import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class UI here. * * @author (your name) * @version (a version number or a date) */ public class Score extends Actor { int timer; /** * Act - do whatever the UI wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { timer++; draw_score(); } public void draw_score(){ setImage(new GreenfootImage("Score:" + calculate_score(), 24, Color.WHITE, Color.BLACK)); } public int calculate_score(){ return timer/60; } }