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40 Commits

Author SHA1 Message Date
Jonas df41cd63c3 Score im EndScreen ist jetzt besser zentriert 2026-09-17 16:19:22 +02:00
Jonas 18f6594ec7 Jump Boost stärke etwas reduziert 2026-09-17 16:15:43 +02:00
Marlie c52ba44c44 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/MyWorld.class
#	SMIMS-Game/SpikedPlattform.class
#	SMIMS-Game/SpikedPlattform.java
#	SMIMS-Game/project.greenfoot
2026-09-17 16:08:24 +02:00
Marlie 8a15fa5a51 Bilder, Score Anzeige und Dauer der Plattform 2026-09-17 16:06:17 +02:00
Caspar c0b6517f14 spiked fix 2026-09-17 12:40:49 +02:00
Marlie 40d5295716 Fix: Ground 2026-09-17 12:34:32 +02:00
Caspar 153f710a44 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/MyWorld.class
#	SMIMS-Game/project.greenfoot
2026-09-17 12:23:08 +02:00
Caspar d84b853b65 +Ground Fix 2026-09-17 12:22:38 +02:00
Jonas bd0e81a2f7 Jump Boost stärke etwas reduziert 2026-09-17 12:21:48 +02:00
Jonas a36481e098 Fix: EnemyProjectile wird auch am rechten bildschirmrand gelöscht 2026-09-17 12:06:52 +02:00
Jonas c97dcde07a Merge remote-tracking branch 'origin/main' 2026-09-17 12:02:39 +02:00
Jonas 4d5e6ad567 Enemy dreht sich jetzt immer in die Richtung des Spielers 2026-09-17 12:02:30 +02:00
Marlie 69e753d5a8 Merge remote-tracking branch 'origin/main' 2026-09-17 11:55:57 +02:00
Marlie a7cfa6923a Enemy Right Bild 2026-09-17 11:55:46 +02:00
Jonas fe6d466cd6 Merge remote-tracking branch 'origin/main' 2026-09-17 11:49:22 +02:00
Jonas 047fe9597d Herzen werden jetzt immer über den Platformen angezeigt 2026-09-17 11:49:14 +02:00
Caspar af551a1a57 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/MyWorld.class
#	SMIMS-Game/project.greenfoot
2026-09-17 11:40:04 +02:00
Caspar dc85fd679b +Breaking Plattforms Spawn 2026-09-17 11:39:38 +02:00
Marlie 8ae09335c0 Player Drehung und Enemy Größe 2026-09-17 11:35:44 +02:00
Marlie c1de4dad10 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/project.greenfoot
2026-09-17 11:21:27 +02:00
Marlie fe9208291f Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/project.greenfoot
2026-09-17 11:18:20 +02:00
Caspar 1fbc555d31 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/MyWorld.java
#	SMIMS-Game/project.greenfoot
2026-09-17 11:16:31 +02:00
Marlie 2e11569755 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/MyWorld.class
#	SMIMS-Game/MyWorld.java
#	SMIMS-Game/project.greenfoot
2026-09-17 11:15:39 +02:00
Caspar b5bbd00cc1 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/MyWorld.class
#	SMIMS-Game/Player.class
#	SMIMS-Game/Player.java
#	SMIMS-Game/project.greenfoot
2026-09-17 11:13:42 +02:00
Jonas 97c8d5641e Items werden automatisch erzeugt 2026-09-17 11:11:22 +02:00
Marlie 964725a81c Textures und BreakingPlatform Änderung 2026-09-17 11:11:14 +02:00
Caspar aa07effa13 +Flower Png 2026-09-17 11:10:46 +02:00
Jonas 6ab5576115 Lebensanzeige wird wieder aufgefüllt, wenn healthItems aufgesammelt werden 2026-09-17 10:35:22 +02:00
Jonas f70e394f01 Merge remote-tracking branch 'origin/main' 2026-09-17 10:06:06 +02:00
Jonas 9a0d7e7f7a Fix: Game crasht nicht mehr bei damage auf 0 Leben und PowerUps werden wieder gelöscht wenn sie den unteren Fensterrand 2026-09-17 10:05:50 +02:00
Marlie f1bb70a2a2 Merge remote-tracking branch 'origin/main' 2026-09-17 09:54:47 +02:00
Marlie 1796607c93 Lebensanzeige hinzugefügt 2026-09-17 09:54:27 +02:00
Jonas 5cf095c370 Fix: game crasht nicht mehr bei damage 2026-09-17 09:52:17 +02:00
Jonas ddba231979 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/Groundflower.class
#	SMIMS-Game/Groundflower.java
#	SMIMS-Game/MyWorld.class
#	SMIMS-Game/Player.class
#	SMIMS-Game/Player.java
#	SMIMS-Game/project.greenfoot
2026-09-17 09:44:40 +02:00
Jonas c0c5151c41 PowerUp Items bewegen sich jetzt nach unten und lösen auch nur noch das richtige PowerUp aus 2026-09-17 09:39:47 +02:00
Caspar 236a363572 +Flower Png 2026-09-17 09:29:14 +02:00
Caspar 6215bff73d Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/MyWorld.class
#	SMIMS-Game/MyWorld.java
#	SMIMS-Game/Player.class
#	SMIMS-Game/project.greenfoot
2026-09-17 09:28:50 +02:00
Caspar c719e5b053 Fix Health 2026-09-17 09:24:04 +02:00
