Merge remote-tracking branch 'origin/main'
# Conflicts: # SMIMS-Game/MyWorld.class
This commit is contained in:
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#BlueJ class context
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comment0.target=HealthItem
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comment0.text=\r\n\ Write\ a\ description\ of\ class\ HealthItem\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
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comment1.params=
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comment1.target=void\ act()
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comment2.params=
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comment2.target=void\ collect()
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numComments=3
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@@ -0,0 +1,21 @@
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Write a description of class HealthItem here.
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*
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* @author (your name)
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* @version (a version number or a date)
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*/
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public class HealthItem extends PowerUps
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{
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int duration = 60*60;
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public void act()
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{
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touchedByPlayer();
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}
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@Override void collect(){
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Player player = getIntersectingObjects(Player.class).get(0);
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player.reveivePowerUp(duration, "Heal");
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}
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}
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#BlueJ class context
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comment0.target=Healthbar
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comment0.text=\r\n\ Write\ a\ description\ of\ class\ Healthbar\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
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comment1.params=
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comment1.target=void\ act()
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comment2.params=
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comment2.target=void\ draw_health()
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numComments=3
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@@ -0,0 +1,20 @@
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Write a description of class Healthbar here.
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*
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* @author (your name)
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* @version (a version number or a date)
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*/
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public class Healthbar extends Actor
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{
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public void act()
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{
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draw_health();
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}
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public void draw_health(){
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Player player = getWorld().getObjects(Player.class).get(0);
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setImage(new GreenfootImage("Health:" + player.health, 24, Color.WHITE, Color.BLACK));
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}
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}
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@@ -56,6 +56,8 @@ public class MyWorld extends World
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plattform2.setLocation(320,367);
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plattform2.setLocation(320,367);
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plattform2.setLocation(312,371);
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plattform2.setLocation(312,371);
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plattform2.setLocation(308,382);
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plattform2.setLocation(308,382);
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Healthbar healthbar = new Healthbar();
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addObject(healthbar,50,50);
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}
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}
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public void act()
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public void act()
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@@ -12,9 +12,11 @@ comment4.target=void\ fall()
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comment5.params=
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comment5.params=
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comment5.target=void\ shootProjectile()
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comment5.target=void\ shootProjectile()
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comment6.params=
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comment6.params=
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comment6.target=boolean\ collision()
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comment6.target=void\ collision()
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comment7.params=
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comment7.params=
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comment7.target=void\ handlePowerUps()
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comment7.target=void\ checkHealth()
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comment8.params=duration\ type
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comment8.params=
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comment8.target=void\ reveivePowerUp(int,\ java.lang.String)
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comment8.target=void\ handlePowerUps()
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numComments=9
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comment9.params=duration\ type
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comment9.target=void\ reveivePowerUp(int,\ java.lang.String)
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numComments=10
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+18
-6
@@ -8,6 +8,9 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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*/
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*/
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public class Player extends Actor
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public class Player extends Actor
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{
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{
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int MAX_HEALTH = 3;
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int health = MAX_HEALTH;
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int jumpBoostDuration = -1;
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int jumpBoostDuration = -1;
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int jumpBoostStrength = 5;
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int jumpBoostStrength = 5;
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@@ -30,6 +33,7 @@ public class Player extends Actor
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fall();
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fall();
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handlePowerUps();
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handlePowerUps();
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shootProjectile();
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shootProjectile();
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checkHealth();
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//Check ob der Spieler am unteren Fensterrand ist
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//Check ob der Spieler am unteren Fensterrand ist
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if (getY()+1 >= getWorld().getHeight()){
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if (getY()+1 >= getWorld().getHeight()){
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@@ -106,16 +110,20 @@ public class Player extends Actor
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}
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}
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}
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}
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public boolean collision(){
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public void collision(){
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if (getIntersectingObjects(Projectile.class).size()>0
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if (getIntersectingObjects(Projectile.class).size()>0
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|| getIntersectingObjects(Enemy.class).size()>0)
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|| getIntersectingObjects(Enemy.class).size()>0)
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{
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{
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Greenfoot.setWorld(new GameOverWorld());
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health--;
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return true;
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getWorld().removeObjects(getIntersectingObjects(Projectile.class));
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getWorld().removeObjects(getIntersectingObjects(Enemy.class));
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}
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}
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else
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}
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{
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return false;
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public void checkHealth(){
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if (health <= 0){
