import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class LebensanzeigeP1 here. * * @author (your name) * @version (a version number or a date) */ public class Lebensanzeige extends Actor { /** * Act - do whatever the LebensanzeigeP1 wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ Lebensanzeige(){ setImage("green.png"); GreenfootImage image = getImage(); image.scale(200,15); setImage(image); } public void act() { } public void leben(double pLeben, double pMaxLeben){ if(pLeben > 0){ setImage("green.png"); GreenfootImage image = getImage(); image.scale((int)(200 * (pLeben/pMaxLeben)),15); setImage(image); } } }