Jonas 3d047538f1 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/project.greenfoot
2026-09-16 17:50:06 +02:00
Jonas a39e816038 Gegner werden jetzt in MyWorld gespawned 2026-09-16 17:49:43 +02:00
56 changed files with 354 additions and 219 deletions
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+8 -4
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@@ -1,7 +1,11 @@
#BlueJ class context
comment0.target=Enemy
comment1.params=
comment1.target=void\ act()
comment1.params=targetX\ targetY
comment1.target=Enemy(int,\ int)
comment2.params=
comment2.target=void\ shootAtPlayer()
numComments=3
comment2.target=void\ act()
comment3.params=targetX\ targetY
comment3.target=void\ moveToTargetLocation(int,\ int)
comment4.params=
comment4.target=void\ shootAtPlayer()
numComments=5
+7 -2
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@@ -34,9 +34,14 @@ public class Enemy extends Actor
}
public void shootAtPlayer(){
shootTimer++;
if (shootTimer >= 100){
Player player = getWorld().getObjects(Player.class).get(0);
shootTimer++;
if (player.getX() - getX() < 0){
setImage("Enemy.png");
} else if (player.getX() - getX() > 0){
setImage("EnemyRight.png");
}
if (shootTimer >= 100){
EnemyProjectile enemyProjectile = new EnemyProjectile();
getWorld().addObject(enemyProjectile, getX(), getY());
enemyProjectile.turnTowards(player.getX(), player.getY());
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+1 -1
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@@ -26,7 +26,7 @@ public class EnemyProjectile extends Projectile
return false;
}
//Check X-Value
if (getX() <= 0 || getX() >= getWorld().getHeight()-1){
if (getX() <= 0 || getX() >= getWorld().getWidth()-1){
return false;
}
return true;
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+5 -4
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@@ -1,10 +1,11 @@
#BlueJ class context
comment0.target=GameOverWorld
comment0.text=\r\n\ Write\ a\ description\ of\ class\ GameOverWorld\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=GameOverWorld()
comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ GameOverWorld.\r\n\ \r\n
comment1.params=score
comment1.target=GameOverWorld(int)
comment2.params=
comment2.target=void\ prepare()
comment2.text=\r\n\ Prepare\ the\ world\ for\ the\ start\ of\ the\ program.\r\n\ That\ is\:\ create\ the\ initial\ objects\ and\ add\ them\ to\ the\ world.\r\n
numComments=3
comment3.params=
comment3.target=void\ showScore()
numComments=4
+13 -2
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@@ -13,10 +13,12 @@ public class GameOverWorld extends World
* Constructor for objects of class GameOverWorld.
*
*/
public GameOverWorld()
int score;
public GameOverWorld(int score)
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(400, 600, 1);
this.score = score;
prepare();
}
@@ -27,7 +29,16 @@ public class GameOverWorld extends World
private void prepare()
{
Button button = new Button();
addObject(button,200,320);
addObject(button,200,520);
button.setImage("Neustart.png");
showScore();
}
public void showScore(){
Color hintergrundFarbe = new Color(0,0,0,0);
GreenfootImage scoreBild = new GreenfootImage("" + score, 75, Color.WHITE, hintergrundFarbe);
Score score3 = new Score();
addObject(score3,200,72);
score3.setImage(scoreBild);
}
}
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+1 -3
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@@ -6,6 +6,4 @@ comment1.target=void\ act()
comment1.text=\r\n\ Act\ -\ do\ whatever\ the\ StarPowerUp\ wants\ to\ do.\ This\ method\ is\ called\ whenever\r\n\ the\ 'Act'\ or\ 'Run'\ button\ gets\ pressed\ in\ the\ environment.\r\n
comment2.params=
comment2.target=void\ collect()
comment3.params=
comment3.target=void\ bewegeNachUnten()
numComments=4
numComments=3
+7 -14
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@@ -8,30 +8,23 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/
public class Groundflower extends PowerUps
{
int duration= 60*8; //15 Sekunden
int duration= 60*4; //15 Sekunden
/**
* Act - do whatever the StarPowerUp wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
bewegeNachUnten();
this.touchedByPlayer();
// Add your action code here.
