Spikes machen jetzt damage statt zu gameOverWorld zu wechseln
This commit is contained in:
@@ -20,11 +20,6 @@ public class Spike extends Actor
|
||||
*/
|
||||
public void act()
|
||||
{
|
||||
// Add your action code here.
|
||||
if(this.isTouching(Player.class))
|
||||
{
|
||||
Greenfoot.setWorld(new GameOverWorld());
|
||||
}
|
||||
this.bewege();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user