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SMIMS_2026_1/fighter/MyWorld.ctxt
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2026-09-17 20:00:38 +02:00

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#BlueJ class context
comment0.target=MyWorld
comment0.text=\r\n\ Write\ a\ description\ of\ class\ MyWorld\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=pCharakterP1\ pCharakterP2
comment1.target=MyWorld(int,\ int)
comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ MyWorld.\r\n\ \r\n
comment10.params=
comment10.target=void\ ultiP1()
comment11.params=
comment11.target=void\ ultiP2()
comment12.params=
comment12.target=void\ ultiAnimationP1()
comment13.params=
comment13.target=void\ ultiAnimationP2()
comment14.params=
comment14.target=void\ charakterP1()
comment15.params=
comment15.target=void\ charakterP2()
comment2.params=
comment2.target=void\ prepare()
comment2.text=\r\n\ Prepare\ the\ world\ for\ the\ start\ of\ the\ program.\r\n\ That\ is\:\ create\ the\ initial\ objects\ and\ add\ them\ to\ the\ world.\r\n
comment3.params=
comment3.target=void\ act()
comment4.params=
comment4.target=void\ gameEnd()
comment5.params=
comment5.target=void\ lebensAnzeige()
comment6.params=
comment6.target=void\ shakra()
comment7.params=
comment7.target=void\ updateTimersP1()
comment8.params=
comment8.target=void\ shootP1()
comment9.params=
comment9.target=void\ shootP2()
numComments=16