moveDown();
touchedByPlayer();
if (deleteAfterActCycle){
getWorld().removeObject(this);
}
}
@ Override void collect()
{
Player player = getIntersectingObjects(Player.class).get(0);
player.reveivePowerUp(duration, "GroundPower");
}
public void bewegeNachUnten()
{
this.setLocation(this.getX(), this.getY()+2);
if(this.getY()>=this.getWorld().getHeight())
{
this.getWorld().removeObject(this);
}
player.receivePowerUp(duration, "GroundPower");
}
}
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+5 -2
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@@ -8,14 +8,17 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/
public class HealthItem extends PowerUps
{
int duration = 60*60;
public void act()
{
moveDown();
touchedByPlayer();
if (deleteAfterActCycle){
getWorld().removeObject(this);
}
}
@Override void collect(){
Player player = getIntersectingObjects(Player.class).get(0);
player.reveivePowerUp(duration, "Heal");
player.receivePowerUp(duration, "Heal");
}
}
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-8
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@@ -1,8 +0,0 @@
#BlueJ class context
comment0.target=Healthbar
comment0.text=\r\n\ Write\ a\ description\ of\ class\ Healthbar\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment2.params=
comment2.target=void\ draw_health()
numComments=3
-20
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@@ -1,20 +0,0 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Healthbar here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Healthbar extends Actor
{
public void act()
{
draw_health();
}
public void draw_health(){
Player player = getWorld().getObjects(Player.class).get(0);
setImage(new GreenfootImage("Health:" + player.health, 24, Color.WHITE, Color.BLACK));
}
}
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+6 -2
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@@ -8,14 +8,18 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/
public class JumpBoostItem extends PowerUps
{
int duration = 60*60;
int duration = 60*5;
public void act()
{
moveDown();
touchedByPlayer();
if (deleteAfterActCycle){
getWorld().removeObject(this);
}
}
@Override void collect(){
Player player = getIntersectingObjects(Player.class).get(0);
player.reveivePowerUp(duration, "JumpBoost");
player.receivePowerUp(duration, "JumpBoost");
}
}
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+1 -1
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@@ -46,7 +46,7 @@ public class MovingPlattform extends Plattform
Player DerSpieler = theWorld.getObjects(Player.class).get(0);
if(DerSpieler!=null)
{
DerSpieler.setLocation(DerSpieler.getX()+speed*3, DerSpieler.getY());
DerSpieler.setLocation(DerSpieler.getX()+speed*2, DerSpieler.getY());
}
}
}
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+10 -4
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@@ -10,9 +10,15 @@ comment2.text=\r\n\ Prepare\ the\ world\ for\ the\ start\ of\ the\ program.\r\n\
comment3.params=
comment3.target=void\ act()
comment4.params=
comment4.target=void\ projectile()
comment4.target=void\ drawNewHearts()
comment5.params=
comment5.target=void\ targetingProjectile()
comment5.target=void\ spawnItems()
comment6.params=
comment6.target=void\ showScore()
numComments=7
comment6.target=void\ spawnEnemies()
comment7.params=
comment7.target=void\ projectile()
comment8.params=
comment8.target=void\ targetingProjectile()
comment9.params=
comment9.target=void\ showScore()
numComments=10
+71 -21
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@@ -9,10 +9,12 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class MyWorld extends World
{
int PlattformCountdown;
int timer = 300; //Zeit, bevor das erste Projektil auftaucht
int timer = 600; //Zeit, bevor das erste Projektil auftaucht
//kann später noch beliebig angepasst werden
int targetTimer = 1000;
int time = 0;
int enemyTimer;
int itemTimer;
int score = 0;
/**
* Constructor for objects of class MyWorld.
@@ -33,12 +35,12 @@ public class MyWorld extends World
{
Player player = new Player();
addObject(player,302,320);
Score score = new Score();
addObject(score, 200, 30);
score.setImage("Score1.png");
Score score1 = new Score();
addObject(score1, 200, 60);
score1.setImage("Score2.png");
addObject(score1, 200, 30);
score1.setImage("Score1.png");
Score score2 = new Score();
addObject(score2, 200, 60);
score2.setImage("Score2.png");
Plattform plattform = new Plattform();
addObject(plattform,285,577);
plattform.setLocation(286,492);
@@ -56,14 +58,14 @@ public class MyWorld extends World
plattform2.setLocation(320,367);
plattform2.setLocation(312,371);
plattform2.setLocation(308,382);
Healthbar healthbar = new Healthbar();
addObject(healthbar,50,50);
Heart heart = new Heart();
addObject(heart,371,27);
Heart heart2 = new Heart();
addObject(heart2,343,27);
Heart heart3 = new Heart();
addObject(heart3,314,27);
addObject(new TemporaryGround(60*8), 200, 575);
}
public void act()
@@ -71,49 +73,96 @@ public class MyWorld extends World
if (getObjects(Score.class).size() > 0){
removeObjects(getObjects(Score.class));
}
Score score = new Score();
addObject(score, 200, 30);
