import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class PowerUps here. * * @author (your name) * @version (a version number or a date) */ public class PowerUps extends Actor { int duration; public void act() { touchedByPlayer(); } public void touchedByPlayer(){ if (getIntersectingObjects(Player.class).size() > 0){ collect(); getWorld().removeObject(this); } } void collect(){ Player player = getIntersectingObjects(Player.class).get(0); player.reveivePowerUp(duration, "dummy"); } }