(){
|
||||||
|
if(Greenfoot.isKeyDown("k")){
|
||||||
|
isBlocking = true;
|
||||||
|
setImage(blockAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(isBlocking &! Greenfoot.isKeyDown("k")){
|
||||||
|
isBlocking = false;
|
||||||
|
setImage(defaultAnimation);
|
||||||
|
GreenfootImage image = getImage();
|
||||||
|
image.scale(250, 250);
|
||||||
|
setImage(image);
|
||||||
|
if(!schautNachRechts){
|
||||||
|
getImage().mirrorHorizontally();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -342,12 +622,27 @@ public class Player2 extends Actor
|
|||||||
walk2 = "RenRun2.png";
|
walk2 = "RenRun2.png";
|
||||||
walk3 = "RenRun3.png";
|
walk3 = "RenRun3.png";
|
||||||
walk4 = "RenRun4.png";
|
walk4 = "RenRun4.png";
|
||||||
|
dashAnimation = "RenDashForward.png";
|
||||||
|
hitAnimation = "RenHit.png";
|
||||||
|
dashAttackAnimation = "RenDashForwardAttack.png";
|
||||||
|
blockAnimation = "RenBlock.png";
|
||||||
|
shootAnimation1 = "RenShoot1.png";
|
||||||
|
shootAnimation2 = shootAnimation1;
|
||||||
|
shootAnimation3 = "RenShoot2.png";
|
||||||
|
shootAnimation4 = shootAnimation3;
|
||||||
|
ultiAnimation1 = "RenUlti1.png";
|
||||||
|
ultiAnimation2 = "RenUlti2.png";
|
||||||
|
ultiAnimation3 = "RenUlti3.png";
|
||||||
|
ultiAnimation4 = "RenUlti4.png";
|
||||||
attack2Duration = 1;
|
attack2Duration = 1;
|
||||||
speed = 6;
|
speed = 6;
|
||||||
maxLeben = 100;
|
maxLeben = 250;
|
||||||
leben = maxLeben;
|
leben = maxLeben;
|
||||||
speedFaktor = 1;
|
speedFaktor = 1;
|
||||||
speedFaktor2 = speedFaktor;
|
speedFaktor2 = speedFaktor;
|
||||||
|
vDashSpeedCharakter = 12;
|
||||||
|
maxShakra = 30;
|
||||||
|
shakra = maxShakra;
|
||||||
}
|
}
|
||||||
if(charakter == 2){
|
if(charakter == 2){
|
||||||
defaultAnimation = "Tetsu1Combo1.png";
|
defaultAnimation = "Tetsu1Combo1.png";
|
||||||
@@ -358,12 +653,27 @@ public class Player2 extends Actor
|
|||||||
walk2 = "TetsuRun2.png";
|
walk2 = "TetsuRun2.png";
|
||||||
walk3 = "TetsuRun3.png";
|
walk3 = "TetsuRun3.png";
|
||||||
walk4 = "TetsuRun4.png";
|
walk4 = "TetsuRun4.png";
|
||||||
|
dashAnimation = "TetsuDashForward.png";
|
||||||
|
hitAnimation = "TetsuHit.png";
|
||||||
|
dashAttackAnimation = "TetsuDashForwardAttack.png";
|
||||||
|
blockAnimation = "TetsuBlock.png";
|
||||||
|
shootAnimation1 = "TetsuShoot1.png";
|
||||||
|
shootAnimation2 = "TetsuShoot2.png";
|
||||||
|
shootAnimation3 = "TetsuShoot3.png";
|
||||||
|
shootAnimation4 = "TetsuShoot4.png";
|
||||||
|
ultiAnimation1 = "TetsuUlti1.png";
|
||||||
|
ultiAnimation2 = "TetsuUlti2.png";
|
||||||
|
ultiAnimation3 = "TetsuUlti3.png";
|
||||||
|
ultiAnimation4 = "TetsuUlti4.png";
|
||||||
attack2Duration = 2;
|
attack2Duration = 2;
|
||||||
speed = 4;
|
speed = 4;
|
||||||
maxLeben = 130;
|
maxLeben = 300;
|
||||||
leben = maxLeben;
|
leben = maxLeben;
|
||||||
speedFaktor = 0.5;
|
speedFaktor = 0.5;
|
||||||
speedFaktor2 = 0.75;
|
speedFaktor2 = 0.75;
|
||||||
|
vDashSpeedCharakter = 10;
|
||||||
|
maxShakra = 30;
|
||||||
|
shakra = maxShakra;
|
||||||
}
|
}
|
||||||
if(charakter == 3){
|
if(charakter == 3){
|
||||||
defaultAnimation = "HinataShoot1.png";
|