score.setImage("Score1.png");
Score score1 = new Score();
addObject(score1, 200, 60);
score1.setImage("Score2.png");
addObject(score1, 200, 30);
score1.setImage("Score1.png");
Score score2 = new Score();
addObject(score2, 200, 60);
score2.setImage("Score2.png");
showScore();
projectile();
spawnEnemies();
targetingProjectile();
spawnItems();
drawNewHearts();
if(PlattformCountdown==0) //Damit in regelmäßigen Abständen auf jeden Fall eine Plattform auftaucht
{
addObject(new Plattform(), Greenfoot.getRandomNumber(400), 5);
addObject(new Plattform(), 1+Greenfoot.getRandomNumber(398), 5);
PlattformCountdown=50;
}
PlattformCountdown--;
if(Greenfoot.getRandomNumber(100000)>=99800)
{
addObject(new Plattform(), Greenfoot.getRandomNumber(400), 5);
addObject(new Plattform(), 1+Greenfoot.getRandomNumber(398), 5);
}
if(Greenfoot.getRandomNumber(100000)>=99900)
{
addObject(new MovingPlattform(2), Greenfoot.getRandomNumber(400), 6); //Nach Rechts bewegende Plattform
addObject(new MovingPlattform(1), 1+Greenfoot.getRandomNumber(398), 6); //Nach Rechts bewegende Plattform
}
if(Greenfoot.getRandomNumber(100000)>=99900)
{
addObject(new MovingPlattform(-2), Greenfoot.getRandomNumber(400), 6); //Nach Links bewegende Plattform
addObject(new MovingPlattform(-1), 1+Greenfoot.getRandomNumber(398), 6); //Nach Links bewegende Plattform
}
if(Greenfoot.getRandomNumber(100000)>=99750)
{
addObject(new BreakingPlattform(50), Greenfoot.getRandomNumber(400), 6); //Nach Links bewegende Plattform
addObject(new BreakingPlattform(50), 1+Greenfoot.getRandomNumber(398), 6); //Nach Links bewegende Plattform
}
if(Greenfoot.getRandomNumber(100000)>=99750)
{
addObject(new SpikedPlattform(100), Greenfoot.getRandomNumber(400), 6); //Nach Links bewegende Plattform
addObject(new SpikedPlattform(40), 1+Greenfoot.getRandomNumber(398), 6); //Nach Links bewegende Plattform
}
}
public void drawNewHearts(){
Player player = getObjects(Player.class).get(0);
removeObjects(getObjects(Heart.class));
Heart heart = new Heart();
addObject(heart,371,27);
if (player.health >= 2){
Heart heart2 = new Heart();
addObject(heart2,343,27);
}
if (player.health == 3){
Heart heart3 = new Heart();
addObject(heart3,314,27);
}
}
public void spawnItems(){
itemTimer++;
if (itemTimer >= 575){
itemTimer = 0;
switch (Greenfoot.getRandomNumber(3)){
case 0:
Groundflower groundF = new Groundflower();
addObject(groundF, Greenfoot.getRandomNumber(getWidth()-100)+50,0);
break;
case 1:
HealthItem healthItem = new HealthItem();
addObject(healthItem, Greenfoot.getRandomNumber(getWidth()-100)+50,0);
break;
case 2:
JumpBoostItem jumpBoostItem = new JumpBoostItem();
addObject(jumpBoostItem, Greenfoot.getRandomNumber(getWidth()-100)+50,0);
break;
}
}
}
public void spawnEnemies(){
enemyTimer++;
if (enemyTimer >= 420){
Enemy enemy = new Enemy(Greenfoot.getRandomNumber(getWidth() - 50) + 25, Greenfoot.getRandomNumber(getHeight()/2) + 15);
addObject(enemy, Greenfoot.getRandomNumber(getWidth()-100)+50,0);
enemyTimer = 0;
}
}
public void projectile(){
if(timer == 0){
Projectile projectile = new Projectile();
addObject(projectile,Greenfoot.getRandomNumber(300)+50,0);
timer = 300; //zeitlicher Abstand
timer = 600; //zeitlicher Abstand
}
else{
timer = timer - 1;
@@ -136,4 +185,5 @@ public class MyWorld extends World
score = time/60;
showText("" + score, 200, 60);
}
}
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+3 -3
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@@ -40,10 +40,10 @@ public class Plattform extends Actor
public boolean PlayerOnPlattform()
{
Player Spieler= (Player) getOneIntersectingObject(Player.class);
if(this.isTouching(Player.class))
Player Spieler= (Player) this.getWorld().getObjects(Player.class).get(0);
if(Spieler.getX()+(Spieler.getImage().getWidth()/2)>=this.getX()-(this.getImage().getWidth()/2) && Spieler.getX()-(Spieler.getImage().getWidth()/2)<=this.getX()+(this.getImage().getWidth()/2))
{
if(Spieler.getY()<this.getY()-20)
if(Spieler.getY()+(Spieler.getImage().getHeight()/2)<=this.getY()-(this.getImage().getHeight()/2) && Spieler.getY()+(Spieler.getImage().getHeight()/2)>=this.getY()-(this.getImage().getHeight()/2))
{
return true;
}
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+4 -2
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@@ -3,6 +3,8 @@ comment0.target=Player
comment0.text=\r\n\ Write\ a\ description\ of\ class\ Player\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment10.params=
comment10.target=void\ playerRotation()
comment2.params=
comment2.target=void\ moveLeftAndRight()
comment3.params=
@@ -18,5 +20,5 @@ comment7.target=void\ checkHealth()
comment8.params=
comment8.target=void\ handlePowerUps()
comment9.params=duration\ type
comment9.target=void\ reveivePowerUp(int,\ java.lang.String)
numComments=10
comment9.target=void\ receivePowerUp(int,\ java.lang.String)
numComments=11
+23 -10
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@@ -12,7 +12,7 @@ public class Player extends Actor
int health = MAX_HEALTH;
int jumpBoostDuration = -1;
int jumpBoostStrength = 5;
int jumpBoostStrength = 3;
boolean projectileReady = false;
int projectileTimer;
