Merge remote-tracking branch 'origin/main'

# Conflicts:
#	SMIMS-Game/Player.class
#	SMIMS-Game/Player.ctxt
#	SMIMS-Game/Player.java
#	SMIMS-Game/project.greenfoot
This commit is contained in:
2026-09-15 10:29:31 +02:00
19 changed files with 277 additions and 57 deletions
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#BlueJ class context
comment0.target=BreakingPlattform
comment0.text=\r\n\ Write\ a\ description\ of\ class\ BreakingPlattform\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment1.text=\r\n\ Act\ -\ do\ whatever\ the\ BreakingPlattform\ wants\ to\ do.\ This\ method\ is\ called\ whenever\r\n\ the\ 'Act'\ or\ 'Run'\ button\ gets\ pressed\ in\ the\ environment.\r\n
comment2.params=
comment2.target=void\ breakPlattform()
numComments=3
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class BreakingPlattform here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class BreakingPlattform extends Plattform
{
boolean IsBreaking= false;
/**
* Act - do whatever the BreakingPlattform wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
super.act();
if(this.PlayerOnPlattform() && IsBreaking==false)
{
IsBreaking= true;
}
}
public void breakPlattform()
{
if(this.PlayerOnPlattform())
{
}
}
}
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#BlueJ class context
comment0.target=MovingPlattform
comment0.text=\r\n\ Write\ a\ description\ of\ class\ MovingPlattform\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=pSpeed
comment1.target=MovingPlattform(int)
comment2.params=
comment2.target=void\ act()
comment2.text=\r\n\ Act\ -\ do\ whatever\ the\ MovingPlattform\ wants\ to\ do.\ This\ method\ is\ called\ whenever\r\n\ the\ 'Act'\ or\ 'Run'\ button\ gets\ pressed\ in\ the\ environment.\r\n
comment3.params=
comment3.target=void\ bewege()
numComments=4
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class MovingPlattform here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class MovingPlattform extends Plattform
{
int speed;
public MovingPlattform(int pSpeed)
{
speed= pSpeed;
}
/**
* Act - do whatever the MovingPlattform wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
super.act();
this.bewege();
}
public void bewege()
{
MyWorld theWorld= (MyWorld) this.getWorld();
move(speed);
if(this.getX()<5 || this.getX()<=theWorld.getWidth())
{
this.loescheMich();
}
}
}
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#BlueJ class context
comment0.target=Plattform
comment0.text=\r\n\ Write\ a\ description\ of\ class\ Plattform\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment1.text=\r\n\ Act\ -\ do\ whatever\ the\ Plattform\ wants\ to\ do.\ This\ method\ is\ called\ whenever\r\n\ the\ 'Act'\ or\ 'Run'\ button\ gets\ pressed\ in\ the\ environment.\r\n
comment2.params=
comment2.target=void\ scrollNachUnten()
comment3.params=
comment3.target=void\ loescheMich()
comment4.params=
comment4.target=boolean\ PlayerOnPlattform()
numComments=5
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Plattform here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Plattform extends Actor
{
/**
* Act - do whatever the Plattform wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
this.scrollNachUnten();
// Add your action code here.
}
public void scrollNachUnten()
{
MyWorld welt= (MyWorld) getWorld();
setLocation(this.getX(),this.getY()+2); // Nach unten turnen
if(this.getY()>= welt.getHeight()-5 ||this.getY()<=0)
{
this.loescheMich();
}
}
public void loescheMich()
{
getWorld().removeObject(this);
}
public boolean PlayerOnPlattform()
{
Actor Spieler= getOneObjectAtOffset(0, 5, Player.class);
if(Spieler!= null)
{
if(Spieler.equals(Player.class))
{
return true;
}
else
{
return false;
}
}
else
{
return false;
}
}
}
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@@ -7,6 +7,4 @@ comment2.params=
comment2.target=void\ player_movement() comment2.target=void\ player_movement()
comment3.params= comment3.params=
comment3.target=boolean\ onGround() comment3.target=boolean\ onGround()
comment4.params= numComments=4
comment4.target=boolean\ collision()
numComments=5
+58 -15
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@@ -8,33 +8,76 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/ */
public class Player extends Actor public class Player extends Actor
{ {
int velocityY = 0; private int speed = 4;
int speed = 5; private int jumpStrength = 12;
private int gravity = 1;
private int verticalSpeed = 0;
private boolean onGround = false;
public void act() public void act()
{ {
player_movement(); player_movement();