defaultAnimation = "HinataShoot1.png";
|
||||||
@@ -374,12 +684,27 @@ public class Player2 extends Actor
|
|||||||
walk2 = "HinataRun2.png";
|
walk2 = "HinataRun2.png";
|
||||||
walk3 = "HinataRun3.png";
|
walk3 = "HinataRun3.png";
|
||||||
walk4 = "HinataRun4.png";
|
walk4 = "HinataRun4.png";
|
||||||
|
dashAnimation = "HinataDashForward.png";
|
||||||
|
hitAnimation = "HinataHit.png";
|
||||||
|
dashAttackAnimation = "HinataDashForwardAttack.png";
|
||||||
|
blockAnimation = "HinataBlock.png";
|
||||||
|
shootAnimation1 = "HinataShoot1.png";
|
||||||
|
shootAnimation2 = "HinataShoot2.png";
|
||||||
|
shootAnimation3 = "HinataShoot3.png";
|
||||||
|
shootAnimation4 = "HinataShoot4.png";
|
||||||
|
ultiAnimation1 = "HinataUlti1.png";
|
||||||
|
ultiAnimation2 = "HinataUlti2.png";
|
||||||
|
ultiAnimation3 = "HinataUlti3.png";
|
||||||
|
ultiAnimation4 = "HinataUlti4.png";
|
||||||
attack2Duration = 1;
|
attack2Duration = 1;
|
||||||
speed = 8;
|
speed = 8;
|
||||||
maxLeben = 80;
|
maxLeben = 200;
|
||||||
leben = maxLeben;
|
leben = maxLeben;
|
||||||
speedFaktor = 2;
|
speedFaktor = 2;
|
||||||
speedFaktor2 = 8;
|
speedFaktor2 = 8;
|
||||||
|
vDashSpeedCharakter = 14;
|
||||||
|
maxShakra = 30;
|
||||||
|
shakra = maxShakra;
|
||||||
}
|
}
|
||||||
setImage(defaultAnimation);
|
setImage(defaultAnimation);
|
||||||
GreenfootImage image = getImage();
|
GreenfootImage image = getImage();
|
||||||
@@ -387,4 +712,6 @@ public class Player2 extends Actor
|
|||||||
setImage(image);
|
setImage(image);
|
||||||
getImage().mirrorHorizontally();
|
getImage().mirrorHorizontally();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,8 +11,26 @@ dependency10.from=MyWorld
|
|||||||
dependency10.to=Picture
|
dependency10.to=Picture
|
||||||
dependency10.type=UsesDependency
|
dependency10.type=UsesDependency
|
||||||
dependency11.from=MyWorld
|
dependency11.from=MyWorld
|
||||||
dependency11.to=EndWorld
|
dependency11.to=Projectile
|
||||||
dependency11.type=UsesDependency
|
dependency11.type=UsesDependency
|
||||||
|
dependency12.from=MyWorld
|
||||||
|
dependency12.to=Projectile2
|
||||||
|
dependency12.type=UsesDependency
|
||||||
|
dependency13.from=MyWorld
|
||||||
|
dependency13.to=EndWorld
|
||||||
|
dependency13.type=UsesDependency
|
||||||
|
dependency14.from=Projectile2
|
||||||
|
dependency14.to=Player2
|
||||||
|
dependency14.type=UsesDependency
|
||||||
|
dependency15.from=Projectile2
|
||||||
|
dependency15.to=Player1
|
||||||
|
dependency15.type=UsesDependency
|
||||||
|
dependency16.from=Projectile
|
||||||
|
dependency16.to=Player1
|
||||||
|
dependency16.type=UsesDependency
|
||||||
|
dependency17.from=Projectile
|
||||||
|
dependency17.to=Player2
|
||||||
|
dependency17.type=UsesDependency
|
||||||
dependency2.from=StartWorld
|
dependency2.from=StartWorld
|
||||||
dependency2.to=Picture
|
dependency2.to=Picture
|
||||||
dependency2.type=UsesDependency
|
dependency2.type=UsesDependency
|
||||||
@@ -37,13 +55,13 @@ dependency8.type=UsesDependency
|
|||||||
dependency9.from=MyWorld
|
dependency9.from=MyWorld
|
||||||
dependency9.to=Lebensanzeige
|
dependency9.to=Lebensanzeige
|
||||||
