Start und Game Over Bildschirm
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Write a description of class Button here.
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*
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* @author (your name)
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* @version (a version number or a date)
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*/
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public class Button extends Actor
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{
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/**
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* Act - do whatever the Button wants to do. This method is called whenever
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* the 'Act' or 'Run' button gets pressed in the environment.
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*/
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public void act()
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{
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if (Greenfoot.mousePressed(this)){
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Greenfoot.setWorld(new MyWorld());
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}
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}
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}
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