import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class MovingPlattform here. * * @author (your name) * @version (a version number or a date) */ public class MovingPlattform extends Plattform { int speed; int temp=0; public MovingPlattform(int pSpeed) { speed= pSpeed; } /** * Act - do whatever the MovingPlattform wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { // Add your action code here. this.bewege(); this.bewegeSpielerMit(); super.act(); } public void bewege() { MyWorld theWorld= (MyWorld) this.getWorld(); this.setLocation(this.getX()+speed, this.getY()); if(this.getX()<5 || this.getX()>=theWorld.getWidth()-5) { speed=speed*(-1); } } public void bewegeSpielerMit() { if(this.PlayerOnPlattform()) { World theWorld= this.getWorld(); Player DerSpieler = theWorld.getObjects(Player.class).get(0); if(DerSpieler!=null) { DerSpieler.setLocation(DerSpieler.getX()+speed*2, DerSpieler.getY()); } } } }