@@ -34,10 +34,12 @@ public class Player extends Actor
handlePowerUps();
shootProjectile();
checkHealth();
playerRotation();
//Check ob der Spieler am unteren Fensterrand ist
if (getY()+1 >= getWorld().getHeight()){
Greenfoot.setWorld(new GameOverWorld());
MyWorld world = (MyWorld) getWorld();
Greenfoot.setWorld(new GameOverWorld(world.score));
}
//Check ob der Spieler an der Seite vom Fenster ist
if (getX() <= 0){
@@ -53,11 +55,13 @@ public class Player extends Actor
if (Greenfoot.isKeyDown("a"))
{
setLocation(getX() - speed, getY());
setImage("Player.png");
}
if (Greenfoot.isKeyDown("d"))
{
setLocation(getX() + speed, getY());
setImage("Player.png");
}
}
@@ -118,17 +122,14 @@ public class Player extends Actor
health--;
getWorld().removeObjects(getIntersectingObjects(Projectile.class));
getWorld().removeObjects(getIntersectingObjects(Enemy.class));
getWorld().removeObjects(getIntersectingObjects(Spike.class));
getWorld().removeObject(getWorld().getObjects(Heart.class).get(0));
//if(health<=2){
// getWorld().removeObject(getWorld().getObjects(Heart.class).get(0));
//}
getWorld().removeObjects(getWorld().getObjects(Spike.class));
}
}
public void checkHealth(){
if (health <= 0){
Greenfoot.setWorld(new GameOverWorld());
MyWorld world = (MyWorld) getWorld();
Greenfoot.setWorld(new GameOverWorld(world.score));
}
}
@@ -140,7 +141,7 @@ public class Player extends Actor
}
}
public void reveivePowerUp(int duration, String type){
public void receivePowerUp(int duration, String type){
switch(type){
case "dummy":
break;
@@ -148,10 +149,12 @@ public class Player extends Actor
currentJumpStrength = defaultJumpStrength;
currentJumpStrength += jumpBoostStrength;
jumpBoostDuration = duration;
break;
case "Heal":
if (health < MAX_HEALTH){
health++;
}
break;
case "GroundPower":
World theWorld= this.getWorld();
if(!theWorld.getObjects(TemporaryGround.class).isEmpty())
@@ -160,8 +163,18 @@ public class Player extends Actor
}
else
{
theWorld.addObject((new TemporaryGround(duration)), 200, 550);
theWorld.addObject((new TemporaryGround(duration)), 200, 575);
}
break;
}
}
public void playerRotation(){
if(Greenfoot.isKeyDown("a")){
setImage("PlayerLeft.png");
}
if(Greenfoot.isKeyDown("d")){
setImage("Player.png");
}
}
}
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+3 -2
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@@ -8,6 +8,7 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/
public class PlayerProjectile extends Actor
{
boolean deleteAfterActCycle = false;
/**
* Act - do whatever the PlayerProjectile wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
@@ -16,7 +17,7 @@ public class PlayerProjectile extends Actor
{
move(7);
checkForEnemyCollision();
if (!isProjectileOnScreen()){
if (deleteAfterActCycle || !isProjectileOnScreen()){
getWorld().removeObject(this);
}
}
@@ -24,7 +25,7 @@ public class PlayerProjectile extends Actor
public void checkForEnemyCollision(){
if (getOneIntersectingObject(Enemy.class) != null){
getWorld().removeObject(getOneIntersectingObject(Enemy.class));
getWorld().removeObject(this);
deleteAfterActCycle = true;
}
}
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+3 -1
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@@ -7,4 +7,6 @@ comment2.params=
comment2.target=void\ touchedByPlayer()
comment3.params=
comment3.target=void\ collect()
numComments=4
comment4.params=
comment4.target=void\ moveDown()
numComments=5
+17 -2
View File
@@ -9,20 +9,35 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class PowerUps extends Actor
{
int duration;
boolean deleteAfterActCycle = false;
public void act()
{
moveDown();
touchedByPlayer();
if (deleteAfterActCycle){
getWorld().removeObject(this);
}
}
public void touchedByPlayer(){
if (getIntersectingObjects(Player.class).size() > 0){
collect();
getWorld().removeObject(this);
deleteAfterActCycle = true;
}
}
void collect(){
Player player = getIntersectingObjects(Player.class).get(0);
player.reveivePowerUp(duration, "dummy");
player.receivePowerUp(duration, "dummy");
}
public void moveDown()
{
setLocation(this.getX(), this.getY()+2);
if(this.getY() >= getWorld().getHeight()-1)
{
deleteAfterActCycle = true;
}
}
}
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@@ -36,10 +36,6 @@ public class SpikedPlattform extends Plattform
{
this.spikeTheSurface();
}
if(isSpiked && this.PlayerOnPlattform())
{
Greenfoot.setWorld(new GameOverWorld());
}
super.act();
}
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+1 -1
View File
@@ -26,7 +26,7 @@ public class StartWorld extends World
private void prepare()
{
Button button = new Button();
addObject(button,200,320);
addObject(button,200,310);
button.setImage("Start.png");
}
}
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+3 -1
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@@ -12,4 +12,6 @@ comment4.params=
comment4.target=void\ noMoreWarning()
comment5.params=pDuration
comment5.target=void\ RefreshLifeToDuration(int)
numComments=6
comment6.params=
comment6.target=void\ Buffer()
numComments=7
+14 -2
View File
@@ -23,6 +23,7 @@ public class TemporaryGround extends Plattform
public void act()
{
// Add your action code here.
