Files
@@ -0,0 +1,24 @@
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#BlueJ class context
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comment0.target=MenuWorld
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comment0.text=\r\n\ Write\ a\ description\ of\ class\ StartWorld\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
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comment1.params=
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comment1.target=MenuWorld()
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comment10.params=
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comment10.target=void\ act()
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comment2.params=
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comment2.target=void\ pfeilA()
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comment3.params=
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comment3.target=void\ pfeilB()
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comment4.params=
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comment4.target=void\ pfeilC()
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comment5.params=
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comment5.target=void\ pfeil1()
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comment6.params=
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comment6.target=void\ pfeil2()
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comment7.params=
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comment7.target=void\ pfeil3()
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comment8.params=
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comment8.target=void\ SpielerWahl1()
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comment9.params=
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comment9.target=void\ SpielerWahl2()
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numComments=11
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@@ -0,0 +1,133 @@
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Write a description of class StartWorld here.
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*
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* @author (your name)
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* @version (a version number or a date)
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*/
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public class MenuWorld extends World
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{
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/**
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* Constructor for objects of class StartWorld.
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*
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*/
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public int aktuellerSpieler1;
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public int aktuellerSpieler2;
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public Pfeil cursor1;
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public Pfeil cursor2;
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long timer;
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long x;
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Picture p4;
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public MenuWorld()
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{
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// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
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super(600, 400, 1);
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showText("Anime Fighters" , 300, 50);
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showText("select", 300, 103);
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//showText("press enter to start", 300, 340);
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showText("player 1 :", 130,100);
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showText("player 2 :", 470,100);
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showText("1 Ren ", 470,170);
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showText("2 Tetsu ", 470,233);
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showText("3 Hinata ", 470,296);
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showText("a Ren ", 180,170);
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showText("b Tetsu ", 180,233);
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showText("c Hinata ", 180,296);
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cursor1 = new Pfeil();
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cursor1.setImage("IMG_7887.png");
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GreenfootImage image = cursor1.getImage();
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image.scale(220,70);
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cursor1.setImage(image);
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cursor1.getImage().mirrorHorizontally();
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cursor2 = new Pfeil();
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cursor2.setImage("IMG_7886.png");
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GreenfootImage image2 = cursor2.getImage();
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image2.scale(220,70);
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cursor2.setImage(image2);
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setBackground(new GreenfootImage("MenuScreen.png"));
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setPaintOrder(Pfeil.class);
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}
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public void pfeilA(){
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if(Greenfoot.isKeyDown("a")){
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aktuellerSpieler1 = 1;
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addObject(cursor1, 200, 100);
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cursor1.setLocation(150,170);
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}
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}
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public void pfeilB(){
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if(Greenfoot.isKeyDown("b")){
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aktuellerSpieler1 = 2;
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addObject(cursor1, 200, 100);
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cursor1.setLocation(150,232);
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}
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}
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public void pfeilC(){
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if(Greenfoot.isKeyDown("c")){
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aktuellerSpieler1 = 3;
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addObject(cursor1, 200, 100);
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cursor1.setLocation(150,298);
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}
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}
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public void pfeil1(){
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if(Greenfoot.isKeyDown("1")){
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aktuellerSpieler2 = 1;
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addObject(cursor2, 200, 100);
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cursor2.setLocation(446,170);
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}
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}
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public void pfeil2(){
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if(Greenfoot.isKeyDown("2")){
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aktuellerSpieler2 = 2;
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addObject(cursor2, 200, 0);
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cursor2.setLocation(446,232);
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}
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}
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public void pfeil3(){
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if(Greenfoot.isKeyDown("3")){
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aktuellerSpieler2 = 3;
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addObject(cursor2, 200, 100);
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cursor2.setLocation(446,298);
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}
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}
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public void SpielerWahl1(){
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pfeilA();
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pfeilB();
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pfeilC();
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}
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public void SpielerWahl2(){
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pfeil1();
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pfeil2();
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pfeil3();
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}
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public void act(){
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SpielerWahl1();
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SpielerWahl2();
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if (Greenfoot.isKeyDown("enter")){
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if(aktuellerSpieler1 > 0 && aktuellerSpieler2 > 0){
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Greenfoot.setWorld(new MyWorld(aktuellerSpieler1, aktuellerSpieler2));
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}
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}
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if(System.currentTimeMillis() >= timer && aktuellerSpieler1 > 0 && aktuellerSpieler2 > 0){
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p4 = new Picture(4);
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addObject(p4,300,370);
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x = System.currentTimeMillis() + 500;
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timer = System.currentTimeMillis() + 1000;
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}
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if(System.currentTimeMillis() >= x){
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removeObject(p4);
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}
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}
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}
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@@ -0,0 +1,8 @@
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#BlueJ class context
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comment0.target=Picture
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comment0.text=\r\n\ Write\ a\ description\ of\ class\ Picture\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
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comment1.params=pNumber
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comment1.target=Picture(int)
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comment2.params=
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comment2.target=void\ act()
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numComments=3
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@@ -0,0 +1,47 @@
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Write a description of class Picture here.
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*
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* @author (your name)
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* @version (a version number or a date)
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*/
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public class Picture extends Actor
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{
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/**
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* Act - do whatever the Picture wants to do. This method is called whenever
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* the 'Act' or 'Run' button gets pressed in the environment.
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*/
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int pictureNumber;
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Picture(int pNumber){
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pictureNumber = pNumber;
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}
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public void act()
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{
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if(pictureNumber == 1){
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setImage("HealthbarLeft.png");
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GreenfootImage image = getImage();
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image.scale(230,53);
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setImage(image);
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}
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if(pictureNumber == 2){
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setImage("HealthbarRight.png");
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GreenfootImage image = getImage();
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image.scale(230,53);
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setImage(image);
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}
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if(pictureNumber == 3){
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setImage("press.png");
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GreenfootImage image = getImage();
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image.scale(400,133);
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setImage(image);
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}
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if(pictureNumber == 4){
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setImage("press.png");
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GreenfootImage image = getImage();
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image.scale(200,67);
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setImage(image);
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}
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}
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}
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