Spikes machen jetzt damage statt zu gameOverWorld zu wechseln

This commit is contained in:
2026-09-16 17:31:47 +02:00
parent aa8fb9a067
commit fc9f3a660e
5 changed files with 54 additions and 59 deletions
+3 -1
View File
@@ -112,11 +112,13 @@ public class Player extends Actor
public void collision(){
if (getIntersectingObjects(Projectile.class).size()>0
|| getIntersectingObjects(Enemy.class).size()>0)
|| getIntersectingObjects(Enemy.class).size()>0
|| getIntersectingObjects(Spike.class).size()>0)
{
health--;
getWorld().removeObjects(getIntersectingObjects(Projectile.class));
getWorld().removeObjects(getIntersectingObjects(Enemy.class));
getWorld().removeObjects(getIntersectingObjects(Spike.class));
}
}