import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class PlayerTestWorld here. * * @author (your name) * @version (a version number or a date) */ public class PlayerTestWorld extends World { /** * Constructor for objects of class PlayerTestWorld. * */ public PlayerTestWorld() { // Create a new world with 600x400 cells with a cell size of 1x1 pixels. super(600, 400, 1); prepare(); } /** * Prepare the world for the start of the program. * That is: create the initial objects and add them to the world. */ private void prepare() { Ground ground = new Ground(); addObject(ground,260,375); Player player = new Player(); addObject(player,264,237); } }