Fügt Leben zum Spieler, ein HealthItem und eine Healthbar hinzu.

This commit is contained in:
2026-09-16 15:57:46 +02:00
parent da0a97adfe
commit 8477d63e51
13 changed files with 111 additions and 30 deletions
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+8
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@@ -0,0 +1,8 @@
#BlueJ class context
comment0.target=HealthItem
comment0.text=\r\n\ Write\ a\ description\ of\ class\ HealthItem\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment2.params=
comment2.target=void\ collect()
numComments=3
+21
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@@ -0,0 +1,21 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class HealthItem here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class HealthItem extends PowerUps
{
int duration = 60*60;
public void act()
{
touchedByPlayer();
}
@Override void collect(){
Player player = getIntersectingObjects(Player.class).get(0);
player.reveivePowerUp(duration, "Heal");
}
}
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+8
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@@ -0,0 +1,8 @@
#BlueJ class context
comment0.target=Healthbar
comment0.text=\r\n\ Write\ a\ description\ of\ class\ Healthbar\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment2.params=
comment2.target=void\ draw_health()
numComments=3
+20
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@@ -0,0 +1,20 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Healthbar here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Healthbar extends Actor
{
public void act()
{
draw_health();
}
public void draw_health(){
Player player = getWorld().getObjects(Player.class).get(0);
setImage(new GreenfootImage("Health:" + player.health, 24, Color.WHITE, Color.BLACK));
}
}
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+2
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@@ -50,6 +50,8 @@ public class MyWorld extends World
plattform2.setLocation(320,367);
plattform2.setLocation(312,371);
plattform2.setLocation(308,382);
Healthbar healthbar = new Healthbar();
addObject(healthbar,50,50);
}
public void act()
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+7 -5
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@@ -12,9 +12,11 @@ comment4.target=void\ fall()
comment5.params=
comment5.target=void\ shootProjectile()
comment6.params=
comment6.target=boolean\ collision()
comment6.target=void\ collision()
comment7.params=
comment7.target=void\ handlePowerUps()
comment8.params=duration\ type
comment8.target=void\ reveivePowerUp(int,\ java.lang.String)
numComments=9
comment7.target=void\ checkHealth()
comment8.params=
comment8.target=void\ handlePowerUps()
comment9.params=duration\ type
comment9.target=void\ reveivePowerUp(int,\ java.lang.String)
numComments=10
+18 -6
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@@ -8,6 +8,9 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
*/
public class Player extends Actor
{
int MAX_HEALTH = 3;
int health = MAX_HEALTH;
int jumpBoostDuration = -1;
int jumpBoostStrength = 5;
@@ -30,6 +33,7 @@ public class Player extends Actor
fall();
handlePowerUps();
shootProjectile();
checkHealth();
//Check ob der Spieler am unteren Fensterrand ist
if (getY()+1 >= getWorld().getHeight()){
@@ -106,16 +110,20 @@ public class Player extends Actor
}
}
public boolean collision(){
public void collision(){
if (getIntersectingObjects(Projectile.class).size()>0
|| getIntersectingObjects(Enemy.class).size()>0)
{
Greenfoot.setWorld(new GameOverWorld());
return true;
health--;
getWorld().removeObjects(getIntersectingObjects(Projectile.class));
getWorld().removeObjects(getIntersectingObjects(Enemy.class));
}
else
{
return false;
}
public void checkHealth(){
if (health <= 0){
Greenfoot.setWorld(new GameOverWorld());
}
}
@@ -135,6 +143,10 @@ public class Player extends Actor
currentJumpStrength = defaultJumpStrength;
currentJumpStrength += jumpBoostStrength;
jumpBoostDuration = duration;
case "Heal":
if (health < MAX_HEALTH){
health++;
}
}
}
}
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After

