SpikedPlattforms2
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@@ -10,7 +10,7 @@ public class MyWorld extends World
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{
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int PlattformCountdown;
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int timer = 200; //Zeit, bevor das erste Projektil auftaucht
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//kann später noch beliebig angepasst werden
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//kann später noch beliebig angepasst werden
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int targetTimer = 100;
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/**
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* Constructor for objects of class MyWorld.
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@@ -22,7 +22,7 @@ public class MyWorld extends World
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super(400, 600, 1);
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prepare();
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}
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/**
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* Prepare the world for the start of the program.
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* That is: create the initial objects and add them to the world.
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@@ -59,7 +59,7 @@ public class MyWorld extends World
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if(PlattformCountdown==0) //Damit in regelmäßigen Abständen auf jeden Fall eine Plattform auftaucht
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{
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addObject(new Plattform(), Greenfoot.getRandomNumber(400), 5);
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PlattformCountdown=100;
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PlattformCountdown=50;
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}
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PlattformCountdown--;
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if(Greenfoot.getRandomNumber(100000)>=99800)
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@@ -78,9 +78,12 @@ public class MyWorld extends World
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{
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addObject(new BreakingPlattform(50), Greenfoot.getRandomNumber(400), 6); //Nach Links bewegende Plattform
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}
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if(Greenfoot.getRandomNumber(100000)>=99550)
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{
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addObject(new SpikedPlattform(50), Greenfoot.getRandomNumber(400), 6); //Nach Links bewegende Plattform
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}
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}
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public void projectile(){
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if(timer == 0){
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Projectile projectile = new Projectile();
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@@ -91,7 +94,7 @@ public class MyWorld extends World
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timer = timer - 1;
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}
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}
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public void targetingProjectile(){
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if(targetTimer == 0){
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TargetingProjectile targetingProjectile = new TargetingProjectile();
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