this.Buffer();
Lebensdauer--;
if(Lebensdauer==0)
{
@@ -40,14 +41,14 @@ public class TemporaryGround extends Plattform
public void warning()
{
this.setImage("TemporaryIsBreaking.png");
this.setImage("BreakingGround.png");
warningHasHappend=true;
deWarningHasHappend=false;
}
public void noMoreWarning()
{
this.setImage("TemporaryGround.png");
this.setImage("Ground.png");
warningHasHappend=false;
deWarningHasHappend=true;
}
@@ -56,4 +57,15 @@ public class TemporaryGround extends Plattform
{
Lebensdauer=pDuration;
}
public void Buffer()
{
{
Player player= this.getWorld().getObjects(Player.class).get(0);
if(this.intersects(player))
{
player.setLocation(player.getX(), this.getY()-this.getImage().getHeight()-5);
}
}
}
}
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+149 -104
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@@ -1,153 +1,177 @@
#Greenfoot project file
class.BreakingPlattform.image=Breaking1.png
class.Button.image=button-red.png
class.GameOverWorld.image=GameOverBackground.png
class.Enemy.image=Enemy.png
class.EnemyProjectile.image=EnemyProjectile.png
class.GameOverWorld.image=JUMP\ \u2018N\u2019\ RUNj.png
class.Ground.image=weave.jpg
class.Groundflower.image=flower2.png
class.HealthItem.image=Health.png
class.Heart.image=Health.png
class.JumpBoostItem.image=mushroom.png
class.MovingPlattform.image=Platform1.png
class.MyWorld.image=GameBackground.png
class.Plattform.image=Platform1.png
class.Player.image=Player.png
class.PlayerProjectile.image=PlayerProjectile.png
class.Projectile.image=Projectile1.png
class.Spike.image=singleSpike.png
class.SpikedPlattform.image=Spikes2.png
class.StartWorld.image=StartBackground.png
class.TargetingProjectile.image=blue-draught.png
class.UnactiveSpike.image=inactiveSpike.png
dependency1.from=GameOverWorld
dependency1.to=Button
class.TargetingProjectile.image=TargetProjectile.png
class.TemporaryGround.image=Ground.png
class.UnactiveSpike.image=Spike_Copy.png
dependency1.from=PlayerTestWorld
dependency1.to=Ground
dependency1.type=UsesDependency
dependency10.from=MyWorld
dependency10.to=MovingPlattform
dependency10.to=BreakingPlattform
dependency10.type=UsesDependency
dependency11.from=MyWorld
dependency11.to=BreakingPlattform
dependency11.to=SpikedPlattform
dependency11.type=UsesDependency
dependency12.from=MyWorld
dependency12.to=SpikedPlattform
dependency12.to=Groundflower
dependency12.type=UsesDependency
dependency13.from=MyWorld
dependency13.to=Projectile
dependency13.to=HealthItem
dependency13.type=UsesDependency
dependency14.from=MyWorld
dependency14.to=TargetingProjectile
dependency14.to=JumpBoostItem
dependency14.type=UsesDependency
dependency15.from=Spike
dependency15.to=GameOverWorld
dependency15.from=MyWorld
dependency15.to=Enemy
dependency15.type=UsesDependency
dependency16.from=Spike
dependency16.to=MyWorld
dependency16.from=MyWorld
dependency16.to=Projectile
dependency16.type=UsesDependency
dependency17.from=Spike
dependency17.to=Player
dependency17.from=MyWorld
dependency17.to=TargetingProjectile
dependency17.type=UsesDependency
dependency18.from=Player
dependency18.to=GameOverWorld
dependency18.from=GameOverWorld
dependency18.to=Button
dependency18.type=UsesDependency
dependency19.from=Player
dependency19.to=Plattform
dependency19.from=GameOverWorld
dependency19.to=Score
dependency19.type=UsesDependency
dependency2.from=PlayerTestWorld
dependency2.to=Ground
dependency2.to=Player
dependency2.type=UsesDependency
dependency20.from=Player
dependency20.to=PlayerProjectile
dependency20.from=StartWorld
dependency20.to=Button
dependency20.type=UsesDependency
dependency21.from=Player
dependency21.to=Projectile
dependency21.from=UnactiveSpike
dependency21.to=SpikedPlattform
dependency21.type=UsesDependency
dependency22.from=Player
dependency22.to=Enemy
dependency22.from=UnactiveSpike
dependency22.to=MyWorld
dependency22.type=UsesDependency
dependency23.from=Player
dependency23.from=UnactiveSpike
dependency23.to=Spike
dependency23.type=UsesDependency
dependency24.from=Player
dependency24.to=Heart
dependency24.from=Button
dependency24.to=MyWorld
dependency24.type=UsesDependency
dependency25.from=UnactiveSpike
dependency25.to=SpikedPlattform
dependency25.from=PowerUps
