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2 Commits

Author SHA1 Message Date
Marlie c188985e02 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	SMIMS-Game/Player.class
#	SMIMS-Game/Player.ctxt
#	SMIMS-Game/Player.java
#	SMIMS-Game/project.greenfoot
2026-09-15 10:29:31 +02:00
Marlie 07c5614d44 Projektil und Game Over Transition bei Kollision 2026-09-15 10:21:16 +02:00
15 changed files with 121 additions and 38 deletions
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+7
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@@ -0,0 +1,7 @@
#BlueJ class context
comment0.target=GameOverWorld
comment0.text=\r\n\ Write\ a\ description\ of\ class\ GameOverWorld\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=GameOverWorld()
comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ GameOverWorld.\r\n\ \r\n
numComments=2
+21
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@@ -0,0 +1,21 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class GameOverWorld here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class GameOverWorld extends World
{
/**
* Constructor for objects of class GameOverWorld.
*
*/
public GameOverWorld()
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(400, 600, 1);
}
}
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+3 -1
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@@ -7,4 +7,6 @@ comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ MyWorld.\r\n\ \r\n
comment2.params=
comment2.target=void\ prepare()
comment2.text=\r\n\ Prepare\ the\ world\ for\ the\ start\ of\ the\ program.\r\n\ That\ is\:\ create\ the\ initial\ objects\ and\ add\ them\ to\ the\ world.\r\n
numComments=3
comment3.params=
comment3.target=void\ act()
numComments=4
+13 -1
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@@ -8,7 +8,8 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/
public class MyWorld extends World
{
int timer = 200;
/**
* Constructor for objects of class MyWorld.
*
@@ -28,4 +29,15 @@ public class MyWorld extends World
Player player = new Player();
addObject(player,302,320);
}
public void act(){
if(timer > 0){
timer = timer - 1;
}
else{
Projectile projectile = new Projectile();
addObject(projectile,Greenfoot.getRandomNumber(300)+50,0);
timer = 200;
}
}
}
+4 -5
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@@ -1,11 +1,10 @@
#BlueJ class context
comment0.target=Player
comment0.text=\r\n\ Write\ a\ description\ of\ class\ Player\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment2.params=
comment2.target=void\ moveLeftAndRight()
comment2.target=void\ player_movement()
comment3.params=
comment3.target=void\ jump()
comment4.params=
comment4.target=void\ fall()
numComments=5
comment3.target=boolean\ onGround()
numComments=4
+22 -2
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@@ -1,16 +1,24 @@
import greenfoot.*;
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Player here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Player extends Actor
{
private int speed = 4;
private int jumpStrength = 12;
private int gravity = 1;
private int verticalSpeed = 0;
private boolean onGround = false;
public void act()
{
player_movement();
collision();
moveLeftAndRight();
jump();
fall();
@@ -71,4 +79,16 @@ public class Player extends Actor
onGround = false;
}
}
public boolean collision(){
if (getIntersectingObjects(Projectile.class).size()>0)
{
Greenfoot.setWorld(new GameOverWorld());
return true;
}
else
{
return false;
}
}
}
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@@ -0,0 +1,9 @@
#BlueJ class context
comment0.target=Projectile
comment0.text=\r\n\ Write\ a\ description\ of\ class\ Projectile\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment1.text=\r\n\ Act\ -\ do\ whatever\ the\ Projectile\ wants\ to\ do.\ This\ method\ is\ called\ whenever\r\n\ the\ 'Act'\ or\ 'Run'\ button\ gets\ pressed\ in\ the\ environment.\r\n
comment2.params=
comment2.target=void\ falling()
numComments=3
+26
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@@ -0,0 +1,26 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Projectile here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Projectile extends Actor
{
/**
* Act - do whatever the Projectile wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
falling();
}
public void falling(){
setLocation(getX(), getY() + 5);
if(getY() > getWorld().getHeight() -5){
getWorld().removeObject(this);
}
}
}
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+16 -29
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@@ -1,25 +1,19 @@
#Greenfoot project file
class.Ground.image=weave.jpg
class.Player.image=ppl2.png
dependency1.from=PlayerTestWorld
dependency1.to=Ground
dependency1.from=MyWorld
dependency1.to=Player
dependency1.type=UsesDependency
dependency2.from=PlayerTestWorld
dependency2.to=Player
dependency2.from=Player
dependency2.to=Ground
dependency2.type=UsesDependency
dependency3.from=MyWorld
dependency3.to=Player
dependency3.type=UsesDependency
dependency4.from=Player
dependency4.to=Ground
dependency4.type=UsesDependency
editor.fx.0.height=737
editor.fx.0.width=814
editor.fx.0.x=360
editor.fx.0.y=26
height=830
package.numDependencies=4
package.numTargets=4
editor.fx.0.height=0
editor.fx.0.width=0
editor.fx.0.x=0
editor.fx.0.y=0
height=736
package.numDependencies=2
package.numTargets=3
project.charset=UTF-8
publish.hasSource=false
publish.locked=true
@@ -49,21 +43,14 @@ target2.width=120
target2.x=0
target2.y=0
target3.height=70
target3.name=PlayerTestWorld
target3.name=MyWorld
target3.showInterface=false
target3.type=ClassTarget
target3.width=120
target3.x=0
target3.y=0
target4.height=70
target4.name=MyWorld
target4.showInterface=false
target4.type=ClassTarget
target4.width=120
target4.x=0
target4.y=0
version=3.1.0
width=1550
world.lastInstantiated=PlayerTestWorld
xPosition=0
yPosition=0
width=856
world.lastInstantiated=MyWorld
xPosition=652
yPosition=76