PowerUps/JumpBoost
neue Klassen: PowerUps, JumpBoostItem Die aktivieren und das deaktivieren der PowerUps wird im Player durchgeführt.
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#BlueJ class context
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comment0.target=PowerUps
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comment0.text=\r\n\ Write\ a\ description\ of\ class\ PowerUps\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
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comment1.params=
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comment1.target=void\ act()
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comment2.params=
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comment2.target=void\ touchedByPlayer()
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comment3.params=
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comment3.target=void\ collect()
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numComments=4
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