dependency25.to=Player
dependency25.type=UsesDependency
dependency26.from=UnactiveSpike
dependency26.to=MyWorld
dependency26.from=HealthItem
dependency26.to=Player
dependency26.type=UsesDependency
dependency27.from=UnactiveSpike
dependency27.to=Spike
dependency27.from=JumpBoostItem
dependency27.to=Player
dependency27.type=UsesDependency
dependency28.from=Plattform
dependency28.to=MyWorld
dependency28.from=Groundflower
dependency28.to=Player
dependency28.type=UsesDependency
dependency29.from=Plattform
dependency29.from=Enemy
dependency29.to=Player
dependency29.type=UsesDependency
dependency3.from=PlayerTestWorld
dependency3.to=Player
dependency3.to=JumpBoostItem
dependency3.type=UsesDependency
dependency30.from=MovingPlattform
dependency30.to=MyWorld
dependency30.from=Enemy
dependency30.to=EnemyProjectile
dependency30.type=UsesDependency
dependency31.from=MovingPlattform
dependency31.to=Player
dependency31.from=Spike
dependency31.to=MyWorld
dependency31.type=UsesDependency
dependency32.from=SpikedPlattform
dependency32.to=Spike
dependency32.from=Player
dependency32.to=GameOverWorld
dependency32.type=UsesDependency
dependency33.from=SpikedPlattform
dependency33.to=GameOverWorld
dependency33.from=Player
dependency33.to=Plattform
dependency33.type=UsesDependency
dependency34.from=SpikedPlattform
dependency34.to=MyWorld
dependency34.from=Player
dependency34.to=PlayerProjectile
dependency34.type=UsesDependency
dependency35.from=SpikedPlattform
dependency35.to=UnactiveSpike
dependency35.from=Player
dependency35.to=TemporaryGround
dependency35.type=UsesDependency
dependency36.from=TargetingProjectile
dependency36.to=Player
dependency36.from=Player
dependency36.to=Projectile
dependency36.type=UsesDependency
dependency37.from=Button
dependency37.to=MyWorld
dependency37.from=Player
dependency37.to=Enemy
dependency37.type=UsesDependency
dependency38.from=PowerUps
dependency38.to=Player
dependency38.from=Player
dependency38.to=Spike
dependency38.type=UsesDependency
dependency39.from=JumpBoostItem
dependency39.to=Player
dependency39.from=Plattform
dependency39.to=MyWorld
dependency39.type=UsesDependency
dependency4.from=PlayerTestWorld
dependency4.to=JumpBoostItem
dependency4.from=MyWorld
dependency4.to=Player
dependency4.type=UsesDependency
dependency40.from=Enemy
dependency40.from=Plattform
dependency40.to=Player
dependency40.type=UsesDependency
dependency41.from=Enemy
dependency41.to=EnemyProjectile
dependency41.from=MovingPlattform
dependency41.to=MyWorld
dependency41.type=UsesDependency
dependency42.from=PlayerProjectile
dependency42.to=Enemy
dependency42.from=MovingPlattform
dependency42.to=Player
dependency42.type=UsesDependency
dependency5.from=StartWorld
dependency5.to=Button
dependency43.from=TemporaryGround
dependency43.to=Player
dependency43.type=UsesDependency
dependency44.from=SpikedPlattform
dependency44.to=Spike
dependency44.type=UsesDependency
dependency45.from=SpikedPlattform
dependency45.to=MyWorld
dependency45.type=UsesDependency
dependency46.from=SpikedPlattform
dependency46.to=UnactiveSpike
dependency46.type=UsesDependency
dependency47.from=TargetingProjectile
dependency47.to=Player
dependency47.type=UsesDependency
dependency48.from=PlayerProjectile
dependency48.to=Enemy
dependency48.type=UsesDependency
dependency5.from=MyWorld
dependency5.to=Score
dependency5.type=UsesDependency
dependency6.from=MyWorld
dependency6.to=Player
dependency6.to=Plattform
dependency6.type=UsesDependency
dependency7.from=MyWorld
dependency7.to=Score
dependency7.to=Heart
dependency7.type=UsesDependency
dependency8.from=MyWorld
dependency8.to=Plattform
dependency8.to=TemporaryGround
dependency8.type=UsesDependency
dependency9.from=MyWorld
dependency9.to=Heart
dependency9.to=MovingPlattform
dependency9.type=UsesDependency
editor.fx.0.height=737
editor.fx.0.width=814
editor.fx.0.x=535
editor.fx.0.y=44
height=830
package.numDependencies=42
package.numTargets=22
editor.fx.0.height=607
editor.fx.0.width=1092
editor.fx.0.x=223
editor.fx.0.y=111
height=814
package.numDependencies=48
package.numTargets=25
project.charset=UTF-8
publish.hasSource=false
publish.locked=true
@@ -163,161 +187,182 @@ readme.x=10
readme.y=10
simulation.speed=50
target1.height=70
