-Dash
-DashAttack -neue Springenmethode -block
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+21
-7
@@ -4,7 +4,21 @@ comment0.text=\r\n\ Write\ a\ description\ of\ class\ player\ here.\r\n\ \r\n\ @
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comment1.params=pCharakter
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comment1.target=Player1(int)
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comment10.params=
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comment10.target=void\ charakter()
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comment10.target=boolean\ dashAttack()
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comment11.params=
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comment11.target=void\ dashAttackAnimation()
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comment12.params=pRechts
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comment12.target=void\ dashAnimation(int)
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comment13.params=
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comment13.target=void\ animation1()
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comment14.params=
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comment14.target=void\ animationLaufen()
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comment15.params=
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comment15.target=void\ gotHit()
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comment16.params=
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comment16.target=void\ block()
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comment17.params=
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comment17.target=void\ charakter()
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comment2.params=
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comment2.target=void\ act()
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comment3.params=
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@@ -12,13 +26,13 @@ comment3.target=void\ bewegung()
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comment4.params=
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comment4.target=void\ springen()
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comment5.params=
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comment5.target=boolean\ attacke()
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comment5.target=void\ gravitation()
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comment6.params=
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comment6.target=boolean\ attacke2()
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comment6.target=void\ fall()
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comment7.params=
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comment7.target=void\ animation1()
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comment7.target=boolean\ attacke()
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comment8.params=
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comment8.target=void\ animationLaufen()
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comment8.target=boolean\ attacke2()
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comment9.params=
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comment9.target=void\ gravitation()
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numComments=11
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comment9.target=void\ dash()
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numComments=18
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