Fix: Score Objekte vom vorherigen frame löschen damit die spiel performance nicht beeinträchtigt wird
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@@ -62,6 +62,9 @@ public class MyWorld extends World
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public void act()
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{
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if (getObjects(Score.class).size() > 0){
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removeObjects(getObjects(Score.class));
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}
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Score score = new Score();
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addObject(score, 200, 30);
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score.setImage("Score1.png");
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