SpikedPlattforms1
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Write a description of class SpikedPlattform here.
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*
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* @author (your name)
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* @version (a version number or a date)
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*/
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public class SpikedPlattform extends Plattform
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{
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int SpikeCountdown;
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boolean spikesActivated=false;
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boolean isSpiked=false;
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Spike[] hasSpikes= new Spike[5];
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/**
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* Act - do whatever the SpikedPlattform wants to do. This method is called whenever
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* the 'Act' or 'Run' button gets pressed in the environment.
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*/
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public void act(int pSpikeCountdown)
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{
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// Add your action code here.
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if(this.PlayerOnPlattform() && spikesActivated== false)
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{
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this.activateSpikes();
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}
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if(spikesActivated)
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{
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SpikeCountdown--;
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}
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if(SpikeCountdown==0)
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{
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this.spikeTheSurface();
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}
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if(isSpiked && this.PlayerOnPlattform())
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{
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Greenfoot.setWorld(new GameOverWorld());
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}
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super.act();
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}
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public void activateSpikes()
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{
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spikesActivated=true;
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//Sound
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//setImage
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}
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public void spikeTheSurface()
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{
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isSpiked=true;
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MyWorld theWorld= (MyWorld) this.getWorld();
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for(int i=0; i<3; i++)
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{
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theWorld.addObject(new Spike(2), this.getX()-this.getImage().getWidth()+ i*this.getImage().getWidth()/3, this.getX()-this.getImage().getHeight()/2);
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}
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//Sound
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//setImage
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}
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}
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