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SMIMS_2026_2/SMIMS-Game/GameOverWorld.java
T

45 lines
1.1 KiB
Java

import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class GameOverWorld here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class GameOverWorld extends World
{
/**
* Constructor for objects of class GameOverWorld.
*
*/
int score;
public GameOverWorld(int score)
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(400, 600, 1);
this.score = score;
prepare();
}
/**
* Prepare the world for the start of the program.
* That is: create the initial objects and add them to the world.
*/
private void prepare()
{
Button button = new Button();
addObject(button,200,520);
button.setImage("Neustart.png");
showScore();
}
public void showScore(){
Color hintergrundFarbe = new Color(0,0,0,0);
GreenfootImage scoreBild = new GreenfootImage("" + score, 75, Color.WHITE, hintergrundFarbe);
Score score3 = new Score();
addObject(score3,200,76);
score3.setImage(scoreBild);
}
}