Start und Game Over Bildschirm
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Write a description of class StartWorld here.
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*
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* @author (your name)
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* @version (a version number or a date)
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*/
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public class StartWorld extends World
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{
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/**
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* Constructor for objects of class StartWorld.
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*
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*/
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public StartWorld()
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{
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// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
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super(400, 600, 1);
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prepare();
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}
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/**
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* Prepare the world for the start of the program.
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* That is: create the initial objects and add them to the world.
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*/
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private void prepare()
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{
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Button button = new Button();
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addObject(button,200,350);
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button.setImage("Start.png");
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}
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}
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