import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class HealthItem here. * * @author (your name) * @version (a version number or a date) */ public class HealthItem extends PowerUps { public void act() { moveDown(); touchedByPlayer(); if (deleteAfterActCycle){ getWorld().removeObject(this); } } @Override void collect(){ Player player = getIntersectingObjects(Player.class).get(0); player.receivePowerUp(duration, "Heal"); } }