Width:  |  Height:  |  Size: 869 B

+27 -19
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@@ -5,6 +5,7 @@ class.Enemy.image=bee.png
class.EnemyProjectile.image=yellow-draught.png
class.GameOverWorld.image=GameOverBackground.png
class.Ground.image=weave.jpg
class.HealthItem.image=herz.png
class.JumpBoostItem.image=mushroom.png
class.MovingPlattform.image=Unbenannt.png
class.MyWorld.image=GameBackground.png
@@ -138,9 +139,9 @@ editor.fx.0.height=737
editor.fx.0.width=814
editor.fx.0.x=360
editor.fx.0.y=26
height=581
height=830
package.numDependencies=39
package.numTargets=21
package.numTargets=22
project.charset=UTF-8
publish.hasSource=false
publish.locked=true
@@ -163,70 +164,70 @@ target1.width=120
target1.x=0
target1.y=0
target10.height=70
target10.name=StartWorld
target10.name=PlayerTestWorld
target10.showInterface=false
target10.type=ClassTarget
target10.width=120
target10.x=0
target10.y=0
target11.height=70
target11.name=Plattform
target11.name=StartWorld
target11.showInterface=false
target11.type=ClassTarget
target11.width=120
target11.x=0
target11.y=0
target12.height=70
target12.name=TargetingProjectile
target12.name=Plattform
target12.showInterface=false
target12.type=ClassTarget
target12.width=120
target12.x=0
target12.y=0
target13.height=70
target13.name=Projectile
target13.name=TargetingProjectile
target13.showInterface=false
target13.type=ClassTarget
target13.width=120
target13.x=0
target13.y=0
target14.height=70
target14.name=Score
target14.name=Projectile
target14.showInterface=false
target14.type=ClassTarget
target14.width=120
target14.x=0
target14.y=0
target15.height=70
target15.name=Button
target15.name=Score
target15.showInterface=false
target15.type=ClassTarget
target15.width=120
target15.x=0
target15.y=0
target16.height=70
target16.name=EnemyProjectile
target16.name=Button
target16.showInterface=false
target16.type=ClassTarget
target16.width=120
target16.x=0
target16.y=0
target17.height=70
target17.name=PowerUps
target17.name=EnemyProjectile
target17.showInterface=false
target17.type=ClassTarget
target17.width=120
target17.x=0
target17.y=0
target18.height=70
target18.name=Enemy
target18.name=PowerUps
target18.showInterface=false
target18.type=ClassTarget
target18.width=120
target18.x=0
target18.y=0
target19.height=70
target19.name=PlayerProjectile
target19.name=Enemy
target19.showInterface=false
target19.type=ClassTarget
target19.width=120
@@ -240,19 +241,26 @@ target2.width=120
target2.x=0
target2.y=0
target20.height=70
target20.name=SpikedPlattform
target20.name=PlayerProjectile
target20.showInterface=false
target20.type=ClassTarget
target20.width=120
target20.x=0
target20.y=0
target21.height=70
target21.name=MyWorld
target21.name=SpikedPlattform
target21.showInterface=false
target21.type=ClassTarget
target21.width=120
target21.x=0
target21.y=0
target22.height=70
target22.name=MyWorld
target22.showInterface=false
target22.type=ClassTarget
target22.width=120
target22.x=0
target22.y=0
target3.height=70
target3.name=MovingPlattform
target3.showInterface=false
@@ -275,28 +283,28 @@ target5.width=120
target5.x=0
target5.y=0
target6.height=70
target6.name=JumpBoostItem
target6.name=HealthItem
target6.showInterface=false
target6.type=ClassTarget
target6.width=120
target6.x=0
target6.y=0
target7.height=70
target7.name=BreakingPlattform
target7.name=JumpBoostItem
target7.showInterface=false
target7.type=ClassTarget
target7.width=120
target7.x=0
target7.y=0
target8.height=70
target8.name=GameOverWorld
target8.name=BreakingPlattform
target8.showInterface=false
target8.type=ClassTarget
target8.width=120
target8.x=0
target8.y=0
target9.height=70
target9.name=PlayerTestWorld
target9.name=GameOverWorld
target9.showInterface=false
target9.type=ClassTarget
target9.width=120
@@ -306,4 +314,4 @@ version=3.1.0
width=1550
world.lastInstantiated=MyWorld
xPosition=0
yPosition=123
yPosition=0