dependency9.type=UsesDependency
|
dependency9.type=UsesDependency
|
||||||
editor.fx.0.height=678
|
editor.fx.0.height=686
|
||||||
editor.fx.0.width=604
|
editor.fx.0.width=1294
|
||||||
editor.fx.0.x=682
|
editor.fx.0.x=-7
|
||||||
editor.fx.0.y=0
|
editor.fx.0.y=-7
|
||||||
height=686
|
height=26
|
||||||
package.numDependencies=11
|
package.numDependencies=17
|
||||||
package.numTargets=9
|
package.numTargets=11
|
||||||
project.charset=UTF-8
|
project.charset=UTF-8
|
||||||
publish.hasSource=false
|
publish.hasSource=false
|
||||||
publish.locked=true
|
publish.locked=true
|
||||||
@@ -65,6 +83,20 @@ target1.type=ClassTarget
|
|||||||
target1.width=120
|
target1.width=120
|
||||||
target1.x=0
|
target1.x=0
|
||||||
target1.y=0
|
target1.y=0
|
||||||
|
target10.height=70
|
||||||
|
target10.name=MyWorld
|
||||||
|
target10.showInterface=false
|
||||||
|
target10.type=ClassTarget
|
||||||
|
target10.width=120
|
||||||
|
target10.x=0
|
||||||
|
target10.y=0
|
||||||
|
target11.height=70
|
||||||
|
target11.name=Projectile
|
||||||
|
target11.showInterface=false
|
||||||
|
target11.type=ClassTarget
|
||||||
|
target11.width=120
|
||||||
|
target11.x=0
|
||||||
|
target11.y=0
|
||||||
target2.height=70
|
target2.height=70
|
||||||
target2.name=EndWorld
|
target2.name=EndWorld
|
||||||
target2.showInterface=false
|
target2.showInterface=false
|
||||||
@@ -87,21 +119,21 @@ target4.width=120
|
|||||||
target4.x=0
|
target4.x=0
|
||||||
target4.y=0
|
target4.y=0
|
||||||
target5.height=70
|
target5.height=70
|
||||||
target5.name=StartWorld
|
target5.name=Projectile2
|
||||||
target5.showInterface=false
|
target5.showInterface=false
|
||||||
target5.type=ClassTarget
|
target5.type=ClassTarget
|
||||||
target5.width=120
|
target5.width=120
|
||||||
target5.x=0
|
target5.x=0
|
||||||
target5.y=0
|
target5.y=0
|
||||||
target6.height=70
|
target6.height=70
|
||||||
target6.name=Player2
|
target6.name=StartWorld
|
||||||
target6.showInterface=false
|
target6.showInterface=false
|
||||||
target6.type=ClassTarget
|
target6.type=ClassTarget
|
||||||
target6.width=120
|
target6.width=120
|
||||||
target6.x=0
|
target6.x=0
|
||||||
target6.y=0
|
target6.y=0
|
||||||
target7.height=70
|
target7.height=70
|
||||||
target7.name=Player1
|
target7.name=Player2
|
||||||
target7.showInterface=false
|
target7.showInterface=false
|
||||||
target7.type=ClassTarget
|
target7.type=ClassTarget
|
||||||
target7.width=120
|
target7.width=120
|
||||||
@@ -115,14 +147,14 @@ target8.width=120
|
|||||||
target8.x=0
|
target8.x=0
|
||||||
target8.y=0
|
target8.y=0
|
||||||
target9.height=70
|
target9.height=70
|
||||||
target9.name=MyWorld
|
target9.name=Player1
|
||||||
target9.showInterface=false
|
target9.showInterface=false
|
||||||
target9.type=ClassTarget
|
target9.type=ClassTarget
|
||||||
target9.width=120
|
target9.width=120
|
||||||
target9.x=0
|
target9.x=0
|
||||||
target9.y=0
|
target9.y=0
|
||||||
version=3.1.0
|
version=3.1.0
|
||||||
width=1294
|
width=158
|
||||||
world.lastInstantiated=StartWorld
|
world.lastInstantiated=StartWorld
|
||||||
xPosition=0
|
xPosition=0
|
||||||
yPosition=0
|
yPosition=0
|
||||||
|
|||||||