diff --git a/SMIMS-Game/MyWorld.class b/SMIMS-Game/MyWorld.class index 860a71d..65dd10f 100644 Binary files a/SMIMS-Game/MyWorld.class and b/SMIMS-Game/MyWorld.class differ diff --git a/SMIMS-Game/MyWorld.java b/SMIMS-Game/MyWorld.java index 27a1c8f..94f1f87 100644 --- a/SMIMS-Game/MyWorld.java +++ b/SMIMS-Game/MyWorld.java @@ -11,7 +11,7 @@ public class MyWorld extends World int PlattformCountdown; int timer = 200; //Zeit, bevor das erste Projektil auftaucht //kann später noch beliebig angepasst werden - int targetTimer = 900; + int targetTimer = 100; /** * Constructor for objects of class MyWorld. * @@ -96,7 +96,7 @@ public class MyWorld extends World if(targetTimer == 0){ TargetingProjectile targetingProjectile = new TargetingProjectile(); addObject(targetingProjectile, Greenfoot.getRandomNumber(300)+50,0); - targetTimer = 900; + targetTimer = 100; } else{ targetTimer = targetTimer - 1; diff --git a/SMIMS-Game/TargetingProjectile.class b/SMIMS-Game/TargetingProjectile.class index e227579..17bc66c 100644 Binary files a/SMIMS-Game/TargetingProjectile.class and b/SMIMS-Game/TargetingProjectile.class differ diff --git a/SMIMS-Game/TargetingProjectile.java b/SMIMS-Game/TargetingProjectile.java index 694d320..53792a4 100644 --- a/SMIMS-Game/TargetingProjectile.java +++ b/SMIMS-Game/TargetingProjectile.java @@ -23,7 +23,10 @@ public class TargetingProjectile extends Projectile int playerX = player.getX(); int playerY = player.getY(); turnTowards(playerX, playerY); - move(3); + move(1); + if(getY() > playerY){ + setLocation(getX(),getY()+5); + } } }