import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class player here. * * @author (your name) * @version (a version number or a date) */ public class player extends Actor { /** * Act - do whatever the player wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { } public void bewegung(){ if(Greenfoot.isKeyDown("d")){ move(5); } } }