Score und neue Platforms sowie Player Figur
This commit is contained in:
+24
-5
@@ -9,9 +9,11 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
public class MyWorld extends World
|
||||
{
|
||||
int PlattformCountdown;
|
||||
int timer = 200; //Zeit, bevor das erste Projektil auftaucht
|
||||
int timer = 300; //Zeit, bevor das erste Projektil auftaucht
|
||||
//kann später noch beliebig angepasst werden
|
||||
int targetTimer = 100;
|
||||
int targetTimer = 1000;
|
||||
int time = 0;
|
||||
int score = 0;
|
||||
/**
|
||||
* Constructor for objects of class MyWorld.
|
||||
*
|
||||
@@ -32,7 +34,11 @@ public class MyWorld extends World
|
||||
Player player = new Player();
|
||||
addObject(player,302,320);
|
||||
Score score = new Score();
|
||||
addObject(score, 200, 50);
|
||||
addObject(score, 200, 30);
|
||||
score.setImage("Score1.png");
|
||||
Score score1 = new Score();
|
||||
addObject(score1, 200, 60);
|
||||
score1.setImage("Score2.png");
|
||||
Plattform plattform = new Plattform();
|
||||
addObject(plattform,285,577);
|
||||
plattform.setLocation(286,492);
|
||||
@@ -54,6 +60,13 @@ public class MyWorld extends World
|
||||
|
||||
public void act()
|
||||
{
|
||||
Score score = new Score();
|
||||
addObject(score, 200, 30);
|
||||
score.setImage("Score1.png");
|
||||
Score score1 = new Score();
|
||||
addObject(score1, 200, 60);
|
||||
score1.setImage("Score2.png");
|
||||
showScore();
|
||||
projectile();
|
||||
targetingProjectile();
|
||||
if(PlattformCountdown==0) //Damit in regelmäßigen Abständen auf jeden Fall eine Plattform auftaucht
|
||||
@@ -89,7 +102,7 @@ public class MyWorld extends World
|
||||
if(timer == 0){
|
||||
Projectile projectile = new Projectile();
|
||||
addObject(projectile,Greenfoot.getRandomNumber(300)+50,0);
|
||||
timer = 200; //zeitlicher Abstand
|
||||
timer = 300; //zeitlicher Abstand
|
||||
}
|
||||
else{
|
||||
timer = timer - 1;
|
||||
@@ -100,10 +113,16 @@ public class MyWorld extends World
|
||||
if(targetTimer == 0){
|
||||
TargetingProjectile targetingProjectile = new TargetingProjectile();
|
||||
addObject(targetingProjectile, Greenfoot.getRandomNumber(300)+50,0);
|
||||
targetTimer = 100;
|
||||
targetTimer = 1000;
|
||||
}
|
||||
else{
|
||||
targetTimer = targetTimer - 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void showScore(){
|
||||
time++;
|
||||
score = time/60;
|
||||
showText("" + score, 200, 60);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user