This commit is contained in:
Max
2026-09-14 23:41:15 +02:00
parent 6301a9b0a6
commit 48b3ce212f
15 changed files with 162 additions and 0 deletions
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<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/fighter" isTestSource="false" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>
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#BlueJ class context
comment0.target=MyWorld
comment0.text=\r\n\ Write\ a\ description\ of\ class\ MyWorld\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=MyWorld()
comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ MyWorld.\r\n\ \r\n
numComments=2
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class MyWorld here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class MyWorld extends World
{
/**
* Constructor for objects of class MyWorld.
*
*/
public MyWorld()
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(600, 400, 1);
}
}
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------------------------------------------------------------------------
This is the project README file. Here, you should describe your project.
Tell the reader (someone who does not know anything about this project)
all they need to know. The comments should usually include at least:
------------------------------------------------------------------------
PROJECT TITLE:
PURPOSE OF PROJECT:
VERSION or DATE:
HOW TO START THIS PROJECT:
AUTHORS:
USER INSTRUCTIONS:
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#BlueJ class context
comment0.target=player
comment0.text=\r\n\ Write\ a\ description\ of\ class\ player\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=void\ act()
comment1.text=\r\n\ Act\ -\ do\ whatever\ the\ player\ wants\ to\ do.\ This\ method\ is\ called\ whenever\r\n\ the\ 'Act'\ or\ 'Run'\ button\ gets\ pressed\ in\ the\ environment.\r\n
comment2.params=
comment2.target=void\ bewegung()
numComments=3
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class player here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class player extends Actor
{
/**
* Act - do whatever the player wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
}
public void bewegung(){
if(Greenfoot.isKeyDown("d")){
move(5);
}
}
}
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#Greenfoot project file
class.MyWorld.image=space.jpg
editor.fx.0.height=737
editor.fx.0.width=814
editor.fx.0.x=151
editor.fx.0.y=86
height=686
package.numDependencies=0
package.numTargets=3
project.charset=UTF-8
publish.hasSource=false
publish.locked=true
publish.longDesc=
publish.shortDesc=
publish.tags=
publish.title=
publish.url=
readme.height=60
readme.name=@README
readme.width=48
readme.x=10
readme.y=10
simulation.speed=48
target1.height=70
target1.name=startScreen
target1.showInterface=false
target1.type=ClassTarget
target1.width=120
target1.x=0
target1.y=0
target2.height=70
target2.name=MyWorld
target2.showInterface=false
target2.type=ClassTarget
target2.width=120
target2.x=0
target2.y=0
target3.height=70
target3.name=player
target3.showInterface=false
target3.type=ClassTarget
target3.width=120
target3.x=0
target3.y=0
version=3.1.0
width=1294
world.lastInstantiated=MyWorld
xPosition=0
yPosition=0
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#BlueJ class context
comment0.target=startScreen
comment0.text=\r\n\ Write\ a\ description\ of\ class\ startScreen\ here.\r\n\ \r\n\ @author\ (your\ name)\ \r\n\ @version\ (a\ version\ number\ or\ a\ date)\r\n
comment1.params=
comment1.target=startScreen()
comment1.text=\r\n\ Constructor\ for\ objects\ of\ class\ startScreen.\r\n\ \r\n
numComments=2
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class startScreen here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class startScreen extends World
{
/**
* Constructor for objects of class startScreen.
*
*/
public startScreen()
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(600, 400, 1);
}
}