target1.name=Spike
target1.name=Heart
target1.showInterface=false
target1.type=ClassTarget
target1.width=120
target1.x=0
target1.y=0
target10.height=70
target10.name=PlayerTestWorld
target10.name=Button
target10.showInterface=false
target10.type=ClassTarget
target10.width=120
target10.x=0
target10.y=0
target11.height=70
target11.name=StartWorld
target11.name=PowerUps
target11.showInterface=false
target11.type=ClassTarget
target11.width=120
target11.x=0
target11.y=0
target12.height=70
target12.name=Plattform
target12.name=Enemy
target12.showInterface=false
target12.type=ClassTarget
target12.width=120
target12.x=0
target12.y=0
target13.height=70
target13.name=TargetingProjectile
target13.name=MyWorld
target13.showInterface=false
target13.type=ClassTarget
target13.width=120
target13.x=0
target13.y=0
target14.height=70
target14.name=Projectile
target14.name=Spike
target14.showInterface=false
target14.type=ClassTarget
target14.width=120
target14.x=0
target14.y=0
target15.height=70
target15.name=Score
target15.name=Groundflower
target15.showInterface=false
target15.type=ClassTarget
target15.width=120
target15.x=0
target15.y=0
target16.height=70
target16.name=Button
target16.name=Player
target16.showInterface=false
target16.type=ClassTarget
target16.width=120
target16.x=0
target16.y=0
target17.height=70
target17.name=EnemyProjectile
target17.name=BreakingPlattform
target17.showInterface=false
target17.type=ClassTarget
target17.width=120
target17.x=0
target17.y=0
target18.height=70
target18.name=PowerUps
target18.name=GameOverWorld
target18.showInterface=false
target18.type=ClassTarget
target18.width=120
target18.x=0
target18.y=0
target19.height=70
target19.name=Enemy
target19.name=StartWorld
target19.showInterface=false
target19.type=ClassTarget
target19.width=120
target19.x=0
target19.y=0
target2.height=70
target2.name=Heart
target2.name=MovingPlattform
target2.showInterface=false
target2.type=ClassTarget
target2.width=120
target2.x=0
target2.y=0
target20.height=70
target20.name=PlayerProjectile
target20.name=Plattform
target20.showInterface=false
target20.type=ClassTarget
target20.width=120
target20.x=0
target20.y=0
target21.height=70
target21.name=SpikedPlattform
target21.name=Projectile
target21.showInterface=false
target21.type=ClassTarget
target21.width=120
target21.x=0
target21.y=0
target22.height=70
target22.name=MyWorld
target22.name=Score
target22.showInterface=false
target22.type=ClassTarget
target22.width=120
target22.x=0
target22.y=0
target23.height=70
target23.name=EnemyProjectile
target23.showInterface=false
target23.type=ClassTarget
target23.width=120
target23.x=0
target23.y=0
target24.height=70
target24.name=PlayerProjectile
target24.showInterface=false
target24.type=ClassTarget
target24.width=120
target24.x=0
target24.y=0
target25.height=70
target25.name=SpikedPlattform
target25.showInterface=false
target25.type=ClassTarget
target25.width=120
target25.x=0
target25.y=0
target3.height=70
target3.name=Player
target3.name=Ground
target3.showInterface=false
target3.type=ClassTarget
target3.width=120
target3.x=0
target3.y=0
target4.height=70
target4.name=MovingPlattform
target4.name=HealthItem
target4.showInterface=false
target4.type=ClassTarget
target4.width=120
target4.x=0
target4.y=0
target5.height=70
target5.name=Ground
target5.name=UnactiveSpike
target5.showInterface=false
target5.type=ClassTarget
target5.width=120
target5.x=0
target5.y=0
target6.height=70
target6.name=UnactiveSpike
target6.name=JumpBoostItem
target6.showInterface=false
target6.type=ClassTarget
target6.width=120
target6.x=0
target6.y=0
target7.height=70
target7.name=JumpBoostItem
target7.name=PlayerTestWorld
target7.showInterface=false
target7.type=ClassTarget
target7.width=120
target7.x=0
target7.y=0
target8.height=70
target8.name=BreakingPlattform
target8.name=TargetingProjectile
target8.showInterface=false
target8.type=ClassTarget
target8.width=120
target8.x=0
target8.y=0
target9.height=70
target9.name=GameOverWorld
target9.name=TemporaryGround
target9.showInterface=false
target9.type=ClassTarget
target9.width=120
target9.x=0
target9.y=0
version=3.1.0
width=1550
width=1534
world.lastInstantiated=StartWorld
xPosition=0
yPosition=0
yPosition=117