#BlueJ class context comment0.target=MyWorld comment0.text=\r\n\ Write\ a\ description\ of\ class\ MyWorld\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n comment1.params=pCharakterP1\ pCharakterP2 comment1.target=MyWorld(int,\ int) comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ MyWorld.\r\n\ \r\n comment10.params= comment10.target=void\ ultiP1() comment11.params= comment11.target=void\ ultiP2() comment12.params= comment12.target=void\ ultiAnimationP1() comment13.params= comment13.target=void\ ultiAnimationP2() comment14.params= comment14.target=void\ charakterP1() comment15.params= comment15.target=void\ charakterP2() comment2.params= comment2.target=void\ prepare() comment2.text=\r\n\ Prepare\ the\ world\ for\ the\ start\ of\ the\ program.\r\n\ That\ is\:\ create\ the\ initial\ objects\ and\ add\ them\ to\ the\ world.\r\n comment3.params= comment3.target=void\ act() comment4.params= comment4.target=void\ gameEnd() comment5.params= comment5.target=void\ lebensAnzeige() comment6.params= comment6.target=void\ shakra() comment7.params= comment7.target=void\ updateTimersP1() comment8.params= comment8.target=void\ shootP1() comment9.params= comment9.target=void\ shootP2() numComments=16