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Greenfoot.setWorld(new GameOverWorld());
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}
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}
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}
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}
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@@ -135,6 +143,10 @@ public class Player extends Actor
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currentJumpStrength = defaultJumpStrength;
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currentJumpStrength = defaultJumpStrength;
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currentJumpStrength += jumpBoostStrength;
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currentJumpStrength += jumpBoostStrength;
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jumpBoostDuration = duration;
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jumpBoostDuration = duration;
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case "Heal":
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if (health < MAX_HEALTH){
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health++;
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}
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}
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}
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}
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}
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}
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}
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After Width: | Height: | Size: 869 B |
@@ -3,6 +3,7 @@ class.BreakingPlattform.image=Unbenannt2.png
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class.Button.image=button-red.png
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class.Button.image=button-red.png
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class.GameOverWorld.image=GameOverBackground.png
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class.GameOverWorld.image=GameOverBackground.png
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class.Ground.image=weave.jpg
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class.Ground.image=weave.jpg
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class.HealthItem.image=herz.png
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class.JumpBoostItem.image=mushroom.png
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class.JumpBoostItem.image=mushroom.png
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class.MovingPlattform.image=Unbenannt.png
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class.MovingPlattform.image=Unbenannt.png
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class.MyWorld.image=GameBackground.png
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class.MyWorld.image=GameBackground.png
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@@ -137,7 +138,7 @@ editor.fx.0.x=360
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editor.fx.0.y=26
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editor.fx.0.y=26
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height=830
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height=830
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package.numDependencies=39
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package.numDependencies=39
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package.numTargets=21
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package.numTargets=22
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project.charset=UTF-8
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project.charset=UTF-8
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publish.hasSource=false
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publish.hasSource=false
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publish.locked=true
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publish.locked=true
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@@ -160,70 +161,70 @@ target1.width=120
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target1.x=0
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target1.x=0
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target1.y=0
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target1.y=0
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target10.height=70
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target10.height=70
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target10.name=StartWorld
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target10.name=PlayerTestWorld
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target10.showInterface=false
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target10.showInterface=false
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target10.type=ClassTarget
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target10.type=ClassTarget
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target10.width=120
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target10.width=120
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target10.x=0
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target10.x=0
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target10.y=0
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target10.y=0
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target11.height=70
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target11.height=70
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target11.name=Plattform
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target11.name=StartWorld
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target11.showInterface=false
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target11.showInterface=false
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target11.type=ClassTarget
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target11.type=ClassTarget
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target11.width=120
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target11.width=120
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target11.x=0
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target11.x=0
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target11.y=0
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target11.y=0
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target12.height=70
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target12.height=70
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target12.name=TargetingProjectile
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target12.name=Plattform
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target12.showInterface=false
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target12.showInterface=false
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target12.type=ClassTarget
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target12.type=ClassTarget
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target12.width=120
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target12.width=120
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target12.x=0
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target12.x=0
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target12.y=0
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target12.y=0
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target13.height=70
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target13.height=70
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target13.name=Projectile
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target13.name=TargetingProjectile
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target13.showInterface=false
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target13.showInterface=false
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target13.type=ClassTarget
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target13.type=ClassTarget
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target13.width=120
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target13.width=120
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target13.x=0
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target13.x=0
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target13.y=0
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target13.y=0
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target14.height=70
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target14.height=70
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target14.name=Score
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target14.name=Projectile
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target14.showInterface=false
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target14.showInterface=false
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target14.type=ClassTarget
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target14.type=ClassTarget
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target14.width=120
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target14.width=120
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target14.x=0
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target14.x=0
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target14.y=0
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target14.y=0
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target15.height=70
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target15.height=70
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target15.name=Button
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target15.name=Score
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target15.showInterface=false
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target15.showInterface=false
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target15.type=ClassTarget
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target15.type=ClassTarget
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target15.width=120
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target15.width=120
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target15.x=0
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target15.x=0
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target15.y=0
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target15.y=0
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target16.height=70
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target16.height=70
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target16.name=EnemyProjectile
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target16.name=Button
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target16.showInterface=false
