import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class MyWorld here. * * @author (your name) * @version (a version number or a date) */ public class MyWorld extends World { /** * Constructor for objects of class MyWorld. * */ public MyWorld() { // Create a new world with 600x400 cells with a cell size of 1x1 pixels. super(600, 400, 1); prepare(); } /** * Prepare the world for the start of the program. * That is: create the initial objects and add them to the world. */ private void prepare() { player1 player1 = new player1(); addObject(player1,125,153); player2 player2 = new player2(); addObject(player2,429,152); } }