collision(); collision();
moveLeftAndRight();
jump();
fall();
} }
public void player_movement(){ // Bewegung nach links und rechts
if (Greenfoot.isKeyDown("D")){ private void moveLeftAndRight()
setLocation(getX()+speed, getY()); {
} if (Greenfoot.isKeyDown("a"))
if (Greenfoot.isKeyDown("A")){ {
setLocation(getX() - speed, getY()); setLocation(getX() - speed, getY());
} }
if (Greenfoot.isKeyDown("d"))
{
setLocation(getX() + speed, getY());
}
} }
public boolean onGround(){ // Springen
int height = getImage().getHeight(); private void jump()
{
if (Greenfoot.isKeyDown("space") && onGround)
{
verticalSpeed = -jumpStrength;
onGround = false;
}
}
Actor floor = getOneObjectAtOffset( // Schwerkraft und Boden-Kollision
0, private void fall()
height / 2 + 1, {
Ground.class verticalSpeed += gravity;
);
return floor != null; int newY = getY() + verticalSpeed;
// Prüfen, ob wir auf Ground landen
setLocation(getX(), newY);
Actor ground = getOneIntersectingObject(Ground.class);
if (ground != null)
{
// Wenn wir fallen, stehen wir auf dem Ground
if (verticalSpeed >= 0)
{
int groundTop = ground.getY() - ground.getImage().getHeight() / 2;
int characterHalfHeight = getImage().getHeight() / 2;
setLocation(getX(), groundTop - characterHalfHeight);
verticalSpeed = 0;
onGround = true;
}
}
else
{
onGround = false;
}
} }
public boolean collision(){ public boolean collision(){
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#BlueJ class context
comment0.target=PlayerTestWorld
comment0.text=\r\n\ Write\ a\ description\ of\ class\ PlayerTestWorld\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=PlayerTestWorld()
comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ PlayerTestWorld.\r\n\ \r\n
comment2.params=
comment2.target=void\ prepare()
comment2.text=\r\n\ Prepare\ the\ world\ for\ the\ start\ of\ the\ program.\r\n\ That\ is\:\ create\ the\ initial\ objects\ and\ add\ them\ to\ the\ world.\r\n
numComments=3
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class PlayerTestWorld here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class PlayerTestWorld extends World
{
/**
* Constructor for objects of class PlayerTestWorld.
*
*/
public PlayerTestWorld()
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(600, 400, 1);
prepare();
}
/**
* Prepare the world for the start of the program.
* That is: create the initial objects and add them to the world.
*/
private void prepare()
{
Ground ground = new Ground();
addObject(ground,260,375);
Player player = new Player();
addObject(player,264,237);
}
}
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+9 -31
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@@ -1,27 +1,19 @@
#Greenfoot project file #Greenfoot project file
class.GameOverWorld.image=bluerock.jpg
class.Ground.image=weave.jpg class.Ground.image=weave.jpg
class.Player.image=ppl2.png class.Player.image=ppl2.png
class.Projectile.image=Projectile1.png
dependency1.from=MyWorld dependency1.from=MyWorld
dependency1.to=Player dependency1.to=Player
dependency1.type=UsesDependency dependency1.type=UsesDependency
dependency2.from=MyWorld dependency2.from=Player
dependency2.to=Projectile dependency2.to=Ground
dependency2.type=UsesDependency dependency2.type=UsesDependency
dependency3.from=Player editor.fx.0.height=0
dependency3.to=Ground editor.fx.0.width=0
dependency3.type=UsesDependency editor.fx.0.x=0
dependency4.from=Player editor.fx.0.y=0
dependency4.to=Projectile
dependency4.type=UsesDependency
editor.fx.0.height=737
editor.fx.0.width=814
editor.fx.0.x=360
editor.fx.0.y=26
height=736 height=736
package.numDependencies=4 package.numDependencies=2
package.numTargets=5 package.numTargets=3
project.charset=UTF-8 project.charset=UTF-8
publish.hasSource=false publish.hasSource=false
publish.locked=true publish.locked=true
@@ -51,26 +43,12 @@ target2.width=120
target2.x=0 target2.x=0
target2.y=0 target2.y=0
target3.height=70 target3.height=70
target3.name=GameOverWorld target3.name=MyWorld
target3.showInterface=false target3.showInterface=false
target3.type=ClassTarget target3.type=ClassTarget
target3.width=120 target3.width=120
target3.x=0 target3.x=0
target3.y=0 target3.y=0
target4.height=70
target4.name=MyWorld
target4.showInterface=false
target4.type=ClassTarget
target4.width=120
target4.x=0
target4.y=0
target5.height=70
target5.name=Projectile
target5.showInterface=false
target5.type=ClassTarget
target5.width=120
target5.x=0
target5.y=0
version=3.1.0 version=3.1.0
width=856 width=856
world.lastInstantiated=MyWorld world.lastInstantiated=MyWorld