import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Picture here. * * @author (your name) * @version (a version number or a date) */ public class Picture extends Actor { /** * Act - do whatever the Picture wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ int pictureNumber; Picture(int pNumber){ pictureNumber = pNumber; } public void act() { if(pictureNumber == 1){ setImage("HealthbarLeft.png"); GreenfootImage image = getImage(); image.scale(230,53); setImage(image); } if(pictureNumber == 2){ setImage("HealthbarRight.png"); GreenfootImage image = getImage(); image.scale(230,53); setImage(image); } if(pictureNumber == 3){ setImage("press.png"); GreenfootImage image = getImage(); image.scale(400,133); setImage(image); } if(pictureNumber == 4){ setImage("press.png"); GreenfootImage image = getImage(); image.scale(200,67); setImage(image); } } }