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target16.showInterface=false
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target16.type=ClassTarget
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target16.type=ClassTarget
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target16.width=120
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target16.width=120
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target16.x=0
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target16.x=0
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target16.y=0
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target16.y=0
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target17.height=70
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target17.height=70
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target17.name=PowerUps
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target17.name=EnemyProjectile
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target17.showInterface=false
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target17.showInterface=false
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target17.type=ClassTarget
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target17.type=ClassTarget
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target17.width=120
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target17.width=120
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target17.x=0
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target17.x=0
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target17.y=0
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target17.y=0
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target18.height=70
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target18.height=70
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target18.name=Enemy
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target18.name=PowerUps
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target18.showInterface=false
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target18.showInterface=false
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target18.type=ClassTarget
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target18.type=ClassTarget
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target18.width=120
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target18.width=120
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target18.x=0
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target18.x=0
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target18.y=0
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target18.y=0
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target19.height=70
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target19.height=70
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target19.name=PlayerProjectile
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target19.name=Enemy
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target19.showInterface=false
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target19.showInterface=false
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target19.type=ClassTarget
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target19.type=ClassTarget
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target19.width=120
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target19.width=120
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@@ -237,19 +238,26 @@ target2.width=120
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target2.x=0
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target2.x=0
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target2.y=0
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target2.y=0
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target20.height=70
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target20.height=70
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target20.name=SpikedPlattform
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target20.name=PlayerProjectile
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target20.showInterface=false
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target20.showInterface=false
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target20.type=ClassTarget
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target20.type=ClassTarget
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target20.width=120
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target20.width=120
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target20.x=0
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target20.x=0
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target20.y=0
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target20.y=0
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target21.height=70
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target21.height=70
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target21.name=MyWorld
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target21.name=SpikedPlattform
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target21.showInterface=false
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target21.showInterface=false
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target21.type=ClassTarget
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target21.type=ClassTarget
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target21.width=120
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target21.width=120
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target21.x=0
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target21.x=0
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target21.y=0
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target21.y=0
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target22.height=70
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target22.name=MyWorld
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target22.showInterface=false
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target22.type=ClassTarget
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target22.width=120
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target22.x=0
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target22.y=0
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target3.height=70
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target3.height=70
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target3.name=MovingPlattform
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target3.name=MovingPlattform
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target3.showInterface=false
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target3.showInterface=false
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@@ -272,28 +280,28 @@ target5.width=120
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target5.x=0
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target5.x=0
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target5.y=0
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target5.y=0
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target6.height=70
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target6.height=70
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target6.name=JumpBoostItem
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target6.name=HealthItem
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target6.showInterface=false
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target6.showInterface=false
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target6.type=ClassTarget
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target6.type=ClassTarget
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target6.width=120
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target6.width=120
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target6.x=0
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target6.x=0
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target6.y=0
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target6.y=0
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target7.height=70
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target7.height=70
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target7.name=BreakingPlattform
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target7.name=JumpBoostItem
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target7.showInterface=false
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target7.showInterface=false
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target7.type=ClassTarget
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target7.type=ClassTarget
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target7.width=120
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target7.width=120
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target7.x=0
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target7.x=0
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target7.y=0
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target7.y=0
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target8.height=70
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target8.height=70
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target8.name=GameOverWorld
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target8.name=BreakingPlattform
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target8.showInterface=false
|
target8.showInterface=false
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target8.type=ClassTarget
|
target8.type=ClassTarget
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target8.width=120
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target8.width=120
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target8.x=0
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target8.x=0
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target8.y=0
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target8.y=0
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target9.height=70
|
target9.height=70
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target9.name=PlayerTestWorld
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target9.name=GameOverWorld
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target9.showInterface=false
|
target9.showInterface=false
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target9.type=ClassTarget
|
target9.type=ClassTarget
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target9.width=120
|
target9.width=120
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Reference in New Issue
Block a user